| Index: gpu/command_buffer/service/valuebuffer_manager.h
|
| diff --git a/gpu/command_buffer/service/valuebuffer_manager.h b/gpu/command_buffer/service/valuebuffer_manager.h
|
| new file mode 100644
|
| index 0000000000000000000000000000000000000000..3cc4ac194a8a5ac73eb08dffe9cb34347c9419b3
|
| --- /dev/null
|
| +++ b/gpu/command_buffer/service/valuebuffer_manager.h
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| @@ -0,0 +1,123 @@
|
| +// Copyright (c) 2014 The Chromium Authors. All rights reserved.
|
| +// Use of this source code is governed by a BSD-style license that can be
|
| +// found in the LICENSE file.
|
| +
|
| +#ifndef GPU_COMMAND_BUFFER_SERVICE_VALUEBUFFER_MANAGER_H_
|
| +#define GPU_COMMAND_BUFFER_SERVICE_VALUEBUFFER_MANAGER_H_
|
| +
|
| +#include "base/basictypes.h"
|
| +#include "base/containers/hash_tables.h"
|
| +#include "base/memory/ref_counted.h"
|
| +#include "base/memory/scoped_ptr.h"
|
| +#include "gpu/command_buffer/service/gl_utils.h"
|
| +#include "gpu/gpu_export.h"
|
| +
|
| +namespace gpu {
|
| +namespace gles2 {
|
| +
|
| +class ValuebufferManager;
|
| +
|
| +union ValueState {
|
| + float float_value[4];
|
| + int int_value[4];
|
| +};
|
| +
|
| +class GPU_EXPORT Valuebuffer : public base::RefCounted<Valuebuffer> {
|
| + public:
|
| + Valuebuffer(ValuebufferManager* manager, GLuint client_id);
|
| +
|
| + GLuint client_id() const { return client_id_; }
|
| +
|
| + bool IsDeleted() const { return client_id_ == 0; }
|
| +
|
| + void MarkAsValid() { has_been_bound_ = true; }
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| +
|
| + bool IsValid() const { return has_been_bound_ && !IsDeleted(); }
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| +
|
| + void AddSubscription(GLenum subscription);
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| + void RemoveSubscription(GLenum subscription);
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| +
|
| + // Returns true if this Valuebuffer is subscribed to subscription
|
| + bool IsSubscribed(GLenum subscription);
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| +
|
| + // Returns the active state for a given target in this Valuebuffer
|
| + // returns NULL if target state doesn't exist
|
| + const ValueState* GetState(GLenum target) const;
|
| +
|
| + private:
|
| + friend class ValuebufferManager;
|
| + friend class base::RefCounted<Valuebuffer>;
|
| +
|
| + typedef base::hash_map<GLenum, ValueState> StateMap;
|
| + typedef base::hash_set<GLenum> SubscriptionSet;
|
| +
|
| + ~Valuebuffer();
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| +
|
| + void UpdateState(const StateMap& pending_state);
|
| +
|
| + void MarkAsDeleted() { client_id_ = 0; }
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| +
|
| + // ValuebufferManager that owns this Valuebuffer.
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| + ValuebufferManager* manager_;
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| +
|
| + // Client side Valuebuffer id.
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| + GLuint client_id_;
|
| +
|
| + // Whether this Valuebuffer has ever been bound.
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| + bool has_been_bound_;
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| +
|
| + SubscriptionSet subscriptions_;
|
| +
|
| + StateMap active_state_map_;
|
| +};
|
| +
|
| +class GPU_EXPORT ValuebufferManager {
|
| + public:
|
| + ValuebufferManager();
|
| + ~ValuebufferManager();
|
| +
|
| + // Must call before destruction.
|
| + void Destroy();
|
| +
|
| + // Creates a Valuebuffer for the given Valuebuffer ids.
|
| + void CreateValuebuffer(GLuint client_id);
|
| +
|
| + // Gets the Valuebuffer for the given Valuebuffer id.
|
| + Valuebuffer* GetValuebuffer(GLuint client_id);
|
| +
|
| + // Removes a Valuebuffer for the given Valuebuffer id.
|
| + void RemoveValuebuffer(GLuint client_id);
|
| +
|
| + // Updates the value state for the given Valuebuffer
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| + void UpdateValuebufferState(Valuebuffer* valuebuffer);
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| +
|
| + // Gets the state for the given subscription target
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| + void UpdateValueState(GLenum target, const ValueState& state);
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| +
|
| + static uint32 ApiTypeForSubscriptionTarget(GLenum target);
|
| +
|
| + private:
|
| + friend class Valuebuffer;
|
| +
|
| + typedef base::hash_map<GLuint, scoped_refptr<Valuebuffer>> ValuebufferMap;
|
| +
|
| + void StartTracking(Valuebuffer* valuebuffer);
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| + void StopTracking(Valuebuffer* valuebuffer);
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| +
|
| + // Counts the number of Valuebuffer allocated with 'this' as its manager.
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| + // Allows to check no Valuebuffer will outlive this.
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| + unsigned valuebuffer_count_;
|
| +
|
| + // Info for each Valuebuffer in the system.
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| + ValuebufferMap valuebuffer_map_;
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| +
|
| + // Current value state in the system
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| + Valuebuffer::StateMap pending_state_map_;
|
| +
|
| + DISALLOW_COPY_AND_ASSIGN(ValuebufferManager);
|
| +};
|
| +
|
| +} // namespace gles2
|
| +} // namespace gpu
|
| +
|
| +#endif // GPU_COMMAND_BUFFER_SERVICE_VALUEBUFFER_MANAGER_H_
|
|
|