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Side by Side Diff: ui/gl/gl_osmesa_api_implementation.h

Issue 667923002: Standardize usage of virtual/override/final in ui/ (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: Created 6 years, 2 months ago
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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef UI_GL_GL_OSMESA_API_IMPLEMENTATION_H_ 5 #ifndef UI_GL_GL_OSMESA_API_IMPLEMENTATION_H_
6 #define UI_GL_GL_OSMESA_API_IMPLEMENTATION_H_ 6 #define UI_GL_GL_OSMESA_API_IMPLEMENTATION_H_
7 7
8 #include "base/compiler_specific.h" 8 #include "base/compiler_specific.h"
9 #include "ui/gl/gl_bindings.h" 9 #include "ui/gl/gl_bindings.h"
10 #include "ui/gl/gl_export.h" 10 #include "ui/gl/gl_export.h"
11 11
12 namespace gfx { 12 namespace gfx {
13 13
14 class GLContext; 14 class GLContext;
15 15
16 void InitializeStaticGLBindingsOSMESA(); 16 void InitializeStaticGLBindingsOSMESA();
17 void InitializeDynamicGLBindingsOSMESA(GLContext* context); 17 void InitializeDynamicGLBindingsOSMESA(GLContext* context);
18 void InitializeDebugGLBindingsOSMESA(); 18 void InitializeDebugGLBindingsOSMESA();
19 void ClearGLBindingsOSMESA(); 19 void ClearGLBindingsOSMESA();
20 20
21 class GL_EXPORT OSMESAApiBase : public OSMESAApi { 21 class GL_EXPORT OSMESAApiBase : public OSMESAApi {
22 public: 22 public:
23 // Include the auto-generated part of this class. We split this because 23 // Include the auto-generated part of this class. We split this because
24 // it means we can easily edit the non-auto generated parts right here in 24 // it means we can easily edit the non-auto generated parts right here in
25 // this file instead of having to edit some template or the code generator. 25 // this file instead of having to edit some template or the code generator.
26 #include "gl_bindings_api_autogen_osmesa.h" 26 #include "gl_bindings_api_autogen_osmesa.h"
27 27
28 protected: 28 protected:
29 OSMESAApiBase(); 29 OSMESAApiBase();
30 virtual ~OSMESAApiBase(); 30 ~OSMESAApiBase() override;
31 void InitializeBase(DriverOSMESA* driver); 31 void InitializeBase(DriverOSMESA* driver);
32 32
33 DriverOSMESA* driver_; 33 DriverOSMESA* driver_;
34 }; 34 };
35 35
36 class GL_EXPORT RealOSMESAApi : public OSMESAApiBase { 36 class GL_EXPORT RealOSMESAApi : public OSMESAApiBase {
37 public: 37 public:
38 RealOSMESAApi(); 38 RealOSMESAApi();
39 virtual ~RealOSMESAApi(); 39 ~RealOSMESAApi() override;
40 void Initialize(DriverOSMESA* driver); 40 void Initialize(DriverOSMESA* driver);
41 }; 41 };
42 42
43 // Inserts a TRACE for every OSMESA call. 43 // Inserts a TRACE for every OSMESA call.
44 class GL_EXPORT TraceOSMESAApi : public OSMESAApi { 44 class GL_EXPORT TraceOSMESAApi : public OSMESAApi {
45 public: 45 public:
46 TraceOSMESAApi(OSMESAApi* osmesa_api) : osmesa_api_(osmesa_api) { } 46 TraceOSMESAApi(OSMESAApi* osmesa_api) : osmesa_api_(osmesa_api) { }
47 virtual ~TraceOSMESAApi(); 47 ~TraceOSMESAApi() override;
48 48
49 // Include the auto-generated part of this class. We split this because 49 // Include the auto-generated part of this class. We split this because
50 // it means we can easily edit the non-auto generated parts right here in 50 // it means we can easily edit the non-auto generated parts right here in
51 // this file instead of having to edit some template or the code generator. 51 // this file instead of having to edit some template or the code generator.
52 #include "gl_bindings_api_autogen_osmesa.h" 52 #include "gl_bindings_api_autogen_osmesa.h"
53 53
54 private: 54 private:
55 OSMESAApi* osmesa_api_; 55 OSMESAApi* osmesa_api_;
56 }; 56 };
57 57
58 } // namespace gfx 58 } // namespace gfx
59 59
60 #endif // UI_GL_GL_OSMESA_API_IMPLEMENTATION_H_ 60 #endif // UI_GL_GL_OSMESA_API_IMPLEMENTATION_H_
61 61
62 62
63 63
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