| Index: src/ia32/virtual-frame-ia32.h
|
| ===================================================================
|
| --- src/ia32/virtual-frame-ia32.h (revision 3935)
|
| +++ src/ia32/virtual-frame-ia32.h (working copy)
|
| @@ -28,6 +28,7 @@
|
| #ifndef V8_IA32_VIRTUAL_FRAME_IA32_H_
|
| #define V8_IA32_VIRTUAL_FRAME_IA32_H_
|
|
|
| +#include "number-info.h"
|
| #include "register-allocator.h"
|
| #include "scopes.h"
|
|
|
| @@ -82,7 +83,8 @@
|
| MacroAssembler* masm() { return cgen()->masm(); }
|
|
|
| // Create a duplicate of an existing valid frame element.
|
| - FrameElement CopyElementAt(int index);
|
| + FrameElement CopyElementAt(int index,
|
| + NumberInfo::Type info = NumberInfo::kUninitialized);
|
|
|
| // The number of elements on the virtual frame.
|
| int element_count() { return elements_.length(); }
|
| @@ -324,21 +326,25 @@
|
| Result CallRuntime(Runtime::Function* f, int arg_count);
|
| Result CallRuntime(Runtime::FunctionId id, int arg_count);
|
|
|
| +#ifdef ENABLE_DEBUGGER_SUPPORT
|
| + void DebugBreak();
|
| +#endif
|
| +
|
| // Invoke builtin given the number of arguments it expects on (and
|
| // removes from) the stack.
|
| Result InvokeBuiltin(Builtins::JavaScript id, InvokeFlag flag, int arg_count);
|
|
|
| // Call load IC. Name and receiver are found on top of the frame.
|
| - // Receiver is not dropped.
|
| + // Both are dropped.
|
| Result CallLoadIC(RelocInfo::Mode mode);
|
|
|
| // Call keyed load IC. Key and receiver are found on top of the
|
| - // frame. They are not dropped.
|
| + // frame. Both are dropped.
|
| Result CallKeyedLoadIC(RelocInfo::Mode mode);
|
|
|
| - // Call store IC. Name, value, and receiver are found on top of the
|
| - // frame. Receiver is not dropped.
|
| - Result CallStoreIC();
|
| + // Call store IC. If the load is contextual, value is found on top of the
|
| + // frame. If not, value and receiver are on the frame. Both are dropped.
|
| + Result CallStoreIC(Handle<String> name, bool is_contextual);
|
|
|
| // Call keyed store IC. Value, key, and receiver are found on top
|
| // of the frame. Key and receiver are not dropped.
|
| @@ -381,12 +387,15 @@
|
|
|
| // Push an element on top of the expression stack and emit a
|
| // corresponding push instruction.
|
| - void EmitPush(Register reg);
|
| - void EmitPush(Operand operand);
|
| - void EmitPush(Immediate immediate);
|
| + void EmitPush(Register reg,
|
| + NumberInfo::Type info = NumberInfo::kUnknown);
|
| + void EmitPush(Operand operand,
|
| + NumberInfo::Type info = NumberInfo::kUnknown);
|
| + void EmitPush(Immediate immediate,
|
| + NumberInfo::Type info = NumberInfo::kUnknown);
|
|
|
| // Push an element on the virtual frame.
|
| - void Push(Register reg);
|
| + void Push(Register reg, NumberInfo::Type info = NumberInfo::kUnknown);
|
| void Push(Handle<Object> value);
|
| void Push(Smi* value) {
|
| Push(Handle<Object> (value));
|
| @@ -398,7 +407,7 @@
|
| // This assert will trigger if you try to push the same value twice.
|
| ASSERT(result->is_valid());
|
| if (result->is_register()) {
|
| - Push(result->reg());
|
| + Push(result->reg(), result->number_info());
|
| } else {
|
| ASSERT(result->is_constant());
|
| Push(result->handle());
|
| @@ -406,6 +415,10 @@
|
| result->Unuse();
|
| }
|
|
|
| + // Pushing an expression expects that the expression is trivial (according
|
| + // to Expression::IsTrivial).
|
| + void Push(Expression* expr);
|
| +
|
| // Nip removes zero or more elements from immediately below the top
|
| // of the frame, leaving the previous top-of-frame value on top of
|
| // the frame. Nip(k) is equivalent to x = Pop(), Drop(k), Push(x).
|
|
|