| Index: src/ia32/virtual-frame-ia32.h
|
| ===================================================================
|
| --- src/ia32/virtual-frame-ia32.h (revision 7006)
|
| +++ src/ia32/virtual-frame-ia32.h (working copy)
|
| @@ -369,11 +369,12 @@
|
|
|
| // Call store IC. If the load is contextual, value is found on top of the
|
| // frame. If not, value and receiver are on the frame. Both are dropped.
|
| - Result CallStoreIC(Handle<String> name, bool is_contextual);
|
| + Result CallStoreIC(Handle<String> name, bool is_contextual,
|
| + StrictModeFlag strict_mode);
|
|
|
| // Call keyed store IC. Value, key, and receiver are found on top
|
| // of the frame. All three are dropped.
|
| - Result CallKeyedStoreIC();
|
| + Result CallKeyedStoreIC(StrictModeFlag strict_mode);
|
|
|
| // Call call IC. Function name, arguments, and receiver are found on top
|
| // of the frame and dropped by the call. The argument count does not
|
| @@ -422,9 +423,11 @@
|
| void EmitPush(Immediate immediate,
|
| TypeInfo info = TypeInfo::Unknown());
|
|
|
| + inline bool ConstantPoolOverflowed();
|
| +
|
| // Push an element on the virtual frame.
|
| + void Push(Handle<Object> value);
|
| inline void Push(Register reg, TypeInfo info = TypeInfo::Unknown());
|
| - inline void Push(Handle<Object> value);
|
| inline void Push(Smi* value);
|
|
|
| void PushUntaggedElement(Handle<Object> value);
|
|
|