Index: ui/gl/gl_bindings_skia_in_process.cc |
diff --git a/ui/gl/gl_bindings_skia_in_process.cc b/ui/gl/gl_bindings_skia_in_process.cc |
index 0e2dfe56ba4e8c19daa659d5fa6592d33801edf4..a01bc381e57073bd0b7c9105eb3d06cfd9534850 100644 |
--- a/ui/gl/gl_bindings_skia_in_process.cc |
+++ b/ui/gl/gl_bindings_skia_in_process.cc |
@@ -467,7 +467,7 @@ GLvoid StubGLTexSubImage2D(GLenum target, GLint level, GLint xoffset, |
} |
GLvoid StubGLUniform1f(GLint location, GLfloat v) { |
- glUniform1i(location, v); |
+ glUniform1f(location, v); |
} |
GLvoid StubGLUniform1i(GLint location, GLint v) { |
@@ -483,7 +483,7 @@ GLvoid StubGLUniform1iv(GLint location, GLsizei count, const GLint* v) { |
} |
GLvoid StubGLUniform2f(GLint location, GLfloat v0, GLfloat v1) { |
- glUniform2i(location, v0, v1); |
+ glUniform2f(location, v0, v1); |
} |
GLvoid StubGLUniform2i(GLint location, GLint v0, GLint v1) { |
@@ -499,7 +499,7 @@ GLvoid StubGLUniform2iv(GLint location, GLsizei count, const GLint* v) { |
} |
GLvoid StubGLUniform3f(GLint location, GLfloat v0, GLfloat v1, GLfloat v2) { |
- glUniform3i(location, v0, v1, v2); |
+ glUniform3f(location, v0, v1, v2); |
} |
GLvoid StubGLUniform3i(GLint location, GLint v0, GLint v1, GLint v2) { |
@@ -516,7 +516,7 @@ GLvoid StubGLUniform3iv(GLint location, GLsizei count, const GLint* v) { |
GLvoid StubGLUniform4f(GLint location, GLfloat v0, GLfloat v1, GLfloat v2, |
GLfloat v3) { |
- glUniform4i(location, v0, v1, v2, v3); |
+ glUniform4f(location, v0, v1, v2, v3); |
} |
GLvoid StubGLUniform4i(GLint location, GLint v0, GLint v1, GLint v2, |