| Index: gpu/command_buffer/client/gles2_implementation_autogen.h
|
| diff --git a/gpu/command_buffer/client/gles2_implementation_autogen.h b/gpu/command_buffer/client/gles2_implementation_autogen.h
|
| index 5465fc77995793b874e4af62f585731f102feed2..5177941b48b4da1e2dba32c4c36fec6384a0e26a 100644
|
| --- a/gpu/command_buffer/client/gles2_implementation_autogen.h
|
| +++ b/gpu/command_buffer/client/gles2_implementation_autogen.h
|
| @@ -13,720 +13,682 @@
|
| #ifndef GPU_COMMAND_BUFFER_CLIENT_GLES2_IMPLEMENTATION_AUTOGEN_H_
|
| #define GPU_COMMAND_BUFFER_CLIENT_GLES2_IMPLEMENTATION_AUTOGEN_H_
|
|
|
| -virtual void ActiveTexture(GLenum texture) override;
|
| +void ActiveTexture(GLenum texture) override;
|
|
|
| -virtual void AttachShader(GLuint program, GLuint shader) override;
|
| +void AttachShader(GLuint program, GLuint shader) override;
|
|
|
| -virtual void BindAttribLocation(GLuint program,
|
| - GLuint index,
|
| - const char* name) override;
|
| +void BindAttribLocation(GLuint program,
|
| + GLuint index,
|
| + const char* name) override;
|
|
|
| -virtual void BindBuffer(GLenum target, GLuint buffer) override;
|
| +void BindBuffer(GLenum target, GLuint buffer) override;
|
|
|
| -virtual void BindFramebuffer(GLenum target, GLuint framebuffer) override;
|
| +void BindFramebuffer(GLenum target, GLuint framebuffer) override;
|
|
|
| -virtual void BindRenderbuffer(GLenum target, GLuint renderbuffer) override;
|
| +void BindRenderbuffer(GLenum target, GLuint renderbuffer) override;
|
|
|
| -virtual void BindTexture(GLenum target, GLuint texture) override;
|
| +void BindTexture(GLenum target, GLuint texture) override;
|
|
|
| -virtual void BlendColor(GLclampf red,
|
| - GLclampf green,
|
| - GLclampf blue,
|
| - GLclampf alpha) override;
|
| +void BlendColor(GLclampf red,
|
| + GLclampf green,
|
| + GLclampf blue,
|
| + GLclampf alpha) override;
|
|
|
| -virtual void BlendEquation(GLenum mode) override;
|
| +void BlendEquation(GLenum mode) override;
|
|
|
| -virtual void BlendEquationSeparate(GLenum modeRGB, GLenum modeAlpha) override;
|
| +void BlendEquationSeparate(GLenum modeRGB, GLenum modeAlpha) override;
|
|
|
| -virtual void BlendFunc(GLenum sfactor, GLenum dfactor) override;
|
| +void BlendFunc(GLenum sfactor, GLenum dfactor) override;
|
|
|
| -virtual void BlendFuncSeparate(GLenum srcRGB,
|
| - GLenum dstRGB,
|
| - GLenum srcAlpha,
|
| - GLenum dstAlpha) override;
|
| +void BlendFuncSeparate(GLenum srcRGB,
|
| + GLenum dstRGB,
|
| + GLenum srcAlpha,
|
| + GLenum dstAlpha) override;
|
|
|
| -virtual void BufferData(GLenum target,
|
| - GLsizeiptr size,
|
| - const void* data,
|
| - GLenum usage) override;
|
| +void BufferData(GLenum target,
|
| + GLsizeiptr size,
|
| + const void* data,
|
| + GLenum usage) override;
|
|
|
| -virtual void BufferSubData(GLenum target,
|
| - GLintptr offset,
|
| - GLsizeiptr size,
|
| - const void* data) override;
|
| +void BufferSubData(GLenum target,
|
| + GLintptr offset,
|
| + GLsizeiptr size,
|
| + const void* data) override;
|
|
|
| -virtual GLenum CheckFramebufferStatus(GLenum target) override;
|
| +GLenum CheckFramebufferStatus(GLenum target) override;
|
|
|
| -virtual void Clear(GLbitfield mask) override;
|
| +void Clear(GLbitfield mask) override;
|
|
|
| -virtual void ClearColor(GLclampf red,
|
| - GLclampf green,
|
| - GLclampf blue,
|
| - GLclampf alpha) override;
|
| +void ClearColor(GLclampf red,
|
| + GLclampf green,
|
| + GLclampf blue,
|
| + GLclampf alpha) override;
|
|
|
| -virtual void ClearDepthf(GLclampf depth) override;
|
| +void ClearDepthf(GLclampf depth) override;
|
|
|
| -virtual void ClearStencil(GLint s) override;
|
| +void ClearStencil(GLint s) override;
|
|
|
| -virtual void ColorMask(GLboolean red,
|
| - GLboolean green,
|
| - GLboolean blue,
|
| - GLboolean alpha) override;
|
| +void ColorMask(GLboolean red,
|
| + GLboolean green,
|
| + GLboolean blue,
|
| + GLboolean alpha) override;
|
|
|
| -virtual void CompileShader(GLuint shader) override;
|
| +void CompileShader(GLuint shader) override;
|
|
|
| -virtual void CompressedTexImage2D(GLenum target,
|
| - GLint level,
|
| - GLenum internalformat,
|
| - GLsizei width,
|
| - GLsizei height,
|
| - GLint border,
|
| - GLsizei imageSize,
|
| - const void* data) override;
|
| +void CompressedTexImage2D(GLenum target,
|
| + GLint level,
|
| + GLenum internalformat,
|
| + GLsizei width,
|
| + GLsizei height,
|
| + GLint border,
|
| + GLsizei imageSize,
|
| + const void* data) override;
|
|
|
| -virtual void CompressedTexSubImage2D(GLenum target,
|
| - GLint level,
|
| - GLint xoffset,
|
| - GLint yoffset,
|
| - GLsizei width,
|
| - GLsizei height,
|
| - GLenum format,
|
| - GLsizei imageSize,
|
| - const void* data) override;
|
| +void CompressedTexSubImage2D(GLenum target,
|
| + GLint level,
|
| + GLint xoffset,
|
| + GLint yoffset,
|
| + GLsizei width,
|
| + GLsizei height,
|
| + GLenum format,
|
| + GLsizei imageSize,
|
| + const void* data) override;
|
| +
|
| +void CopyTexImage2D(GLenum target,
|
| + GLint level,
|
| + GLenum internalformat,
|
| + GLint x,
|
| + GLint y,
|
| + GLsizei width,
|
| + GLsizei height,
|
| + GLint border) override;
|
| +
|
| +void CopyTexSubImage2D(GLenum target,
|
| + GLint level,
|
| + GLint xoffset,
|
| + GLint yoffset,
|
| + GLint x,
|
| + GLint y,
|
| + GLsizei width,
|
| + GLsizei height) override;
|
|
|
| -virtual void CopyTexImage2D(GLenum target,
|
| - GLint level,
|
| - GLenum internalformat,
|
| - GLint x,
|
| - GLint y,
|
| - GLsizei width,
|
| - GLsizei height,
|
| - GLint border) override;
|
| +GLuint CreateProgram() override;
|
|
|
| -virtual void CopyTexSubImage2D(GLenum target,
|
| - GLint level,
|
| - GLint xoffset,
|
| - GLint yoffset,
|
| - GLint x,
|
| - GLint y,
|
| - GLsizei width,
|
| - GLsizei height) override;
|
| +GLuint CreateShader(GLenum type) override;
|
|
|
| -virtual GLuint CreateProgram() override;
|
| +void CullFace(GLenum mode) override;
|
|
|
| -virtual GLuint CreateShader(GLenum type) override;
|
| +void DeleteBuffers(GLsizei n, const GLuint* buffers) override;
|
|
|
| -virtual void CullFace(GLenum mode) override;
|
| +void DeleteFramebuffers(GLsizei n, const GLuint* framebuffers) override;
|
|
|
| -virtual void DeleteBuffers(GLsizei n, const GLuint* buffers) override;
|
| +void DeleteProgram(GLuint program) override;
|
|
|
| -virtual void DeleteFramebuffers(GLsizei n, const GLuint* framebuffers) override;
|
| +void DeleteRenderbuffers(GLsizei n, const GLuint* renderbuffers) override;
|
|
|
| -virtual void DeleteProgram(GLuint program) override;
|
| +void DeleteShader(GLuint shader) override;
|
|
|
| -virtual void DeleteRenderbuffers(GLsizei n,
|
| - const GLuint* renderbuffers) override;
|
| +void DeleteTextures(GLsizei n, const GLuint* textures) override;
|
|
|
| -virtual void DeleteShader(GLuint shader) override;
|
| +void DepthFunc(GLenum func) override;
|
|
|
| -virtual void DeleteTextures(GLsizei n, const GLuint* textures) override;
|
| +void DepthMask(GLboolean flag) override;
|
|
|
| -virtual void DepthFunc(GLenum func) override;
|
| +void DepthRangef(GLclampf zNear, GLclampf zFar) override;
|
|
|
| -virtual void DepthMask(GLboolean flag) override;
|
| +void DetachShader(GLuint program, GLuint shader) override;
|
|
|
| -virtual void DepthRangef(GLclampf zNear, GLclampf zFar) override;
|
| +void Disable(GLenum cap) override;
|
|
|
| -virtual void DetachShader(GLuint program, GLuint shader) override;
|
| +void DrawArrays(GLenum mode, GLint first, GLsizei count) override;
|
|
|
| -virtual void Disable(GLenum cap) override;
|
| +void DrawElements(GLenum mode,
|
| + GLsizei count,
|
| + GLenum type,
|
| + const void* indices) override;
|
|
|
| -virtual void DrawArrays(GLenum mode, GLint first, GLsizei count) override;
|
| +void Enable(GLenum cap) override;
|
|
|
| -virtual void DrawElements(GLenum mode,
|
| - GLsizei count,
|
| - GLenum type,
|
| - const void* indices) override;
|
| +void Finish() override;
|
|
|
| -virtual void Enable(GLenum cap) override;
|
| +void Flush() override;
|
|
|
| -virtual void Finish() override;
|
| +void FramebufferRenderbuffer(GLenum target,
|
| + GLenum attachment,
|
| + GLenum renderbuffertarget,
|
| + GLuint renderbuffer) override;
|
|
|
| -virtual void Flush() override;
|
| +void FramebufferTexture2D(GLenum target,
|
| + GLenum attachment,
|
| + GLenum textarget,
|
| + GLuint texture,
|
| + GLint level) override;
|
|
|
| -virtual void FramebufferRenderbuffer(GLenum target,
|
| - GLenum attachment,
|
| - GLenum renderbuffertarget,
|
| - GLuint renderbuffer) override;
|
| +void FrontFace(GLenum mode) override;
|
|
|
| -virtual void FramebufferTexture2D(GLenum target,
|
| - GLenum attachment,
|
| - GLenum textarget,
|
| - GLuint texture,
|
| - GLint level) override;
|
| +void GenBuffers(GLsizei n, GLuint* buffers) override;
|
|
|
| -virtual void FrontFace(GLenum mode) override;
|
| +void GenerateMipmap(GLenum target) override;
|
|
|
| -virtual void GenBuffers(GLsizei n, GLuint* buffers) override;
|
| +void GenFramebuffers(GLsizei n, GLuint* framebuffers) override;
|
|
|
| -virtual void GenerateMipmap(GLenum target) override;
|
| +void GenRenderbuffers(GLsizei n, GLuint* renderbuffers) override;
|
|
|
| -virtual void GenFramebuffers(GLsizei n, GLuint* framebuffers) override;
|
| +void GenTextures(GLsizei n, GLuint* textures) override;
|
|
|
| -virtual void GenRenderbuffers(GLsizei n, GLuint* renderbuffers) override;
|
| +void GetActiveAttrib(GLuint program,
|
| + GLuint index,
|
| + GLsizei bufsize,
|
| + GLsizei* length,
|
| + GLint* size,
|
| + GLenum* type,
|
| + char* name) override;
|
|
|
| -virtual void GenTextures(GLsizei n, GLuint* textures) override;
|
| +void GetActiveUniform(GLuint program,
|
| + GLuint index,
|
| + GLsizei bufsize,
|
| + GLsizei* length,
|
| + GLint* size,
|
| + GLenum* type,
|
| + char* name) override;
|
|
|
| -virtual void GetActiveAttrib(GLuint program,
|
| - GLuint index,
|
| - GLsizei bufsize,
|
| - GLsizei* length,
|
| - GLint* size,
|
| - GLenum* type,
|
| - char* name) override;
|
| +void GetAttachedShaders(GLuint program,
|
| + GLsizei maxcount,
|
| + GLsizei* count,
|
| + GLuint* shaders) override;
|
|
|
| -virtual void GetActiveUniform(GLuint program,
|
| - GLuint index,
|
| - GLsizei bufsize,
|
| - GLsizei* length,
|
| - GLint* size,
|
| - GLenum* type,
|
| - char* name) override;
|
| +GLint GetAttribLocation(GLuint program, const char* name) override;
|
|
|
| -virtual void GetAttachedShaders(GLuint program,
|
| - GLsizei maxcount,
|
| - GLsizei* count,
|
| - GLuint* shaders) override;
|
| +void GetBooleanv(GLenum pname, GLboolean* params) override;
|
|
|
| -virtual GLint GetAttribLocation(GLuint program, const char* name) override;
|
| +void GetBufferParameteriv(GLenum target, GLenum pname, GLint* params) override;
|
|
|
| -virtual void GetBooleanv(GLenum pname, GLboolean* params) override;
|
| +GLenum GetError() override;
|
|
|
| -virtual void GetBufferParameteriv(GLenum target,
|
| - GLenum pname,
|
| - GLint* params) override;
|
| +void GetFloatv(GLenum pname, GLfloat* params) override;
|
|
|
| -virtual GLenum GetError() override;
|
| +void GetFramebufferAttachmentParameteriv(GLenum target,
|
| + GLenum attachment,
|
| + GLenum pname,
|
| + GLint* params) override;
|
|
|
| -virtual void GetFloatv(GLenum pname, GLfloat* params) override;
|
| +void GetIntegerv(GLenum pname, GLint* params) override;
|
|
|
| -virtual void GetFramebufferAttachmentParameteriv(GLenum target,
|
| - GLenum attachment,
|
| - GLenum pname,
|
| - GLint* params) override;
|
| +void GetProgramiv(GLuint program, GLenum pname, GLint* params) override;
|
|
|
| -virtual void GetIntegerv(GLenum pname, GLint* params) override;
|
| +void GetProgramInfoLog(GLuint program,
|
| + GLsizei bufsize,
|
| + GLsizei* length,
|
| + char* infolog) override;
|
|
|
| -virtual void GetProgramiv(GLuint program, GLenum pname, GLint* params) override;
|
| +void GetRenderbufferParameteriv(GLenum target,
|
| + GLenum pname,
|
| + GLint* params) override;
|
|
|
| -virtual void GetProgramInfoLog(GLuint program,
|
| - GLsizei bufsize,
|
| - GLsizei* length,
|
| - char* infolog) override;
|
| +void GetShaderiv(GLuint shader, GLenum pname, GLint* params) override;
|
|
|
| -virtual void GetRenderbufferParameteriv(GLenum target,
|
| - GLenum pname,
|
| - GLint* params) override;
|
| +void GetShaderInfoLog(GLuint shader,
|
| + GLsizei bufsize,
|
| + GLsizei* length,
|
| + char* infolog) override;
|
|
|
| -virtual void GetShaderiv(GLuint shader, GLenum pname, GLint* params) override;
|
| +void GetShaderPrecisionFormat(GLenum shadertype,
|
| + GLenum precisiontype,
|
| + GLint* range,
|
| + GLint* precision) override;
|
|
|
| -virtual void GetShaderInfoLog(GLuint shader,
|
| - GLsizei bufsize,
|
| - GLsizei* length,
|
| - char* infolog) override;
|
| +void GetShaderSource(GLuint shader,
|
| + GLsizei bufsize,
|
| + GLsizei* length,
|
| + char* source) override;
|
|
|
| -virtual void GetShaderPrecisionFormat(GLenum shadertype,
|
| - GLenum precisiontype,
|
| - GLint* range,
|
| - GLint* precision) override;
|
| +const GLubyte* GetString(GLenum name) override;
|
|
|
| -virtual void GetShaderSource(GLuint shader,
|
| - GLsizei bufsize,
|
| - GLsizei* length,
|
| - char* source) override;
|
| +void GetTexParameterfv(GLenum target, GLenum pname, GLfloat* params) override;
|
|
|
| -virtual const GLubyte* GetString(GLenum name) override;
|
| +void GetTexParameteriv(GLenum target, GLenum pname, GLint* params) override;
|
|
|
| -virtual void GetTexParameterfv(GLenum target,
|
| - GLenum pname,
|
| - GLfloat* params) override;
|
| +void GetUniformfv(GLuint program, GLint location, GLfloat* params) override;
|
|
|
| -virtual void GetTexParameteriv(GLenum target,
|
| - GLenum pname,
|
| - GLint* params) override;
|
| +void GetUniformiv(GLuint program, GLint location, GLint* params) override;
|
|
|
| -virtual void GetUniformfv(GLuint program,
|
| - GLint location,
|
| - GLfloat* params) override;
|
| +GLint GetUniformLocation(GLuint program, const char* name) override;
|
|
|
| -virtual void GetUniformiv(GLuint program,
|
| - GLint location,
|
| - GLint* params) override;
|
| +void GetVertexAttribPointerv(GLuint index,
|
| + GLenum pname,
|
| + void** pointer) override;
|
|
|
| -virtual GLint GetUniformLocation(GLuint program, const char* name) override;
|
| +void Hint(GLenum target, GLenum mode) override;
|
|
|
| -virtual void GetVertexAttribPointerv(GLuint index,
|
| - GLenum pname,
|
| - void** pointer) override;
|
| +GLboolean IsBuffer(GLuint buffer) override;
|
|
|
| -virtual void Hint(GLenum target, GLenum mode) override;
|
| +GLboolean IsEnabled(GLenum cap) override;
|
|
|
| -virtual GLboolean IsBuffer(GLuint buffer) override;
|
| +GLboolean IsFramebuffer(GLuint framebuffer) override;
|
|
|
| -virtual GLboolean IsEnabled(GLenum cap) override;
|
| +GLboolean IsProgram(GLuint program) override;
|
|
|
| -virtual GLboolean IsFramebuffer(GLuint framebuffer) override;
|
| +GLboolean IsRenderbuffer(GLuint renderbuffer) override;
|
|
|
| -virtual GLboolean IsProgram(GLuint program) override;
|
| +GLboolean IsShader(GLuint shader) override;
|
|
|
| -virtual GLboolean IsRenderbuffer(GLuint renderbuffer) override;
|
| +GLboolean IsTexture(GLuint texture) override;
|
|
|
| -virtual GLboolean IsShader(GLuint shader) override;
|
| +void LineWidth(GLfloat width) override;
|
|
|
| -virtual GLboolean IsTexture(GLuint texture) override;
|
| +void LinkProgram(GLuint program) override;
|
|
|
| -virtual void LineWidth(GLfloat width) override;
|
| +void PixelStorei(GLenum pname, GLint param) override;
|
|
|
| -virtual void LinkProgram(GLuint program) override;
|
| +void PolygonOffset(GLfloat factor, GLfloat units) override;
|
|
|
| -virtual void PixelStorei(GLenum pname, GLint param) override;
|
| +void ReadPixels(GLint x,
|
| + GLint y,
|
| + GLsizei width,
|
| + GLsizei height,
|
| + GLenum format,
|
| + GLenum type,
|
| + void* pixels) override;
|
|
|
| -virtual void PolygonOffset(GLfloat factor, GLfloat units) override;
|
| +void ReleaseShaderCompiler() override;
|
|
|
| -virtual void ReadPixels(GLint x,
|
| - GLint y,
|
| - GLsizei width,
|
| - GLsizei height,
|
| - GLenum format,
|
| - GLenum type,
|
| - void* pixels) override;
|
| +void RenderbufferStorage(GLenum target,
|
| + GLenum internalformat,
|
| + GLsizei width,
|
| + GLsizei height) override;
|
|
|
| -virtual void ReleaseShaderCompiler() override;
|
| +void SampleCoverage(GLclampf value, GLboolean invert) override;
|
|
|
| -virtual void RenderbufferStorage(GLenum target,
|
| - GLenum internalformat,
|
| - GLsizei width,
|
| - GLsizei height) override;
|
| +void Scissor(GLint x, GLint y, GLsizei width, GLsizei height) override;
|
|
|
| -virtual void SampleCoverage(GLclampf value, GLboolean invert) override;
|
| +void ShaderBinary(GLsizei n,
|
| + const GLuint* shaders,
|
| + GLenum binaryformat,
|
| + const void* binary,
|
| + GLsizei length) override;
|
|
|
| -virtual void Scissor(GLint x, GLint y, GLsizei width, GLsizei height) override;
|
| +void ShaderSource(GLuint shader,
|
| + GLsizei count,
|
| + const GLchar* const* str,
|
| + const GLint* length) override;
|
|
|
| -virtual void ShaderBinary(GLsizei n,
|
| - const GLuint* shaders,
|
| - GLenum binaryformat,
|
| - const void* binary,
|
| - GLsizei length) override;
|
| +void ShallowFinishCHROMIUM() override;
|
|
|
| -virtual void ShaderSource(GLuint shader,
|
| - GLsizei count,
|
| - const GLchar* const* str,
|
| - const GLint* length) override;
|
| +void ShallowFlushCHROMIUM() override;
|
|
|
| -virtual void ShallowFinishCHROMIUM() override;
|
| +void StencilFunc(GLenum func, GLint ref, GLuint mask) override;
|
|
|
| -virtual void ShallowFlushCHROMIUM() override;
|
| +void StencilFuncSeparate(GLenum face,
|
| + GLenum func,
|
| + GLint ref,
|
| + GLuint mask) override;
|
|
|
| -virtual void StencilFunc(GLenum func, GLint ref, GLuint mask) override;
|
| +void StencilMask(GLuint mask) override;
|
|
|
| -virtual void StencilFuncSeparate(GLenum face,
|
| - GLenum func,
|
| - GLint ref,
|
| - GLuint mask) override;
|
| +void StencilMaskSeparate(GLenum face, GLuint mask) override;
|
|
|
| -virtual void StencilMask(GLuint mask) override;
|
| +void StencilOp(GLenum fail, GLenum zfail, GLenum zpass) override;
|
|
|
| -virtual void StencilMaskSeparate(GLenum face, GLuint mask) override;
|
| +void StencilOpSeparate(GLenum face,
|
| + GLenum fail,
|
| + GLenum zfail,
|
| + GLenum zpass) override;
|
|
|
| -virtual void StencilOp(GLenum fail, GLenum zfail, GLenum zpass) override;
|
| +void TexImage2D(GLenum target,
|
| + GLint level,
|
| + GLint internalformat,
|
| + GLsizei width,
|
| + GLsizei height,
|
| + GLint border,
|
| + GLenum format,
|
| + GLenum type,
|
| + const void* pixels) override;
|
|
|
| -virtual void StencilOpSeparate(GLenum face,
|
| - GLenum fail,
|
| - GLenum zfail,
|
| - GLenum zpass) override;
|
| +void TexParameterf(GLenum target, GLenum pname, GLfloat param) override;
|
|
|
| -virtual void TexImage2D(GLenum target,
|
| - GLint level,
|
| - GLint internalformat,
|
| - GLsizei width,
|
| - GLsizei height,
|
| - GLint border,
|
| - GLenum format,
|
| - GLenum type,
|
| - const void* pixels) override;
|
| +void TexParameterfv(GLenum target,
|
| + GLenum pname,
|
| + const GLfloat* params) override;
|
|
|
| -virtual void TexParameterf(GLenum target, GLenum pname, GLfloat param) override;
|
| +void TexParameteri(GLenum target, GLenum pname, GLint param) override;
|
|
|
| -virtual void TexParameterfv(GLenum target,
|
| - GLenum pname,
|
| - const GLfloat* params) override;
|
| +void TexParameteriv(GLenum target, GLenum pname, const GLint* params) override;
|
|
|
| -virtual void TexParameteri(GLenum target, GLenum pname, GLint param) override;
|
| +void TexSubImage2D(GLenum target,
|
| + GLint level,
|
| + GLint xoffset,
|
| + GLint yoffset,
|
| + GLsizei width,
|
| + GLsizei height,
|
| + GLenum format,
|
| + GLenum type,
|
| + const void* pixels) override;
|
|
|
| -virtual void TexParameteriv(GLenum target,
|
| - GLenum pname,
|
| - const GLint* params) override;
|
| +void Uniform1f(GLint location, GLfloat x) override;
|
|
|
| -virtual void TexSubImage2D(GLenum target,
|
| - GLint level,
|
| - GLint xoffset,
|
| - GLint yoffset,
|
| - GLsizei width,
|
| - GLsizei height,
|
| - GLenum format,
|
| - GLenum type,
|
| - const void* pixels) override;
|
| +void Uniform1fv(GLint location, GLsizei count, const GLfloat* v) override;
|
|
|
| -virtual void Uniform1f(GLint location, GLfloat x) override;
|
| +void Uniform1i(GLint location, GLint x) override;
|
|
|
| -virtual void Uniform1fv(GLint location,
|
| - GLsizei count,
|
| - const GLfloat* v) override;
|
| +void Uniform1iv(GLint location, GLsizei count, const GLint* v) override;
|
|
|
| -virtual void Uniform1i(GLint location, GLint x) override;
|
| +void Uniform2f(GLint location, GLfloat x, GLfloat y) override;
|
|
|
| -virtual void Uniform1iv(GLint location, GLsizei count, const GLint* v) override;
|
| +void Uniform2fv(GLint location, GLsizei count, const GLfloat* v) override;
|
|
|
| -virtual void Uniform2f(GLint location, GLfloat x, GLfloat y) override;
|
| +void Uniform2i(GLint location, GLint x, GLint y) override;
|
|
|
| -virtual void Uniform2fv(GLint location,
|
| - GLsizei count,
|
| - const GLfloat* v) override;
|
| +void Uniform2iv(GLint location, GLsizei count, const GLint* v) override;
|
|
|
| -virtual void Uniform2i(GLint location, GLint x, GLint y) override;
|
| +void Uniform3f(GLint location, GLfloat x, GLfloat y, GLfloat z) override;
|
|
|
| -virtual void Uniform2iv(GLint location, GLsizei count, const GLint* v) override;
|
| +void Uniform3fv(GLint location, GLsizei count, const GLfloat* v) override;
|
|
|
| -virtual void Uniform3f(GLint location,
|
| - GLfloat x,
|
| - GLfloat y,
|
| - GLfloat z) override;
|
| +void Uniform3i(GLint location, GLint x, GLint y, GLint z) override;
|
|
|
| -virtual void Uniform3fv(GLint location,
|
| - GLsizei count,
|
| - const GLfloat* v) override;
|
| +void Uniform3iv(GLint location, GLsizei count, const GLint* v) override;
|
|
|
| -virtual void Uniform3i(GLint location, GLint x, GLint y, GLint z) override;
|
| +void Uniform4f(GLint location,
|
| + GLfloat x,
|
| + GLfloat y,
|
| + GLfloat z,
|
| + GLfloat w) override;
|
|
|
| -virtual void Uniform3iv(GLint location, GLsizei count, const GLint* v) override;
|
| +void Uniform4fv(GLint location, GLsizei count, const GLfloat* v) override;
|
|
|
| -virtual void Uniform4f(GLint location,
|
| - GLfloat x,
|
| - GLfloat y,
|
| - GLfloat z,
|
| - GLfloat w) override;
|
| +void Uniform4i(GLint location, GLint x, GLint y, GLint z, GLint w) override;
|
|
|
| -virtual void Uniform4fv(GLint location,
|
| - GLsizei count,
|
| - const GLfloat* v) override;
|
| +void Uniform4iv(GLint location, GLsizei count, const GLint* v) override;
|
|
|
| -virtual void Uniform4i(GLint location,
|
| - GLint x,
|
| - GLint y,
|
| - GLint z,
|
| - GLint w) override;
|
| +void UniformMatrix2fv(GLint location,
|
| + GLsizei count,
|
| + GLboolean transpose,
|
| + const GLfloat* value) override;
|
|
|
| -virtual void Uniform4iv(GLint location, GLsizei count, const GLint* v) override;
|
| +void UniformMatrix3fv(GLint location,
|
| + GLsizei count,
|
| + GLboolean transpose,
|
| + const GLfloat* value) override;
|
|
|
| -virtual void UniformMatrix2fv(GLint location,
|
| - GLsizei count,
|
| - GLboolean transpose,
|
| - const GLfloat* value) override;
|
| +void UniformMatrix4fv(GLint location,
|
| + GLsizei count,
|
| + GLboolean transpose,
|
| + const GLfloat* value) override;
|
|
|
| -virtual void UniformMatrix3fv(GLint location,
|
| - GLsizei count,
|
| - GLboolean transpose,
|
| - const GLfloat* value) override;
|
| +void UseProgram(GLuint program) override;
|
|
|
| -virtual void UniformMatrix4fv(GLint location,
|
| - GLsizei count,
|
| - GLboolean transpose,
|
| - const GLfloat* value) override;
|
| -
|
| -virtual void UseProgram(GLuint program) override;
|
| -
|
| -virtual void ValidateProgram(GLuint program) override;
|
| -
|
| -virtual void VertexAttrib1f(GLuint indx, GLfloat x) override;
|
| -
|
| -virtual void VertexAttrib1fv(GLuint indx, const GLfloat* values) override;
|
| -
|
| -virtual void VertexAttrib2f(GLuint indx, GLfloat x, GLfloat y) override;
|
| -
|
| -virtual void VertexAttrib2fv(GLuint indx, const GLfloat* values) override;
|
| -
|
| -virtual void VertexAttrib3f(GLuint indx,
|
| - GLfloat x,
|
| - GLfloat y,
|
| - GLfloat z) override;
|
| -
|
| -virtual void VertexAttrib3fv(GLuint indx, const GLfloat* values) override;
|
| -
|
| -virtual void VertexAttrib4f(GLuint indx,
|
| - GLfloat x,
|
| - GLfloat y,
|
| - GLfloat z,
|
| - GLfloat w) override;
|
| -
|
| -virtual void VertexAttrib4fv(GLuint indx, const GLfloat* values) override;
|
| -
|
| -virtual void VertexAttribPointer(GLuint indx,
|
| - GLint size,
|
| - GLenum type,
|
| - GLboolean normalized,
|
| - GLsizei stride,
|
| - const void* ptr) override;
|
| -
|
| -virtual void Viewport(GLint x, GLint y, GLsizei width, GLsizei height) override;
|
| -
|
| -virtual void BlitFramebufferCHROMIUM(GLint srcX0,
|
| - GLint srcY0,
|
| - GLint srcX1,
|
| - GLint srcY1,
|
| - GLint dstX0,
|
| - GLint dstY0,
|
| - GLint dstX1,
|
| - GLint dstY1,
|
| - GLbitfield mask,
|
| - GLenum filter) override;
|
| -
|
| -virtual void RenderbufferStorageMultisampleCHROMIUM(GLenum target,
|
| - GLsizei samples,
|
| - GLenum internalformat,
|
| - GLsizei width,
|
| - GLsizei height) override;
|
| -
|
| -virtual void RenderbufferStorageMultisampleEXT(GLenum target,
|
| - GLsizei samples,
|
| - GLenum internalformat,
|
| - GLsizei width,
|
| - GLsizei height) override;
|
| -
|
| -virtual void FramebufferTexture2DMultisampleEXT(GLenum target,
|
| - GLenum attachment,
|
| - GLenum textarget,
|
| - GLuint texture,
|
| - GLint level,
|
| - GLsizei samples) override;
|
| -
|
| -virtual void TexStorage2DEXT(GLenum target,
|
| - GLsizei levels,
|
| - GLenum internalFormat,
|
| - GLsizei width,
|
| - GLsizei height) override;
|
| +void ValidateProgram(GLuint program) override;
|
|
|
| -virtual void GenQueriesEXT(GLsizei n, GLuint* queries) override;
|
| +void VertexAttrib1f(GLuint indx, GLfloat x) override;
|
|
|
| -virtual void DeleteQueriesEXT(GLsizei n, const GLuint* queries) override;
|
| +void VertexAttrib1fv(GLuint indx, const GLfloat* values) override;
|
|
|
| -virtual GLboolean IsQueryEXT(GLuint id) override;
|
| +void VertexAttrib2f(GLuint indx, GLfloat x, GLfloat y) override;
|
|
|
| -virtual void BeginQueryEXT(GLenum target, GLuint id) override;
|
| +void VertexAttrib2fv(GLuint indx, const GLfloat* values) override;
|
|
|
| -virtual void EndQueryEXT(GLenum target) override;
|
| +void VertexAttrib3f(GLuint indx, GLfloat x, GLfloat y, GLfloat z) override;
|
|
|
| -virtual void GetQueryivEXT(GLenum target, GLenum pname, GLint* params) override;
|
| +void VertexAttrib3fv(GLuint indx, const GLfloat* values) override;
|
|
|
| -virtual void GetQueryObjectuivEXT(GLuint id,
|
| - GLenum pname,
|
| - GLuint* params) override;
|
| +void VertexAttrib4f(GLuint indx,
|
| + GLfloat x,
|
| + GLfloat y,
|
| + GLfloat z,
|
| + GLfloat w) override;
|
|
|
| -virtual void InsertEventMarkerEXT(GLsizei length,
|
| - const GLchar* marker) override;
|
| +void VertexAttrib4fv(GLuint indx, const GLfloat* values) override;
|
|
|
| -virtual void PushGroupMarkerEXT(GLsizei length, const GLchar* marker) override;
|
| +void VertexAttribPointer(GLuint indx,
|
| + GLint size,
|
| + GLenum type,
|
| + GLboolean normalized,
|
| + GLsizei stride,
|
| + const void* ptr) override;
|
|
|
| -virtual void PopGroupMarkerEXT() override;
|
| +void Viewport(GLint x, GLint y, GLsizei width, GLsizei height) override;
|
|
|
| -virtual void GenVertexArraysOES(GLsizei n, GLuint* arrays) override;
|
| +void BlitFramebufferCHROMIUM(GLint srcX0,
|
| + GLint srcY0,
|
| + GLint srcX1,
|
| + GLint srcY1,
|
| + GLint dstX0,
|
| + GLint dstY0,
|
| + GLint dstX1,
|
| + GLint dstY1,
|
| + GLbitfield mask,
|
| + GLenum filter) override;
|
|
|
| -virtual void DeleteVertexArraysOES(GLsizei n, const GLuint* arrays) override;
|
| +void RenderbufferStorageMultisampleCHROMIUM(GLenum target,
|
| + GLsizei samples,
|
| + GLenum internalformat,
|
| + GLsizei width,
|
| + GLsizei height) override;
|
|
|
| -virtual GLboolean IsVertexArrayOES(GLuint array) override;
|
| +void RenderbufferStorageMultisampleEXT(GLenum target,
|
| + GLsizei samples,
|
| + GLenum internalformat,
|
| + GLsizei width,
|
| + GLsizei height) override;
|
|
|
| -virtual void BindVertexArrayOES(GLuint array) override;
|
| +void FramebufferTexture2DMultisampleEXT(GLenum target,
|
| + GLenum attachment,
|
| + GLenum textarget,
|
| + GLuint texture,
|
| + GLint level,
|
| + GLsizei samples) override;
|
|
|
| -virtual void SwapBuffers() override;
|
| +void TexStorage2DEXT(GLenum target,
|
| + GLsizei levels,
|
| + GLenum internalFormat,
|
| + GLsizei width,
|
| + GLsizei height) override;
|
|
|
| -virtual GLuint GetMaxValueInBufferCHROMIUM(GLuint buffer_id,
|
| - GLsizei count,
|
| - GLenum type,
|
| - GLuint offset) override;
|
| +void GenQueriesEXT(GLsizei n, GLuint* queries) override;
|
|
|
| -virtual GLboolean EnableFeatureCHROMIUM(const char* feature) override;
|
| +void DeleteQueriesEXT(GLsizei n, const GLuint* queries) override;
|
|
|
| -virtual void* MapBufferCHROMIUM(GLuint target, GLenum access) override;
|
| +GLboolean IsQueryEXT(GLuint id) override;
|
|
|
| -virtual GLboolean UnmapBufferCHROMIUM(GLuint target) override;
|
| +void BeginQueryEXT(GLenum target, GLuint id) override;
|
|
|
| -virtual void* MapBufferSubDataCHROMIUM(GLuint target,
|
| - GLintptr offset,
|
| - GLsizeiptr size,
|
| - GLenum access) override;
|
| +void EndQueryEXT(GLenum target) override;
|
|
|
| -virtual void UnmapBufferSubDataCHROMIUM(const void* mem) override;
|
| +void GetQueryivEXT(GLenum target, GLenum pname, GLint* params) override;
|
|
|
| -virtual void* MapTexSubImage2DCHROMIUM(GLenum target,
|
| - GLint level,
|
| - GLint xoffset,
|
| - GLint yoffset,
|
| - GLsizei width,
|
| - GLsizei height,
|
| - GLenum format,
|
| - GLenum type,
|
| - GLenum access) override;
|
| +void GetQueryObjectuivEXT(GLuint id, GLenum pname, GLuint* params) override;
|
|
|
| -virtual void UnmapTexSubImage2DCHROMIUM(const void* mem) override;
|
| +void InsertEventMarkerEXT(GLsizei length, const GLchar* marker) override;
|
|
|
| -virtual void ResizeCHROMIUM(GLuint width,
|
| - GLuint height,
|
| - GLfloat scale_factor) override;
|
| +void PushGroupMarkerEXT(GLsizei length, const GLchar* marker) override;
|
|
|
| -virtual const GLchar* GetRequestableExtensionsCHROMIUM() override;
|
| +void PopGroupMarkerEXT() override;
|
|
|
| -virtual void RequestExtensionCHROMIUM(const char* extension) override;
|
| +void GenVertexArraysOES(GLsizei n, GLuint* arrays) override;
|
|
|
| -virtual void RateLimitOffscreenContextCHROMIUM() override;
|
| +void DeleteVertexArraysOES(GLsizei n, const GLuint* arrays) override;
|
|
|
| -virtual void GetMultipleIntegervCHROMIUM(const GLenum* pnames,
|
| - GLuint count,
|
| - GLint* results,
|
| - GLsizeiptr size) override;
|
| +GLboolean IsVertexArrayOES(GLuint array) override;
|
|
|
| -virtual void GetProgramInfoCHROMIUM(GLuint program,
|
| - GLsizei bufsize,
|
| - GLsizei* size,
|
| - void* info) override;
|
| +void BindVertexArrayOES(GLuint array) override;
|
| +
|
| +void SwapBuffers() override;
|
| +
|
| +GLuint GetMaxValueInBufferCHROMIUM(GLuint buffer_id,
|
| + GLsizei count,
|
| + GLenum type,
|
| + GLuint offset) override;
|
| +
|
| +GLboolean EnableFeatureCHROMIUM(const char* feature) override;
|
| +
|
| +void* MapBufferCHROMIUM(GLuint target, GLenum access) override;
|
|
|
| -virtual GLuint CreateStreamTextureCHROMIUM(GLuint texture) override;
|
| +GLboolean UnmapBufferCHROMIUM(GLuint target) override;
|
|
|
| -virtual GLuint CreateImageCHROMIUM(ClientBuffer buffer,
|
| - GLsizei width,
|
| - GLsizei height,
|
| - GLenum internalformat) override;
|
| +void* MapBufferSubDataCHROMIUM(GLuint target,
|
| + GLintptr offset,
|
| + GLsizeiptr size,
|
| + GLenum access) override;
|
|
|
| -virtual void DestroyImageCHROMIUM(GLuint image_id) override;
|
| +void UnmapBufferSubDataCHROMIUM(const void* mem) override;
|
|
|
| -virtual GLuint CreateGpuMemoryBufferImageCHROMIUM(GLsizei width,
|
| - GLsizei height,
|
| - GLenum internalformat,
|
| - GLenum usage) override;
|
| +void* MapTexSubImage2DCHROMIUM(GLenum target,
|
| + GLint level,
|
| + GLint xoffset,
|
| + GLint yoffset,
|
| + GLsizei width,
|
| + GLsizei height,
|
| + GLenum format,
|
| + GLenum type,
|
| + GLenum access) override;
|
|
|
| -virtual void GetTranslatedShaderSourceANGLE(GLuint shader,
|
| - GLsizei bufsize,
|
| - GLsizei* length,
|
| - char* source) override;
|
| +void UnmapTexSubImage2DCHROMIUM(const void* mem) override;
|
|
|
| -virtual void PostSubBufferCHROMIUM(GLint x,
|
| - GLint y,
|
| - GLint width,
|
| - GLint height) override;
|
| +void ResizeCHROMIUM(GLuint width, GLuint height, GLfloat scale_factor) override;
|
|
|
| -virtual void TexImageIOSurface2DCHROMIUM(GLenum target,
|
| - GLsizei width,
|
| - GLsizei height,
|
| - GLuint ioSurfaceId,
|
| - GLuint plane) override;
|
| +const GLchar* GetRequestableExtensionsCHROMIUM() override;
|
|
|
| -virtual void CopyTextureCHROMIUM(GLenum target,
|
| - GLenum source_id,
|
| - GLenum dest_id,
|
| - GLint level,
|
| - GLint internalformat,
|
| - GLenum dest_type) override;
|
| +void RequestExtensionCHROMIUM(const char* extension) override;
|
|
|
| -virtual void DrawArraysInstancedANGLE(GLenum mode,
|
| - GLint first,
|
| - GLsizei count,
|
| - GLsizei primcount) override;
|
| +void RateLimitOffscreenContextCHROMIUM() override;
|
|
|
| -virtual void DrawElementsInstancedANGLE(GLenum mode,
|
| - GLsizei count,
|
| - GLenum type,
|
| - const void* indices,
|
| - GLsizei primcount) override;
|
| +void GetMultipleIntegervCHROMIUM(const GLenum* pnames,
|
| + GLuint count,
|
| + GLint* results,
|
| + GLsizeiptr size) override;
|
|
|
| -virtual void VertexAttribDivisorANGLE(GLuint index, GLuint divisor) override;
|
| +void GetProgramInfoCHROMIUM(GLuint program,
|
| + GLsizei bufsize,
|
| + GLsizei* size,
|
| + void* info) override;
|
|
|
| -virtual void GenMailboxCHROMIUM(GLbyte* mailbox) override;
|
| +GLuint CreateStreamTextureCHROMIUM(GLuint texture) override;
|
|
|
| -virtual void ProduceTextureCHROMIUM(GLenum target,
|
| - const GLbyte* mailbox) override;
|
| +GLuint CreateImageCHROMIUM(ClientBuffer buffer,
|
| + GLsizei width,
|
| + GLsizei height,
|
| + GLenum internalformat) override;
|
|
|
| -virtual void ProduceTextureDirectCHROMIUM(GLuint texture,
|
| - GLenum target,
|
| - const GLbyte* mailbox) override;
|
| +void DestroyImageCHROMIUM(GLuint image_id) override;
|
|
|
| -virtual void ConsumeTextureCHROMIUM(GLenum target,
|
| - const GLbyte* mailbox) override;
|
| +GLuint CreateGpuMemoryBufferImageCHROMIUM(GLsizei width,
|
| + GLsizei height,
|
| + GLenum internalformat,
|
| + GLenum usage) override;
|
|
|
| -virtual GLuint CreateAndConsumeTextureCHROMIUM(GLenum target,
|
| - const GLbyte* mailbox) override;
|
| +void GetTranslatedShaderSourceANGLE(GLuint shader,
|
| + GLsizei bufsize,
|
| + GLsizei* length,
|
| + char* source) override;
|
|
|
| -virtual void BindUniformLocationCHROMIUM(GLuint program,
|
| - GLint location,
|
| - const char* name) override;
|
| +void PostSubBufferCHROMIUM(GLint x,
|
| + GLint y,
|
| + GLint width,
|
| + GLint height) override;
|
|
|
| -virtual void BindTexImage2DCHROMIUM(GLenum target, GLint imageId) override;
|
| +void TexImageIOSurface2DCHROMIUM(GLenum target,
|
| + GLsizei width,
|
| + GLsizei height,
|
| + GLuint ioSurfaceId,
|
| + GLuint plane) override;
|
| +
|
| +void CopyTextureCHROMIUM(GLenum target,
|
| + GLenum source_id,
|
| + GLenum dest_id,
|
| + GLint level,
|
| + GLint internalformat,
|
| + GLenum dest_type) override;
|
| +
|
| +void DrawArraysInstancedANGLE(GLenum mode,
|
| + GLint first,
|
| + GLsizei count,
|
| + GLsizei primcount) override;
|
|
|
| -virtual void ReleaseTexImage2DCHROMIUM(GLenum target, GLint imageId) override;
|
| +void DrawElementsInstancedANGLE(GLenum mode,
|
| + GLsizei count,
|
| + GLenum type,
|
| + const void* indices,
|
| + GLsizei primcount) override;
|
|
|
| -virtual void TraceBeginCHROMIUM(const char* name) override;
|
| +void VertexAttribDivisorANGLE(GLuint index, GLuint divisor) override;
|
|
|
| -virtual void TraceEndCHROMIUM() override;
|
| +void GenMailboxCHROMIUM(GLbyte* mailbox) override;
|
|
|
| -virtual void AsyncTexSubImage2DCHROMIUM(GLenum target,
|
| - GLint level,
|
| - GLint xoffset,
|
| - GLint yoffset,
|
| - GLsizei width,
|
| - GLsizei height,
|
| - GLenum format,
|
| - GLenum type,
|
| - const void* data) override;
|
| -
|
| -virtual void AsyncTexImage2DCHROMIUM(GLenum target,
|
| - GLint level,
|
| - GLenum internalformat,
|
| - GLsizei width,
|
| - GLsizei height,
|
| - GLint border,
|
| - GLenum format,
|
| - GLenum type,
|
| - const void* pixels) override;
|
| -
|
| -virtual void WaitAsyncTexImage2DCHROMIUM(GLenum target) override;
|
| -
|
| -virtual void WaitAllAsyncTexImage2DCHROMIUM() override;
|
| -
|
| -virtual void DiscardFramebufferEXT(GLenum target,
|
| - GLsizei count,
|
| - const GLenum* attachments) override;
|
| +void ProduceTextureCHROMIUM(GLenum target, const GLbyte* mailbox) override;
|
| +
|
| +void ProduceTextureDirectCHROMIUM(GLuint texture,
|
| + GLenum target,
|
| + const GLbyte* mailbox) override;
|
| +
|
| +void ConsumeTextureCHROMIUM(GLenum target, const GLbyte* mailbox) override;
|
| +
|
| +GLuint CreateAndConsumeTextureCHROMIUM(GLenum target,
|
| + const GLbyte* mailbox) override;
|
| +
|
| +void BindUniformLocationCHROMIUM(GLuint program,
|
| + GLint location,
|
| + const char* name) override;
|
| +
|
| +void BindTexImage2DCHROMIUM(GLenum target, GLint imageId) override;
|
| +
|
| +void ReleaseTexImage2DCHROMIUM(GLenum target, GLint imageId) override;
|
| +
|
| +void TraceBeginCHROMIUM(const char* name) override;
|
| +
|
| +void TraceEndCHROMIUM() override;
|
| +
|
| +void AsyncTexSubImage2DCHROMIUM(GLenum target,
|
| + GLint level,
|
| + GLint xoffset,
|
| + GLint yoffset,
|
| + GLsizei width,
|
| + GLsizei height,
|
| + GLenum format,
|
| + GLenum type,
|
| + const void* data) override;
|
| +
|
| +void AsyncTexImage2DCHROMIUM(GLenum target,
|
| + GLint level,
|
| + GLenum internalformat,
|
| + GLsizei width,
|
| + GLsizei height,
|
| + GLint border,
|
| + GLenum format,
|
| + GLenum type,
|
| + const void* pixels) override;
|
| +
|
| +void WaitAsyncTexImage2DCHROMIUM(GLenum target) override;
|
| +
|
| +void WaitAllAsyncTexImage2DCHROMIUM() override;
|
| +
|
| +void DiscardFramebufferEXT(GLenum target,
|
| + GLsizei count,
|
| + const GLenum* attachments) override;
|
|
|
| -virtual void LoseContextCHROMIUM(GLenum current, GLenum other) override;
|
| +void LoseContextCHROMIUM(GLenum current, GLenum other) override;
|
|
|
| -virtual GLuint InsertSyncPointCHROMIUM() override;
|
| +GLuint InsertSyncPointCHROMIUM() override;
|
|
|
| -virtual void WaitSyncPointCHROMIUM(GLuint sync_point) override;
|
| +void WaitSyncPointCHROMIUM(GLuint sync_point) override;
|
|
|
| -virtual void DrawBuffersEXT(GLsizei count, const GLenum* bufs) override;
|
| +void DrawBuffersEXT(GLsizei count, const GLenum* bufs) override;
|
|
|
| -virtual void DiscardBackbufferCHROMIUM() override;
|
| +void DiscardBackbufferCHROMIUM() override;
|
|
|
| -virtual void ScheduleOverlayPlaneCHROMIUM(GLint plane_z_order,
|
| - GLenum plane_transform,
|
| - GLuint overlay_texture_id,
|
| - GLint bounds_x,
|
| - GLint bounds_y,
|
| - GLint bounds_width,
|
| - GLint bounds_height,
|
| - GLfloat uv_x,
|
| - GLfloat uv_y,
|
| - GLfloat uv_width,
|
| - GLfloat uv_height) override;
|
| +void ScheduleOverlayPlaneCHROMIUM(GLint plane_z_order,
|
| + GLenum plane_transform,
|
| + GLuint overlay_texture_id,
|
| + GLint bounds_x,
|
| + GLint bounds_y,
|
| + GLint bounds_width,
|
| + GLint bounds_height,
|
| + GLfloat uv_x,
|
| + GLfloat uv_y,
|
| + GLfloat uv_width,
|
| + GLfloat uv_height) override;
|
|
|
| -virtual void MatrixLoadfCHROMIUM(GLenum matrixMode, const GLfloat* m) override;
|
| +void MatrixLoadfCHROMIUM(GLenum matrixMode, const GLfloat* m) override;
|
|
|
| -virtual void MatrixLoadIdentityCHROMIUM(GLenum matrixMode) override;
|
| +void MatrixLoadIdentityCHROMIUM(GLenum matrixMode) override;
|
|
|
| #endif // GPU_COMMAND_BUFFER_CLIENT_GLES2_IMPLEMENTATION_AUTOGEN_H_
|
|
|