Index: src/gpu/gl/builders/GrGLFragmentShaderBuilder.h |
diff --git a/src/gpu/gl/builders/GrGLFragmentShaderBuilder.h b/src/gpu/gl/builders/GrGLFragmentShaderBuilder.h |
index fdf685cc09bcc32c28e2eec296979b170861eaad..1637d25612e75ba592d8fd5bbdbb1449d2994986 100644 |
--- a/src/gpu/gl/builders/GrGLFragmentShaderBuilder.h |
+++ b/src/gpu/gl/builders/GrGLFragmentShaderBuilder.h |
@@ -149,6 +149,7 @@ private: |
bool fHasSecondaryOutput; |
bool fSetupFragPosition; |
bool fTopLeftFragPosRead; |
+ int fCustomColorOutputIndex; |
// some state to verify shaders and effects are consistent, this is reset between effects by |
// the program creator |