| Index: src/gpu/gl/GrGLCaps.h
|
| diff --git a/src/gpu/gl/GrGLCaps.h b/src/gpu/gl/GrGLCaps.h
|
| index eb56798fda2405a9e09a3f7054080dbc527e9062..f84019335ca0cf424f074d42ae42d795a9224c0e 100644
|
| --- a/src/gpu/gl/GrGLCaps.h
|
| +++ b/src/gpu/gl/GrGLCaps.h
|
| @@ -168,7 +168,7 @@ public:
|
| /**
|
| * Some helper functions for encapsulating various extensions to read FB Buffer on openglES
|
| *
|
| - * TODO On desktop opengl 4.2+ we can achieve something similar to this effect
|
| + * TODO(joshualitt) On desktop opengl 4.2+ we can achieve something similar to this effect
|
| */
|
| bool fbFetchSupport() const { return fFBFetchSupport; }
|
|
|
| @@ -367,6 +367,7 @@ private:
|
| bool fIsCoreProfile : 1;
|
| bool fFullClearIsFree : 1;
|
| bool fDropsTileOnZeroDivide : 1;
|
| + // TODO(joshualitt) encapsulate the FB Fetch logic in a feature object
|
| bool fFBFetchSupport : 1;
|
|
|
| const char* fFBFetchColorName;
|
|
|