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1 /* | 1 /* |
2 * Copyright 2012 Google Inc. | 2 * Copyright 2012 Google Inc. |
3 * | 3 * |
4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
6 */ | 6 */ |
7 | 7 |
8 | 8 |
9 #ifndef GrGLCaps_DEFINED | 9 #ifndef GrGLCaps_DEFINED |
10 #define GrGLCaps_DEFINED | 10 #define GrGLCaps_DEFINED |
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161 * then implicitly resolved when read. | 161 * then implicitly resolved when read. |
162 */ | 162 */ |
163 bool usesImplicitMSAAResolve() const { | 163 bool usesImplicitMSAAResolve() const { |
164 return kES_IMG_MsToTexture_MSFBOType == fMSFBOType || | 164 return kES_IMG_MsToTexture_MSFBOType == fMSFBOType || |
165 kES_EXT_MsToTexture_MSFBOType == fMSFBOType; | 165 kES_EXT_MsToTexture_MSFBOType == fMSFBOType; |
166 } | 166 } |
167 | 167 |
168 /** | 168 /** |
169 * Some helper functions for encapsulating various extensions to read FB Buf
fer on openglES | 169 * Some helper functions for encapsulating various extensions to read FB Buf
fer on openglES |
170 * | 170 * |
171 * TODO On desktop opengl 4.2+ we can achieve something similar to this effe
ct | 171 * TODO(joshualitt) On desktop opengl 4.2+ we can achieve something similar
to this effect |
172 */ | 172 */ |
173 bool fbFetchSupport() const { return fFBFetchSupport; } | 173 bool fbFetchSupport() const { return fFBFetchSupport; } |
174 | 174 |
175 const char* fbFetchColorName() const { return fFBFetchColorName; } | 175 const char* fbFetchColorName() const { return fFBFetchColorName; } |
176 | 176 |
177 const char* fbFetchExtensionString() const { return fFBFetchExtensionString;
} | 177 const char* fbFetchExtensionString() const { return fFBFetchExtensionString;
} |
178 | 178 |
179 InvalidateFBType invalidateFBType() const { return fInvalidateFBType; } | 179 InvalidateFBType invalidateFBType() const { return fInvalidateFBType; } |
180 | 180 |
181 /// What type of buffer mapping is supported? | 181 /// What type of buffer mapping is supported? |
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360 bool fTexStorageSupport : 1; | 360 bool fTexStorageSupport : 1; |
361 bool fTextureRedSupport : 1; | 361 bool fTextureRedSupport : 1; |
362 bool fImagingSupport : 1; | 362 bool fImagingSupport : 1; |
363 bool fTwoFormatLimit : 1; | 363 bool fTwoFormatLimit : 1; |
364 bool fFragCoordsConventionSupport : 1; | 364 bool fFragCoordsConventionSupport : 1; |
365 bool fVertexArrayObjectSupport : 1; | 365 bool fVertexArrayObjectSupport : 1; |
366 bool fUseNonVBOVertexAndIndexDynamicData : 1; | 366 bool fUseNonVBOVertexAndIndexDynamicData : 1; |
367 bool fIsCoreProfile : 1; | 367 bool fIsCoreProfile : 1; |
368 bool fFullClearIsFree : 1; | 368 bool fFullClearIsFree : 1; |
369 bool fDropsTileOnZeroDivide : 1; | 369 bool fDropsTileOnZeroDivide : 1; |
| 370 // TODO(joshualitt) encapsulate the FB Fetch logic in a feature object |
370 bool fFBFetchSupport : 1; | 371 bool fFBFetchSupport : 1; |
371 | 372 |
372 const char* fFBFetchColorName; | 373 const char* fFBFetchColorName; |
373 const char* fFBFetchExtensionString; | 374 const char* fFBFetchExtensionString; |
374 | 375 |
375 class ReadPixelsSupportedFormats { | 376 class ReadPixelsSupportedFormats { |
376 public: | 377 public: |
377 struct Key { | 378 struct Key { |
378 GrGLenum fFormat; | 379 GrGLenum fFormat; |
379 GrGLenum fType; | 380 GrGLenum fType; |
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409 bool fValue; | 410 bool fValue; |
410 }; | 411 }; |
411 | 412 |
412 mutable SkTHashCache<ReadPixelsSupportedFormats, | 413 mutable SkTHashCache<ReadPixelsSupportedFormats, |
413 ReadPixelsSupportedFormats::Key> fReadPixelsSupportedCa
che; | 414 ReadPixelsSupportedFormats::Key> fReadPixelsSupportedCa
che; |
414 | 415 |
415 typedef GrDrawTargetCaps INHERITED; | 416 typedef GrDrawTargetCaps INHERITED; |
416 }; | 417 }; |
417 | 418 |
418 #endif | 419 #endif |
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