Index: ui/gfx/animation/animation_unittest.cc |
diff --git a/ui/gfx/animation/animation_unittest.cc b/ui/gfx/animation/animation_unittest.cc |
index d86f87af51ad4eb29b4e133e72f5a7bbc3557753..779e3ecd78cb0e155a3886a42b21b3e241c517a3 100644 |
--- a/ui/gfx/animation/animation_unittest.cc |
+++ b/ui/gfx/animation/animation_unittest.cc |
@@ -29,7 +29,7 @@ class RunAnimation : public LinearAnimation { |
: LinearAnimation(frame_rate, delegate) { |
} |
- virtual void AnimateToState(double state) override { |
+ void AnimateToState(double state) override { |
EXPECT_LE(0.0, state); |
EXPECT_GE(1.0, state); |
} |
@@ -44,7 +44,7 @@ class CancelAnimation : public LinearAnimation { |
: LinearAnimation(duration, frame_rate, delegate) { |
} |
- virtual void AnimateToState(double state) override { |
+ void AnimateToState(double state) override { |
if (state >= 0.5) |
Stop(); |
} |
@@ -59,7 +59,7 @@ class EndAnimation : public LinearAnimation { |
: LinearAnimation(duration, frame_rate, delegate) { |
} |
- virtual void AnimateToState(double state) override { |
+ void AnimateToState(double state) override { |
if (state >= 0.5) |
End(); |
} |
@@ -71,7 +71,7 @@ class EndAnimation : public LinearAnimation { |
// AnimationDelegate implementation that deletes the animation in ended. |
class DeletingAnimationDelegate : public AnimationDelegate { |
public: |
- virtual void AnimationEnded(const Animation* animation) override { |
+ void AnimationEnded(const Animation* animation) override { |
delete animation; |
base::MessageLoop::current()->Quit(); |
} |