OLD | NEW |
1 // Copyright 2014 The Chromium Authors. All rights reserved. | 1 // Copyright 2014 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 // This file is auto-generated from | 5 // This file is auto-generated from |
6 // gpu/command_buffer/build_gles2_cmd_buffer.py | 6 // gpu/command_buffer/build_gles2_cmd_buffer.py |
7 // It's formatted by clang-format using chromium coding style: | 7 // It's formatted by clang-format using chromium coding style: |
8 // clang-format -i -style=chromium filename | 8 // clang-format -i -style=chromium filename |
9 // DO NOT EDIT! | 9 // DO NOT EDIT! |
10 | 10 |
11 // This file is included by gles2_implementation.h to declare the | 11 // This file is included by gles2_implementation.h to declare the |
12 // GL api functions. | 12 // GL api functions. |
13 #ifndef GPU_COMMAND_BUFFER_CLIENT_GLES2_IMPLEMENTATION_AUTOGEN_H_ | 13 #ifndef GPU_COMMAND_BUFFER_CLIENT_GLES2_IMPLEMENTATION_AUTOGEN_H_ |
14 #define GPU_COMMAND_BUFFER_CLIENT_GLES2_IMPLEMENTATION_AUTOGEN_H_ | 14 #define GPU_COMMAND_BUFFER_CLIENT_GLES2_IMPLEMENTATION_AUTOGEN_H_ |
15 | 15 |
16 virtual void ActiveTexture(GLenum texture) override; | 16 void ActiveTexture(GLenum texture) override; |
17 | 17 |
18 virtual void AttachShader(GLuint program, GLuint shader) override; | 18 void AttachShader(GLuint program, GLuint shader) override; |
19 | 19 |
20 virtual void BindAttribLocation(GLuint program, | 20 void BindAttribLocation(GLuint program, |
21 GLuint index, | 21 GLuint index, |
22 const char* name) override; | 22 const char* name) override; |
23 | 23 |
24 virtual void BindBuffer(GLenum target, GLuint buffer) override; | 24 void BindBuffer(GLenum target, GLuint buffer) override; |
25 | 25 |
26 virtual void BindFramebuffer(GLenum target, GLuint framebuffer) override; | 26 void BindFramebuffer(GLenum target, GLuint framebuffer) override; |
27 | 27 |
28 virtual void BindRenderbuffer(GLenum target, GLuint renderbuffer) override; | 28 void BindRenderbuffer(GLenum target, GLuint renderbuffer) override; |
29 | 29 |
30 virtual void BindTexture(GLenum target, GLuint texture) override; | 30 void BindTexture(GLenum target, GLuint texture) override; |
31 | 31 |
32 virtual void BlendColor(GLclampf red, | 32 void BlendColor(GLclampf red, |
33 GLclampf green, | 33 GLclampf green, |
34 GLclampf blue, | 34 GLclampf blue, |
35 GLclampf alpha) override; | 35 GLclampf alpha) override; |
36 | 36 |
37 virtual void BlendEquation(GLenum mode) override; | 37 void BlendEquation(GLenum mode) override; |
38 | 38 |
39 virtual void BlendEquationSeparate(GLenum modeRGB, GLenum modeAlpha) override; | 39 void BlendEquationSeparate(GLenum modeRGB, GLenum modeAlpha) override; |
40 | 40 |
41 virtual void BlendFunc(GLenum sfactor, GLenum dfactor) override; | 41 void BlendFunc(GLenum sfactor, GLenum dfactor) override; |
42 | 42 |
43 virtual void BlendFuncSeparate(GLenum srcRGB, | 43 void BlendFuncSeparate(GLenum srcRGB, |
44 GLenum dstRGB, | 44 GLenum dstRGB, |
45 GLenum srcAlpha, | 45 GLenum srcAlpha, |
46 GLenum dstAlpha) override; | 46 GLenum dstAlpha) override; |
47 | 47 |
48 virtual void BufferData(GLenum target, | 48 void BufferData(GLenum target, |
49 GLsizeiptr size, | 49 GLsizeiptr size, |
50 const void* data, | 50 const void* data, |
51 GLenum usage) override; | 51 GLenum usage) override; |
52 | 52 |
53 virtual void BufferSubData(GLenum target, | 53 void BufferSubData(GLenum target, |
54 GLintptr offset, | 54 GLintptr offset, |
55 GLsizeiptr size, | 55 GLsizeiptr size, |
56 const void* data) override; | 56 const void* data) override; |
57 | 57 |
58 virtual GLenum CheckFramebufferStatus(GLenum target) override; | 58 GLenum CheckFramebufferStatus(GLenum target) override; |
59 | 59 |
60 virtual void Clear(GLbitfield mask) override; | 60 void Clear(GLbitfield mask) override; |
61 | 61 |
62 virtual void ClearColor(GLclampf red, | 62 void ClearColor(GLclampf red, |
63 GLclampf green, | 63 GLclampf green, |
64 GLclampf blue, | 64 GLclampf blue, |
65 GLclampf alpha) override; | 65 GLclampf alpha) override; |
66 | 66 |
67 virtual void ClearDepthf(GLclampf depth) override; | 67 void ClearDepthf(GLclampf depth) override; |
68 | 68 |
69 virtual void ClearStencil(GLint s) override; | 69 void ClearStencil(GLint s) override; |
70 | 70 |
71 virtual void ColorMask(GLboolean red, | 71 void ColorMask(GLboolean red, |
72 GLboolean green, | 72 GLboolean green, |
73 GLboolean blue, | 73 GLboolean blue, |
74 GLboolean alpha) override; | 74 GLboolean alpha) override; |
75 | 75 |
76 virtual void CompileShader(GLuint shader) override; | 76 void CompileShader(GLuint shader) override; |
77 | 77 |
78 virtual void CompressedTexImage2D(GLenum target, | 78 void CompressedTexImage2D(GLenum target, |
79 GLint level, | 79 GLint level, |
80 GLenum internalformat, | 80 GLenum internalformat, |
81 GLsizei width, | 81 GLsizei width, |
82 GLsizei height, | 82 GLsizei height, |
83 GLint border, | 83 GLint border, |
84 GLsizei imageSize, | 84 GLsizei imageSize, |
85 const void* data) override; | 85 const void* data) override; |
86 | 86 |
87 virtual void CompressedTexSubImage2D(GLenum target, | 87 void CompressedTexSubImage2D(GLenum target, |
88 GLint level, | 88 GLint level, |
89 GLint xoffset, | 89 GLint xoffset, |
90 GLint yoffset, | 90 GLint yoffset, |
91 GLsizei width, | 91 GLsizei width, |
92 GLsizei height, | 92 GLsizei height, |
93 GLenum format, | 93 GLenum format, |
94 GLsizei imageSize, | 94 GLsizei imageSize, |
95 const void* data) override; | 95 const void* data) override; |
96 | 96 |
97 virtual void CopyTexImage2D(GLenum target, | 97 void CopyTexImage2D(GLenum target, |
98 GLint level, | 98 GLint level, |
99 GLenum internalformat, | 99 GLenum internalformat, |
100 GLint x, | 100 GLint x, |
101 GLint y, | 101 GLint y, |
102 GLsizei width, | 102 GLsizei width, |
103 GLsizei height, | 103 GLsizei height, |
104 GLint border) override; | 104 GLint border) override; |
105 | 105 |
106 virtual void CopyTexSubImage2D(GLenum target, | 106 void CopyTexSubImage2D(GLenum target, |
| 107 GLint level, |
| 108 GLint xoffset, |
| 109 GLint yoffset, |
| 110 GLint x, |
| 111 GLint y, |
| 112 GLsizei width, |
| 113 GLsizei height) override; |
| 114 |
| 115 GLuint CreateProgram() override; |
| 116 |
| 117 GLuint CreateShader(GLenum type) override; |
| 118 |
| 119 void CullFace(GLenum mode) override; |
| 120 |
| 121 void DeleteBuffers(GLsizei n, const GLuint* buffers) override; |
| 122 |
| 123 void DeleteFramebuffers(GLsizei n, const GLuint* framebuffers) override; |
| 124 |
| 125 void DeleteProgram(GLuint program) override; |
| 126 |
| 127 void DeleteRenderbuffers(GLsizei n, const GLuint* renderbuffers) override; |
| 128 |
| 129 void DeleteShader(GLuint shader) override; |
| 130 |
| 131 void DeleteTextures(GLsizei n, const GLuint* textures) override; |
| 132 |
| 133 void DepthFunc(GLenum func) override; |
| 134 |
| 135 void DepthMask(GLboolean flag) override; |
| 136 |
| 137 void DepthRangef(GLclampf zNear, GLclampf zFar) override; |
| 138 |
| 139 void DetachShader(GLuint program, GLuint shader) override; |
| 140 |
| 141 void Disable(GLenum cap) override; |
| 142 |
| 143 void DrawArrays(GLenum mode, GLint first, GLsizei count) override; |
| 144 |
| 145 void DrawElements(GLenum mode, |
| 146 GLsizei count, |
| 147 GLenum type, |
| 148 const void* indices) override; |
| 149 |
| 150 void Enable(GLenum cap) override; |
| 151 |
| 152 void Finish() override; |
| 153 |
| 154 void Flush() override; |
| 155 |
| 156 void FramebufferRenderbuffer(GLenum target, |
| 157 GLenum attachment, |
| 158 GLenum renderbuffertarget, |
| 159 GLuint renderbuffer) override; |
| 160 |
| 161 void FramebufferTexture2D(GLenum target, |
| 162 GLenum attachment, |
| 163 GLenum textarget, |
| 164 GLuint texture, |
| 165 GLint level) override; |
| 166 |
| 167 void FrontFace(GLenum mode) override; |
| 168 |
| 169 void GenBuffers(GLsizei n, GLuint* buffers) override; |
| 170 |
| 171 void GenerateMipmap(GLenum target) override; |
| 172 |
| 173 void GenFramebuffers(GLsizei n, GLuint* framebuffers) override; |
| 174 |
| 175 void GenRenderbuffers(GLsizei n, GLuint* renderbuffers) override; |
| 176 |
| 177 void GenTextures(GLsizei n, GLuint* textures) override; |
| 178 |
| 179 void GetActiveAttrib(GLuint program, |
| 180 GLuint index, |
| 181 GLsizei bufsize, |
| 182 GLsizei* length, |
| 183 GLint* size, |
| 184 GLenum* type, |
| 185 char* name) override; |
| 186 |
| 187 void GetActiveUniform(GLuint program, |
| 188 GLuint index, |
| 189 GLsizei bufsize, |
| 190 GLsizei* length, |
| 191 GLint* size, |
| 192 GLenum* type, |
| 193 char* name) override; |
| 194 |
| 195 void GetAttachedShaders(GLuint program, |
| 196 GLsizei maxcount, |
| 197 GLsizei* count, |
| 198 GLuint* shaders) override; |
| 199 |
| 200 GLint GetAttribLocation(GLuint program, const char* name) override; |
| 201 |
| 202 void GetBooleanv(GLenum pname, GLboolean* params) override; |
| 203 |
| 204 void GetBufferParameteriv(GLenum target, GLenum pname, GLint* params) override; |
| 205 |
| 206 GLenum GetError() override; |
| 207 |
| 208 void GetFloatv(GLenum pname, GLfloat* params) override; |
| 209 |
| 210 void GetFramebufferAttachmentParameteriv(GLenum target, |
| 211 GLenum attachment, |
| 212 GLenum pname, |
| 213 GLint* params) override; |
| 214 |
| 215 void GetIntegerv(GLenum pname, GLint* params) override; |
| 216 |
| 217 void GetProgramiv(GLuint program, GLenum pname, GLint* params) override; |
| 218 |
| 219 void GetProgramInfoLog(GLuint program, |
| 220 GLsizei bufsize, |
| 221 GLsizei* length, |
| 222 char* infolog) override; |
| 223 |
| 224 void GetRenderbufferParameteriv(GLenum target, |
| 225 GLenum pname, |
| 226 GLint* params) override; |
| 227 |
| 228 void GetShaderiv(GLuint shader, GLenum pname, GLint* params) override; |
| 229 |
| 230 void GetShaderInfoLog(GLuint shader, |
| 231 GLsizei bufsize, |
| 232 GLsizei* length, |
| 233 char* infolog) override; |
| 234 |
| 235 void GetShaderPrecisionFormat(GLenum shadertype, |
| 236 GLenum precisiontype, |
| 237 GLint* range, |
| 238 GLint* precision) override; |
| 239 |
| 240 void GetShaderSource(GLuint shader, |
| 241 GLsizei bufsize, |
| 242 GLsizei* length, |
| 243 char* source) override; |
| 244 |
| 245 const GLubyte* GetString(GLenum name) override; |
| 246 |
| 247 void GetTexParameterfv(GLenum target, GLenum pname, GLfloat* params) override; |
| 248 |
| 249 void GetTexParameteriv(GLenum target, GLenum pname, GLint* params) override; |
| 250 |
| 251 void GetUniformfv(GLuint program, GLint location, GLfloat* params) override; |
| 252 |
| 253 void GetUniformiv(GLuint program, GLint location, GLint* params) override; |
| 254 |
| 255 GLint GetUniformLocation(GLuint program, const char* name) override; |
| 256 |
| 257 void GetVertexAttribPointerv(GLuint index, |
| 258 GLenum pname, |
| 259 void** pointer) override; |
| 260 |
| 261 void Hint(GLenum target, GLenum mode) override; |
| 262 |
| 263 GLboolean IsBuffer(GLuint buffer) override; |
| 264 |
| 265 GLboolean IsEnabled(GLenum cap) override; |
| 266 |
| 267 GLboolean IsFramebuffer(GLuint framebuffer) override; |
| 268 |
| 269 GLboolean IsProgram(GLuint program) override; |
| 270 |
| 271 GLboolean IsRenderbuffer(GLuint renderbuffer) override; |
| 272 |
| 273 GLboolean IsShader(GLuint shader) override; |
| 274 |
| 275 GLboolean IsTexture(GLuint texture) override; |
| 276 |
| 277 void LineWidth(GLfloat width) override; |
| 278 |
| 279 void LinkProgram(GLuint program) override; |
| 280 |
| 281 void PixelStorei(GLenum pname, GLint param) override; |
| 282 |
| 283 void PolygonOffset(GLfloat factor, GLfloat units) override; |
| 284 |
| 285 void ReadPixels(GLint x, |
| 286 GLint y, |
| 287 GLsizei width, |
| 288 GLsizei height, |
| 289 GLenum format, |
| 290 GLenum type, |
| 291 void* pixels) override; |
| 292 |
| 293 void ReleaseShaderCompiler() override; |
| 294 |
| 295 void RenderbufferStorage(GLenum target, |
| 296 GLenum internalformat, |
| 297 GLsizei width, |
| 298 GLsizei height) override; |
| 299 |
| 300 void SampleCoverage(GLclampf value, GLboolean invert) override; |
| 301 |
| 302 void Scissor(GLint x, GLint y, GLsizei width, GLsizei height) override; |
| 303 |
| 304 void ShaderBinary(GLsizei n, |
| 305 const GLuint* shaders, |
| 306 GLenum binaryformat, |
| 307 const void* binary, |
| 308 GLsizei length) override; |
| 309 |
| 310 void ShaderSource(GLuint shader, |
| 311 GLsizei count, |
| 312 const GLchar* const* str, |
| 313 const GLint* length) override; |
| 314 |
| 315 void ShallowFinishCHROMIUM() override; |
| 316 |
| 317 void ShallowFlushCHROMIUM() override; |
| 318 |
| 319 void StencilFunc(GLenum func, GLint ref, GLuint mask) override; |
| 320 |
| 321 void StencilFuncSeparate(GLenum face, |
| 322 GLenum func, |
| 323 GLint ref, |
| 324 GLuint mask) override; |
| 325 |
| 326 void StencilMask(GLuint mask) override; |
| 327 |
| 328 void StencilMaskSeparate(GLenum face, GLuint mask) override; |
| 329 |
| 330 void StencilOp(GLenum fail, GLenum zfail, GLenum zpass) override; |
| 331 |
| 332 void StencilOpSeparate(GLenum face, |
| 333 GLenum fail, |
| 334 GLenum zfail, |
| 335 GLenum zpass) override; |
| 336 |
| 337 void TexImage2D(GLenum target, |
| 338 GLint level, |
| 339 GLint internalformat, |
| 340 GLsizei width, |
| 341 GLsizei height, |
| 342 GLint border, |
| 343 GLenum format, |
| 344 GLenum type, |
| 345 const void* pixels) override; |
| 346 |
| 347 void TexParameterf(GLenum target, GLenum pname, GLfloat param) override; |
| 348 |
| 349 void TexParameterfv(GLenum target, |
| 350 GLenum pname, |
| 351 const GLfloat* params) override; |
| 352 |
| 353 void TexParameteri(GLenum target, GLenum pname, GLint param) override; |
| 354 |
| 355 void TexParameteriv(GLenum target, GLenum pname, const GLint* params) override; |
| 356 |
| 357 void TexSubImage2D(GLenum target, |
| 358 GLint level, |
| 359 GLint xoffset, |
| 360 GLint yoffset, |
| 361 GLsizei width, |
| 362 GLsizei height, |
| 363 GLenum format, |
| 364 GLenum type, |
| 365 const void* pixels) override; |
| 366 |
| 367 void Uniform1f(GLint location, GLfloat x) override; |
| 368 |
| 369 void Uniform1fv(GLint location, GLsizei count, const GLfloat* v) override; |
| 370 |
| 371 void Uniform1i(GLint location, GLint x) override; |
| 372 |
| 373 void Uniform1iv(GLint location, GLsizei count, const GLint* v) override; |
| 374 |
| 375 void Uniform2f(GLint location, GLfloat x, GLfloat y) override; |
| 376 |
| 377 void Uniform2fv(GLint location, GLsizei count, const GLfloat* v) override; |
| 378 |
| 379 void Uniform2i(GLint location, GLint x, GLint y) override; |
| 380 |
| 381 void Uniform2iv(GLint location, GLsizei count, const GLint* v) override; |
| 382 |
| 383 void Uniform3f(GLint location, GLfloat x, GLfloat y, GLfloat z) override; |
| 384 |
| 385 void Uniform3fv(GLint location, GLsizei count, const GLfloat* v) override; |
| 386 |
| 387 void Uniform3i(GLint location, GLint x, GLint y, GLint z) override; |
| 388 |
| 389 void Uniform3iv(GLint location, GLsizei count, const GLint* v) override; |
| 390 |
| 391 void Uniform4f(GLint location, |
| 392 GLfloat x, |
| 393 GLfloat y, |
| 394 GLfloat z, |
| 395 GLfloat w) override; |
| 396 |
| 397 void Uniform4fv(GLint location, GLsizei count, const GLfloat* v) override; |
| 398 |
| 399 void Uniform4i(GLint location, GLint x, GLint y, GLint z, GLint w) override; |
| 400 |
| 401 void Uniform4iv(GLint location, GLsizei count, const GLint* v) override; |
| 402 |
| 403 void UniformMatrix2fv(GLint location, |
| 404 GLsizei count, |
| 405 GLboolean transpose, |
| 406 const GLfloat* value) override; |
| 407 |
| 408 void UniformMatrix3fv(GLint location, |
| 409 GLsizei count, |
| 410 GLboolean transpose, |
| 411 const GLfloat* value) override; |
| 412 |
| 413 void UniformMatrix4fv(GLint location, |
| 414 GLsizei count, |
| 415 GLboolean transpose, |
| 416 const GLfloat* value) override; |
| 417 |
| 418 void UseProgram(GLuint program) override; |
| 419 |
| 420 void ValidateProgram(GLuint program) override; |
| 421 |
| 422 void VertexAttrib1f(GLuint indx, GLfloat x) override; |
| 423 |
| 424 void VertexAttrib1fv(GLuint indx, const GLfloat* values) override; |
| 425 |
| 426 void VertexAttrib2f(GLuint indx, GLfloat x, GLfloat y) override; |
| 427 |
| 428 void VertexAttrib2fv(GLuint indx, const GLfloat* values) override; |
| 429 |
| 430 void VertexAttrib3f(GLuint indx, GLfloat x, GLfloat y, GLfloat z) override; |
| 431 |
| 432 void VertexAttrib3fv(GLuint indx, const GLfloat* values) override; |
| 433 |
| 434 void VertexAttrib4f(GLuint indx, |
| 435 GLfloat x, |
| 436 GLfloat y, |
| 437 GLfloat z, |
| 438 GLfloat w) override; |
| 439 |
| 440 void VertexAttrib4fv(GLuint indx, const GLfloat* values) override; |
| 441 |
| 442 void VertexAttribPointer(GLuint indx, |
| 443 GLint size, |
| 444 GLenum type, |
| 445 GLboolean normalized, |
| 446 GLsizei stride, |
| 447 const void* ptr) override; |
| 448 |
| 449 void Viewport(GLint x, GLint y, GLsizei width, GLsizei height) override; |
| 450 |
| 451 void BlitFramebufferCHROMIUM(GLint srcX0, |
| 452 GLint srcY0, |
| 453 GLint srcX1, |
| 454 GLint srcY1, |
| 455 GLint dstX0, |
| 456 GLint dstY0, |
| 457 GLint dstX1, |
| 458 GLint dstY1, |
| 459 GLbitfield mask, |
| 460 GLenum filter) override; |
| 461 |
| 462 void RenderbufferStorageMultisampleCHROMIUM(GLenum target, |
| 463 GLsizei samples, |
| 464 GLenum internalformat, |
| 465 GLsizei width, |
| 466 GLsizei height) override; |
| 467 |
| 468 void RenderbufferStorageMultisampleEXT(GLenum target, |
| 469 GLsizei samples, |
| 470 GLenum internalformat, |
| 471 GLsizei width, |
| 472 GLsizei height) override; |
| 473 |
| 474 void FramebufferTexture2DMultisampleEXT(GLenum target, |
| 475 GLenum attachment, |
| 476 GLenum textarget, |
| 477 GLuint texture, |
| 478 GLint level, |
| 479 GLsizei samples) override; |
| 480 |
| 481 void TexStorage2DEXT(GLenum target, |
| 482 GLsizei levels, |
| 483 GLenum internalFormat, |
| 484 GLsizei width, |
| 485 GLsizei height) override; |
| 486 |
| 487 void GenQueriesEXT(GLsizei n, GLuint* queries) override; |
| 488 |
| 489 void DeleteQueriesEXT(GLsizei n, const GLuint* queries) override; |
| 490 |
| 491 GLboolean IsQueryEXT(GLuint id) override; |
| 492 |
| 493 void BeginQueryEXT(GLenum target, GLuint id) override; |
| 494 |
| 495 void EndQueryEXT(GLenum target) override; |
| 496 |
| 497 void GetQueryivEXT(GLenum target, GLenum pname, GLint* params) override; |
| 498 |
| 499 void GetQueryObjectuivEXT(GLuint id, GLenum pname, GLuint* params) override; |
| 500 |
| 501 void InsertEventMarkerEXT(GLsizei length, const GLchar* marker) override; |
| 502 |
| 503 void PushGroupMarkerEXT(GLsizei length, const GLchar* marker) override; |
| 504 |
| 505 void PopGroupMarkerEXT() override; |
| 506 |
| 507 void GenVertexArraysOES(GLsizei n, GLuint* arrays) override; |
| 508 |
| 509 void DeleteVertexArraysOES(GLsizei n, const GLuint* arrays) override; |
| 510 |
| 511 GLboolean IsVertexArrayOES(GLuint array) override; |
| 512 |
| 513 void BindVertexArrayOES(GLuint array) override; |
| 514 |
| 515 void SwapBuffers() override; |
| 516 |
| 517 GLuint GetMaxValueInBufferCHROMIUM(GLuint buffer_id, |
| 518 GLsizei count, |
| 519 GLenum type, |
| 520 GLuint offset) override; |
| 521 |
| 522 GLboolean EnableFeatureCHROMIUM(const char* feature) override; |
| 523 |
| 524 void* MapBufferCHROMIUM(GLuint target, GLenum access) override; |
| 525 |
| 526 GLboolean UnmapBufferCHROMIUM(GLuint target) override; |
| 527 |
| 528 void* MapBufferSubDataCHROMIUM(GLuint target, |
| 529 GLintptr offset, |
| 530 GLsizeiptr size, |
| 531 GLenum access) override; |
| 532 |
| 533 void UnmapBufferSubDataCHROMIUM(const void* mem) override; |
| 534 |
| 535 void* MapTexSubImage2DCHROMIUM(GLenum target, |
107 GLint level, | 536 GLint level, |
108 GLint xoffset, | 537 GLint xoffset, |
109 GLint yoffset, | 538 GLint yoffset, |
110 GLint x, | |
111 GLint y, | |
112 GLsizei width, | 539 GLsizei width, |
113 GLsizei height) override; | 540 GLsizei height, |
114 | 541 GLenum format, |
115 virtual GLuint CreateProgram() override; | 542 GLenum type, |
116 | 543 GLenum access) override; |
117 virtual GLuint CreateShader(GLenum type) override; | 544 |
118 | 545 void UnmapTexSubImage2DCHROMIUM(const void* mem) override; |
119 virtual void CullFace(GLenum mode) override; | 546 |
120 | 547 void ResizeCHROMIUM(GLuint width, GLuint height, GLfloat scale_factor) override; |
121 virtual void DeleteBuffers(GLsizei n, const GLuint* buffers) override; | 548 |
122 | 549 const GLchar* GetRequestableExtensionsCHROMIUM() override; |
123 virtual void DeleteFramebuffers(GLsizei n, const GLuint* framebuffers) override; | 550 |
124 | 551 void RequestExtensionCHROMIUM(const char* extension) override; |
125 virtual void DeleteProgram(GLuint program) override; | 552 |
126 | 553 void RateLimitOffscreenContextCHROMIUM() override; |
127 virtual void DeleteRenderbuffers(GLsizei n, | 554 |
128 const GLuint* renderbuffers) override; | 555 void GetMultipleIntegervCHROMIUM(const GLenum* pnames, |
129 | 556 GLuint count, |
130 virtual void DeleteShader(GLuint shader) override; | 557 GLint* results, |
131 | 558 GLsizeiptr size) override; |
132 virtual void DeleteTextures(GLsizei n, const GLuint* textures) override; | 559 |
133 | 560 void GetProgramInfoCHROMIUM(GLuint program, |
134 virtual void DepthFunc(GLenum func) override; | 561 GLsizei bufsize, |
135 | 562 GLsizei* size, |
136 virtual void DepthMask(GLboolean flag) override; | 563 void* info) override; |
137 | 564 |
138 virtual void DepthRangef(GLclampf zNear, GLclampf zFar) override; | 565 GLuint CreateStreamTextureCHROMIUM(GLuint texture) override; |
139 | 566 |
140 virtual void DetachShader(GLuint program, GLuint shader) override; | 567 GLuint CreateImageCHROMIUM(ClientBuffer buffer, |
141 | |
142 virtual void Disable(GLenum cap) override; | |
143 | |
144 virtual void DrawArrays(GLenum mode, GLint first, GLsizei count) override; | |
145 | |
146 virtual void DrawElements(GLenum mode, | |
147 GLsizei count, | |
148 GLenum type, | |
149 const void* indices) override; | |
150 | |
151 virtual void Enable(GLenum cap) override; | |
152 | |
153 virtual void Finish() override; | |
154 | |
155 virtual void Flush() override; | |
156 | |
157 virtual void FramebufferRenderbuffer(GLenum target, | |
158 GLenum attachment, | |
159 GLenum renderbuffertarget, | |
160 GLuint renderbuffer) override; | |
161 | |
162 virtual void FramebufferTexture2D(GLenum target, | |
163 GLenum attachment, | |
164 GLenum textarget, | |
165 GLuint texture, | |
166 GLint level) override; | |
167 | |
168 virtual void FrontFace(GLenum mode) override; | |
169 | |
170 virtual void GenBuffers(GLsizei n, GLuint* buffers) override; | |
171 | |
172 virtual void GenerateMipmap(GLenum target) override; | |
173 | |
174 virtual void GenFramebuffers(GLsizei n, GLuint* framebuffers) override; | |
175 | |
176 virtual void GenRenderbuffers(GLsizei n, GLuint* renderbuffers) override; | |
177 | |
178 virtual void GenTextures(GLsizei n, GLuint* textures) override; | |
179 | |
180 virtual void GetActiveAttrib(GLuint program, | |
181 GLuint index, | |
182 GLsizei bufsize, | |
183 GLsizei* length, | |
184 GLint* size, | |
185 GLenum* type, | |
186 char* name) override; | |
187 | |
188 virtual void GetActiveUniform(GLuint program, | |
189 GLuint index, | |
190 GLsizei bufsize, | |
191 GLsizei* length, | |
192 GLint* size, | |
193 GLenum* type, | |
194 char* name) override; | |
195 | |
196 virtual void GetAttachedShaders(GLuint program, | |
197 GLsizei maxcount, | |
198 GLsizei* count, | |
199 GLuint* shaders) override; | |
200 | |
201 virtual GLint GetAttribLocation(GLuint program, const char* name) override; | |
202 | |
203 virtual void GetBooleanv(GLenum pname, GLboolean* params) override; | |
204 | |
205 virtual void GetBufferParameteriv(GLenum target, | |
206 GLenum pname, | |
207 GLint* params) override; | |
208 | |
209 virtual GLenum GetError() override; | |
210 | |
211 virtual void GetFloatv(GLenum pname, GLfloat* params) override; | |
212 | |
213 virtual void GetFramebufferAttachmentParameteriv(GLenum target, | |
214 GLenum attachment, | |
215 GLenum pname, | |
216 GLint* params) override; | |
217 | |
218 virtual void GetIntegerv(GLenum pname, GLint* params) override; | |
219 | |
220 virtual void GetProgramiv(GLuint program, GLenum pname, GLint* params) override; | |
221 | |
222 virtual void GetProgramInfoLog(GLuint program, | |
223 GLsizei bufsize, | |
224 GLsizei* length, | |
225 char* infolog) override; | |
226 | |
227 virtual void GetRenderbufferParameteriv(GLenum target, | |
228 GLenum pname, | |
229 GLint* params) override; | |
230 | |
231 virtual void GetShaderiv(GLuint shader, GLenum pname, GLint* params) override; | |
232 | |
233 virtual void GetShaderInfoLog(GLuint shader, | |
234 GLsizei bufsize, | |
235 GLsizei* length, | |
236 char* infolog) override; | |
237 | |
238 virtual void GetShaderPrecisionFormat(GLenum shadertype, | |
239 GLenum precisiontype, | |
240 GLint* range, | |
241 GLint* precision) override; | |
242 | |
243 virtual void GetShaderSource(GLuint shader, | |
244 GLsizei bufsize, | |
245 GLsizei* length, | |
246 char* source) override; | |
247 | |
248 virtual const GLubyte* GetString(GLenum name) override; | |
249 | |
250 virtual void GetTexParameterfv(GLenum target, | |
251 GLenum pname, | |
252 GLfloat* params) override; | |
253 | |
254 virtual void GetTexParameteriv(GLenum target, | |
255 GLenum pname, | |
256 GLint* params) override; | |
257 | |
258 virtual void GetUniformfv(GLuint program, | |
259 GLint location, | |
260 GLfloat* params) override; | |
261 | |
262 virtual void GetUniformiv(GLuint program, | |
263 GLint location, | |
264 GLint* params) override; | |
265 | |
266 virtual GLint GetUniformLocation(GLuint program, const char* name) override; | |
267 | |
268 virtual void GetVertexAttribPointerv(GLuint index, | |
269 GLenum pname, | |
270 void** pointer) override; | |
271 | |
272 virtual void Hint(GLenum target, GLenum mode) override; | |
273 | |
274 virtual GLboolean IsBuffer(GLuint buffer) override; | |
275 | |
276 virtual GLboolean IsEnabled(GLenum cap) override; | |
277 | |
278 virtual GLboolean IsFramebuffer(GLuint framebuffer) override; | |
279 | |
280 virtual GLboolean IsProgram(GLuint program) override; | |
281 | |
282 virtual GLboolean IsRenderbuffer(GLuint renderbuffer) override; | |
283 | |
284 virtual GLboolean IsShader(GLuint shader) override; | |
285 | |
286 virtual GLboolean IsTexture(GLuint texture) override; | |
287 | |
288 virtual void LineWidth(GLfloat width) override; | |
289 | |
290 virtual void LinkProgram(GLuint program) override; | |
291 | |
292 virtual void PixelStorei(GLenum pname, GLint param) override; | |
293 | |
294 virtual void PolygonOffset(GLfloat factor, GLfloat units) override; | |
295 | |
296 virtual void ReadPixels(GLint x, | |
297 GLint y, | |
298 GLsizei width, | |
299 GLsizei height, | |
300 GLenum format, | |
301 GLenum type, | |
302 void* pixels) override; | |
303 | |
304 virtual void ReleaseShaderCompiler() override; | |
305 | |
306 virtual void RenderbufferStorage(GLenum target, | |
307 GLenum internalformat, | |
308 GLsizei width, | |
309 GLsizei height) override; | |
310 | |
311 virtual void SampleCoverage(GLclampf value, GLboolean invert) override; | |
312 | |
313 virtual void Scissor(GLint x, GLint y, GLsizei width, GLsizei height) override; | |
314 | |
315 virtual void ShaderBinary(GLsizei n, | |
316 const GLuint* shaders, | |
317 GLenum binaryformat, | |
318 const void* binary, | |
319 GLsizei length) override; | |
320 | |
321 virtual void ShaderSource(GLuint shader, | |
322 GLsizei count, | |
323 const GLchar* const* str, | |
324 const GLint* length) override; | |
325 | |
326 virtual void ShallowFinishCHROMIUM() override; | |
327 | |
328 virtual void ShallowFlushCHROMIUM() override; | |
329 | |
330 virtual void StencilFunc(GLenum func, GLint ref, GLuint mask) override; | |
331 | |
332 virtual void StencilFuncSeparate(GLenum face, | |
333 GLenum func, | |
334 GLint ref, | |
335 GLuint mask) override; | |
336 | |
337 virtual void StencilMask(GLuint mask) override; | |
338 | |
339 virtual void StencilMaskSeparate(GLenum face, GLuint mask) override; | |
340 | |
341 virtual void StencilOp(GLenum fail, GLenum zfail, GLenum zpass) override; | |
342 | |
343 virtual void StencilOpSeparate(GLenum face, | |
344 GLenum fail, | |
345 GLenum zfail, | |
346 GLenum zpass) override; | |
347 | |
348 virtual void TexImage2D(GLenum target, | |
349 GLint level, | |
350 GLint internalformat, | |
351 GLsizei width, | |
352 GLsizei height, | |
353 GLint border, | |
354 GLenum format, | |
355 GLenum type, | |
356 const void* pixels) override; | |
357 | |
358 virtual void TexParameterf(GLenum target, GLenum pname, GLfloat param) override; | |
359 | |
360 virtual void TexParameterfv(GLenum target, | |
361 GLenum pname, | |
362 const GLfloat* params) override; | |
363 | |
364 virtual void TexParameteri(GLenum target, GLenum pname, GLint param) override; | |
365 | |
366 virtual void TexParameteriv(GLenum target, | |
367 GLenum pname, | |
368 const GLint* params) override; | |
369 | |
370 virtual void TexSubImage2D(GLenum target, | |
371 GLint level, | |
372 GLint xoffset, | |
373 GLint yoffset, | |
374 GLsizei width, | 568 GLsizei width, |
375 GLsizei height, | 569 GLsizei height, |
376 GLenum format, | 570 GLenum internalformat) override; |
377 GLenum type, | 571 |
378 const void* pixels) override; | 572 void DestroyImageCHROMIUM(GLuint image_id) override; |
379 | 573 |
380 virtual void Uniform1f(GLint location, GLfloat x) override; | 574 GLuint CreateGpuMemoryBufferImageCHROMIUM(GLsizei width, |
381 | 575 GLsizei height, |
382 virtual void Uniform1fv(GLint location, | 576 GLenum internalformat, |
383 GLsizei count, | 577 GLenum usage) override; |
384 const GLfloat* v) override; | 578 |
385 | 579 void GetTranslatedShaderSourceANGLE(GLuint shader, |
386 virtual void Uniform1i(GLint location, GLint x) override; | 580 GLsizei bufsize, |
387 | 581 GLsizei* length, |
388 virtual void Uniform1iv(GLint location, GLsizei count, const GLint* v) override; | 582 char* source) override; |
389 | 583 |
390 virtual void Uniform2f(GLint location, GLfloat x, GLfloat y) override; | 584 void PostSubBufferCHROMIUM(GLint x, |
391 | 585 GLint y, |
392 virtual void Uniform2fv(GLint location, | 586 GLint width, |
393 GLsizei count, | 587 GLint height) override; |
394 const GLfloat* v) override; | 588 |
395 | 589 void TexImageIOSurface2DCHROMIUM(GLenum target, |
396 virtual void Uniform2i(GLint location, GLint x, GLint y) override; | 590 GLsizei width, |
397 | 591 GLsizei height, |
398 virtual void Uniform2iv(GLint location, GLsizei count, const GLint* v) override; | 592 GLuint ioSurfaceId, |
399 | 593 GLuint plane) override; |
400 virtual void Uniform3f(GLint location, | 594 |
401 GLfloat x, | 595 void CopyTextureCHROMIUM(GLenum target, |
402 GLfloat y, | 596 GLenum source_id, |
403 GLfloat z) override; | 597 GLenum dest_id, |
404 | 598 GLint level, |
405 virtual void Uniform3fv(GLint location, | 599 GLint internalformat, |
406 GLsizei count, | 600 GLenum dest_type) override; |
407 const GLfloat* v) override; | 601 |
408 | 602 void DrawArraysInstancedANGLE(GLenum mode, |
409 virtual void Uniform3i(GLint location, GLint x, GLint y, GLint z) override; | 603 GLint first, |
410 | |
411 virtual void Uniform3iv(GLint location, GLsizei count, const GLint* v) override; | |
412 | |
413 virtual void Uniform4f(GLint location, | |
414 GLfloat x, | |
415 GLfloat y, | |
416 GLfloat z, | |
417 GLfloat w) override; | |
418 | |
419 virtual void Uniform4fv(GLint location, | |
420 GLsizei count, | |
421 const GLfloat* v) override; | |
422 | |
423 virtual void Uniform4i(GLint location, | |
424 GLint x, | |
425 GLint y, | |
426 GLint z, | |
427 GLint w) override; | |
428 | |
429 virtual void Uniform4iv(GLint location, GLsizei count, const GLint* v) override; | |
430 | |
431 virtual void UniformMatrix2fv(GLint location, | |
432 GLsizei count, | 604 GLsizei count, |
433 GLboolean transpose, | 605 GLsizei primcount) override; |
434 const GLfloat* value) override; | 606 |
435 | 607 void DrawElementsInstancedANGLE(GLenum mode, |
436 virtual void UniformMatrix3fv(GLint location, | 608 GLsizei count, |
437 GLsizei count, | 609 GLenum type, |
438 GLboolean transpose, | 610 const void* indices, |
439 const GLfloat* value) override; | 611 GLsizei primcount) override; |
440 | 612 |
441 virtual void UniformMatrix4fv(GLint location, | 613 void VertexAttribDivisorANGLE(GLuint index, GLuint divisor) override; |
442 GLsizei count, | 614 |
443 GLboolean transpose, | 615 void GenMailboxCHROMIUM(GLbyte* mailbox) override; |
444 const GLfloat* value) override; | 616 |
445 | 617 void ProduceTextureCHROMIUM(GLenum target, const GLbyte* mailbox) override; |
446 virtual void UseProgram(GLuint program) override; | 618 |
447 | 619 void ProduceTextureDirectCHROMIUM(GLuint texture, |
448 virtual void ValidateProgram(GLuint program) override; | 620 GLenum target, |
449 | 621 const GLbyte* mailbox) override; |
450 virtual void VertexAttrib1f(GLuint indx, GLfloat x) override; | 622 |
451 | 623 void ConsumeTextureCHROMIUM(GLenum target, const GLbyte* mailbox) override; |
452 virtual void VertexAttrib1fv(GLuint indx, const GLfloat* values) override; | 624 |
453 | 625 GLuint CreateAndConsumeTextureCHROMIUM(GLenum target, |
454 virtual void VertexAttrib2f(GLuint indx, GLfloat x, GLfloat y) override; | 626 const GLbyte* mailbox) override; |
455 | 627 |
456 virtual void VertexAttrib2fv(GLuint indx, const GLfloat* values) override; | 628 void BindUniformLocationCHROMIUM(GLuint program, |
457 | 629 GLint location, |
458 virtual void VertexAttrib3f(GLuint indx, | 630 const char* name) override; |
459 GLfloat x, | 631 |
460 GLfloat y, | 632 void BindTexImage2DCHROMIUM(GLenum target, GLint imageId) override; |
461 GLfloat z) override; | 633 |
462 | 634 void ReleaseTexImage2DCHROMIUM(GLenum target, GLint imageId) override; |
463 virtual void VertexAttrib3fv(GLuint indx, const GLfloat* values) override; | 635 |
464 | 636 void TraceBeginCHROMIUM(const char* name) override; |
465 virtual void VertexAttrib4f(GLuint indx, | 637 |
466 GLfloat x, | 638 void TraceEndCHROMIUM() override; |
467 GLfloat y, | 639 |
468 GLfloat z, | 640 void AsyncTexSubImage2DCHROMIUM(GLenum target, |
469 GLfloat w) override; | 641 GLint level, |
470 | 642 GLint xoffset, |
471 virtual void VertexAttrib4fv(GLuint indx, const GLfloat* values) override; | 643 GLint yoffset, |
472 | 644 GLsizei width, |
473 virtual void VertexAttribPointer(GLuint indx, | 645 GLsizei height, |
474 GLint size, | 646 GLenum format, |
475 GLenum type, | 647 GLenum type, |
476 GLboolean normalized, | 648 const void* data) override; |
477 GLsizei stride, | 649 |
478 const void* ptr) override; | 650 void AsyncTexImage2DCHROMIUM(GLenum target, |
479 | 651 GLint level, |
480 virtual void Viewport(GLint x, GLint y, GLsizei width, GLsizei height) override; | 652 GLenum internalformat, |
481 | |
482 virtual void BlitFramebufferCHROMIUM(GLint srcX0, | |
483 GLint srcY0, | |
484 GLint srcX1, | |
485 GLint srcY1, | |
486 GLint dstX0, | |
487 GLint dstY0, | |
488 GLint dstX1, | |
489 GLint dstY1, | |
490 GLbitfield mask, | |
491 GLenum filter) override; | |
492 | |
493 virtual void RenderbufferStorageMultisampleCHROMIUM(GLenum target, | |
494 GLsizei samples, | |
495 GLenum internalformat, | |
496 GLsizei width, | |
497 GLsizei height) override; | |
498 | |
499 virtual void RenderbufferStorageMultisampleEXT(GLenum target, | |
500 GLsizei samples, | |
501 GLenum internalformat, | |
502 GLsizei width, | |
503 GLsizei height) override; | |
504 | |
505 virtual void FramebufferTexture2DMultisampleEXT(GLenum target, | |
506 GLenum attachment, | |
507 GLenum textarget, | |
508 GLuint texture, | |
509 GLint level, | |
510 GLsizei samples) override; | |
511 | |
512 virtual void TexStorage2DEXT(GLenum target, | |
513 GLsizei levels, | |
514 GLenum internalFormat, | |
515 GLsizei width, | 653 GLsizei width, |
516 GLsizei height) override; | 654 GLsizei height, |
517 | 655 GLint border, |
518 virtual void GenQueriesEXT(GLsizei n, GLuint* queries) override; | 656 GLenum format, |
519 | 657 GLenum type, |
520 virtual void DeleteQueriesEXT(GLsizei n, const GLuint* queries) override; | 658 const void* pixels) override; |
521 | 659 |
522 virtual GLboolean IsQueryEXT(GLuint id) override; | 660 void WaitAsyncTexImage2DCHROMIUM(GLenum target) override; |
523 | 661 |
524 virtual void BeginQueryEXT(GLenum target, GLuint id) override; | 662 void WaitAllAsyncTexImage2DCHROMIUM() override; |
525 | 663 |
526 virtual void EndQueryEXT(GLenum target) override; | 664 void DiscardFramebufferEXT(GLenum target, |
527 | 665 GLsizei count, |
528 virtual void GetQueryivEXT(GLenum target, GLenum pname, GLint* params) override; | 666 const GLenum* attachments) override; |
529 | 667 |
530 virtual void GetQueryObjectuivEXT(GLuint id, | 668 void LoseContextCHROMIUM(GLenum current, GLenum other) override; |
531 GLenum pname, | 669 |
532 GLuint* params) override; | 670 GLuint InsertSyncPointCHROMIUM() override; |
533 | 671 |
534 virtual void InsertEventMarkerEXT(GLsizei length, | 672 void WaitSyncPointCHROMIUM(GLuint sync_point) override; |
535 const GLchar* marker) override; | 673 |
536 | 674 void DrawBuffersEXT(GLsizei count, const GLenum* bufs) override; |
537 virtual void PushGroupMarkerEXT(GLsizei length, const GLchar* marker) override; | 675 |
538 | 676 void DiscardBackbufferCHROMIUM() override; |
539 virtual void PopGroupMarkerEXT() override; | 677 |
540 | 678 void ScheduleOverlayPlaneCHROMIUM(GLint plane_z_order, |
541 virtual void GenVertexArraysOES(GLsizei n, GLuint* arrays) override; | 679 GLenum plane_transform, |
542 | 680 GLuint overlay_texture_id, |
543 virtual void DeleteVertexArraysOES(GLsizei n, const GLuint* arrays) override; | 681 GLint bounds_x, |
544 | 682 GLint bounds_y, |
545 virtual GLboolean IsVertexArrayOES(GLuint array) override; | 683 GLint bounds_width, |
546 | 684 GLint bounds_height, |
547 virtual void BindVertexArrayOES(GLuint array) override; | 685 GLfloat uv_x, |
548 | 686 GLfloat uv_y, |
549 virtual void SwapBuffers() override; | 687 GLfloat uv_width, |
550 | 688 GLfloat uv_height) override; |
551 virtual GLuint GetMaxValueInBufferCHROMIUM(GLuint buffer_id, | 689 |
552 GLsizei count, | 690 void MatrixLoadfCHROMIUM(GLenum matrixMode, const GLfloat* m) override; |
553 GLenum type, | 691 |
554 GLuint offset) override; | 692 void MatrixLoadIdentityCHROMIUM(GLenum matrixMode) override; |
555 | |
556 virtual GLboolean EnableFeatureCHROMIUM(const char* feature) override; | |
557 | |
558 virtual void* MapBufferCHROMIUM(GLuint target, GLenum access) override; | |
559 | |
560 virtual GLboolean UnmapBufferCHROMIUM(GLuint target) override; | |
561 | |
562 virtual void* MapBufferSubDataCHROMIUM(GLuint target, | |
563 GLintptr offset, | |
564 GLsizeiptr size, | |
565 GLenum access) override; | |
566 | |
567 virtual void UnmapBufferSubDataCHROMIUM(const void* mem) override; | |
568 | |
569 virtual void* MapTexSubImage2DCHROMIUM(GLenum target, | |
570 GLint level, | |
571 GLint xoffset, | |
572 GLint yoffset, | |
573 GLsizei width, | |
574 GLsizei height, | |
575 GLenum format, | |
576 GLenum type, | |
577 GLenum access) override; | |
578 | |
579 virtual void UnmapTexSubImage2DCHROMIUM(const void* mem) override; | |
580 | |
581 virtual void ResizeCHROMIUM(GLuint width, | |
582 GLuint height, | |
583 GLfloat scale_factor) override; | |
584 | |
585 virtual const GLchar* GetRequestableExtensionsCHROMIUM() override; | |
586 | |
587 virtual void RequestExtensionCHROMIUM(const char* extension) override; | |
588 | |
589 virtual void RateLimitOffscreenContextCHROMIUM() override; | |
590 | |
591 virtual void GetMultipleIntegervCHROMIUM(const GLenum* pnames, | |
592 GLuint count, | |
593 GLint* results, | |
594 GLsizeiptr size) override; | |
595 | |
596 virtual void GetProgramInfoCHROMIUM(GLuint program, | |
597 GLsizei bufsize, | |
598 GLsizei* size, | |
599 void* info) override; | |
600 | |
601 virtual GLuint CreateStreamTextureCHROMIUM(GLuint texture) override; | |
602 | |
603 virtual GLuint CreateImageCHROMIUM(ClientBuffer buffer, | |
604 GLsizei width, | |
605 GLsizei height, | |
606 GLenum internalformat) override; | |
607 | |
608 virtual void DestroyImageCHROMIUM(GLuint image_id) override; | |
609 | |
610 virtual GLuint CreateGpuMemoryBufferImageCHROMIUM(GLsizei width, | |
611 GLsizei height, | |
612 GLenum internalformat, | |
613 GLenum usage) override; | |
614 | |
615 virtual void GetTranslatedShaderSourceANGLE(GLuint shader, | |
616 GLsizei bufsize, | |
617 GLsizei* length, | |
618 char* source) override; | |
619 | |
620 virtual void PostSubBufferCHROMIUM(GLint x, | |
621 GLint y, | |
622 GLint width, | |
623 GLint height) override; | |
624 | |
625 virtual void TexImageIOSurface2DCHROMIUM(GLenum target, | |
626 GLsizei width, | |
627 GLsizei height, | |
628 GLuint ioSurfaceId, | |
629 GLuint plane) override; | |
630 | |
631 virtual void CopyTextureCHROMIUM(GLenum target, | |
632 GLenum source_id, | |
633 GLenum dest_id, | |
634 GLint level, | |
635 GLint internalformat, | |
636 GLenum dest_type) override; | |
637 | |
638 virtual void DrawArraysInstancedANGLE(GLenum mode, | |
639 GLint first, | |
640 GLsizei count, | |
641 GLsizei primcount) override; | |
642 | |
643 virtual void DrawElementsInstancedANGLE(GLenum mode, | |
644 GLsizei count, | |
645 GLenum type, | |
646 const void* indices, | |
647 GLsizei primcount) override; | |
648 | |
649 virtual void VertexAttribDivisorANGLE(GLuint index, GLuint divisor) override; | |
650 | |
651 virtual void GenMailboxCHROMIUM(GLbyte* mailbox) override; | |
652 | |
653 virtual void ProduceTextureCHROMIUM(GLenum target, | |
654 const GLbyte* mailbox) override; | |
655 | |
656 virtual void ProduceTextureDirectCHROMIUM(GLuint texture, | |
657 GLenum target, | |
658 const GLbyte* mailbox) override; | |
659 | |
660 virtual void ConsumeTextureCHROMIUM(GLenum target, | |
661 const GLbyte* mailbox) override; | |
662 | |
663 virtual GLuint CreateAndConsumeTextureCHROMIUM(GLenum target, | |
664 const GLbyte* mailbox) override; | |
665 | |
666 virtual void BindUniformLocationCHROMIUM(GLuint program, | |
667 GLint location, | |
668 const char* name) override; | |
669 | |
670 virtual void BindTexImage2DCHROMIUM(GLenum target, GLint imageId) override; | |
671 | |
672 virtual void ReleaseTexImage2DCHROMIUM(GLenum target, GLint imageId) override; | |
673 | |
674 virtual void TraceBeginCHROMIUM(const char* name) override; | |
675 | |
676 virtual void TraceEndCHROMIUM() override; | |
677 | |
678 virtual void AsyncTexSubImage2DCHROMIUM(GLenum target, | |
679 GLint level, | |
680 GLint xoffset, | |
681 GLint yoffset, | |
682 GLsizei width, | |
683 GLsizei height, | |
684 GLenum format, | |
685 GLenum type, | |
686 const void* data) override; | |
687 | |
688 virtual void AsyncTexImage2DCHROMIUM(GLenum target, | |
689 GLint level, | |
690 GLenum internalformat, | |
691 GLsizei width, | |
692 GLsizei height, | |
693 GLint border, | |
694 GLenum format, | |
695 GLenum type, | |
696 const void* pixels) override; | |
697 | |
698 virtual void WaitAsyncTexImage2DCHROMIUM(GLenum target) override; | |
699 | |
700 virtual void WaitAllAsyncTexImage2DCHROMIUM() override; | |
701 | |
702 virtual void DiscardFramebufferEXT(GLenum target, | |
703 GLsizei count, | |
704 const GLenum* attachments) override; | |
705 | |
706 virtual void LoseContextCHROMIUM(GLenum current, GLenum other) override; | |
707 | |
708 virtual GLuint InsertSyncPointCHROMIUM() override; | |
709 | |
710 virtual void WaitSyncPointCHROMIUM(GLuint sync_point) override; | |
711 | |
712 virtual void DrawBuffersEXT(GLsizei count, const GLenum* bufs) override; | |
713 | |
714 virtual void DiscardBackbufferCHROMIUM() override; | |
715 | |
716 virtual void ScheduleOverlayPlaneCHROMIUM(GLint plane_z_order, | |
717 GLenum plane_transform, | |
718 GLuint overlay_texture_id, | |
719 GLint bounds_x, | |
720 GLint bounds_y, | |
721 GLint bounds_width, | |
722 GLint bounds_height, | |
723 GLfloat uv_x, | |
724 GLfloat uv_y, | |
725 GLfloat uv_width, | |
726 GLfloat uv_height) override; | |
727 | |
728 virtual void MatrixLoadfCHROMIUM(GLenum matrixMode, const GLfloat* m) override; | |
729 | |
730 virtual void MatrixLoadIdentityCHROMIUM(GLenum matrixMode) override; | |
731 | 693 |
732 #endif // GPU_COMMAND_BUFFER_CLIENT_GLES2_IMPLEMENTATION_AUTOGEN_H_ | 694 #endif // GPU_COMMAND_BUFFER_CLIENT_GLES2_IMPLEMENTATION_AUTOGEN_H_ |
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