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Unified Diff: src/x64/virtual-frame-x64.h

Issue 660095: Merge revision 3813 to 3930 from bleeding_edge to partial snapshots branch. (Closed) Base URL: http://v8.googlecode.com/svn/branches/experimental/partial_snapshots/
Patch Set: '' Created 10 years, 10 months ago
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Index: src/x64/virtual-frame-x64.h
===================================================================
--- src/x64/virtual-frame-x64.h (revision 3935)
+++ src/x64/virtual-frame-x64.h (working copy)
@@ -28,6 +28,7 @@
#ifndef V8_X64_VIRTUAL_FRAME_X64_H_
#define V8_X64_VIRTUAL_FRAME_X64_H_
+#include "number-info.h"
#include "register-allocator.h"
#include "scopes.h"
@@ -81,7 +82,8 @@
MacroAssembler* masm() { return cgen()->masm(); }
// Create a duplicate of an existing valid frame element.
- FrameElement CopyElementAt(int index);
+ FrameElement CopyElementAt(int index,
+ NumberInfo::Type info = NumberInfo::kUninitialized);
// The number of elements on the virtual frame.
int element_count() { return elements_.length(); }
@@ -321,6 +323,10 @@
Result CallRuntime(Runtime::Function* f, int arg_count);
Result CallRuntime(Runtime::FunctionId id, int arg_count);
+#ifdef ENABLE_DEBUGGER_SUPPORT
+ void DebugBreak();
+#endif
+
// Invoke builtin given the number of arguments it expects on (and
// removes from) the stack.
Result InvokeBuiltin(Builtins::JavaScript id,
@@ -343,9 +349,9 @@
// of the frame. Key and receiver are not dropped.
Result CallKeyedStoreIC();
- // Call call IC. Arguments, receiver, and function name are found
- // on top of the frame. Function name slot is not dropped. The
- // argument count does not include the receiver.
+ // Call call IC. Function name, arguments, and receiver are found on top
+ // of the frame and dropped by the call.
+ // The argument count does not include the receiver.
Result CallCallIC(RelocInfo::Mode mode, int arg_count, int loop_nesting);
// Allocate and call JS function as constructor. Arguments,
@@ -376,16 +382,20 @@
// Push an element on top of the expression stack and emit a
// corresponding push instruction.
- void EmitPush(Register reg);
- void EmitPush(const Operand& operand);
- void EmitPush(Heap::RootListIndex index);
- void EmitPush(Immediate immediate);
+ void EmitPush(Register reg,
+ NumberInfo::Type info = NumberInfo::kUnknown);
+ void EmitPush(const Operand& operand,
+ NumberInfo::Type info = NumberInfo::kUnknown);
+ void EmitPush(Heap::RootListIndex index,
+ NumberInfo::Type info = NumberInfo::kUnknown);
+ void EmitPush(Immediate immediate,
+ NumberInfo::Type info = NumberInfo::kUnknown);
void EmitPush(Smi* value);
// Uses kScratchRegister, emits appropriate relocation info.
void EmitPush(Handle<Object> value);
// Push an element on the virtual frame.
- void Push(Register reg);
+ void Push(Register reg, NumberInfo::Type info = NumberInfo::kUnknown);
void Push(Handle<Object> value);
void Push(Smi* value) { Push(Handle<Object>(value)); }
@@ -393,7 +403,7 @@
// frame).
void Push(Result* result) {
if (result->is_register()) {
- Push(result->reg());
+ Push(result->reg(), result->number_info());
} else {
ASSERT(result->is_constant());
Push(result->handle());
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