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Side by Side Diff: gpu/command_buffer/service/valuebuffer_manager.h

Issue 659903002: Add subscribeUniform extension pipeline (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: fixed unitialized variable Created 6 years, 1 month ago
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1 // Copyright (c) 2014 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
4
5 #ifndef GPU_COMMAND_BUFFER_SERVICE_VALUEBUFFER_MANAGER_H_
6 #define GPU_COMMAND_BUFFER_SERVICE_VALUEBUFFER_MANAGER_H_
7
8 #include "base/basictypes.h"
9 #include "base/containers/hash_tables.h"
10 #include "base/memory/ref_counted.h"
11 #include "base/memory/scoped_ptr.h"
12 #include "gpu/command_buffer/service/gl_utils.h"
13 #include "gpu/gpu_export.h"
14
15 namespace gpu {
16 namespace gles2 {
17
18 class ValuebufferManager;
19
20 union ValueState {
21 float float_value[4];
22 int int_value[4];
23 };
24
25 class GPU_EXPORT Valuebuffer : public base::RefCounted<Valuebuffer> {
26 public:
27 Valuebuffer(ValuebufferManager* manager, GLuint client_id);
28
29 GLuint client_id() const { return client_id_; }
30
31 bool IsDeleted() const { return client_id_ == 0; }
32
33 void MarkAsValid() { has_been_bound_ = true; }
34
35 bool IsValid() const { return has_been_bound_ && !IsDeleted(); }
36
37 void AddSubscription(GLenum subscription);
38 void RemoveSubscription(GLenum subscription);
39
40 // Returns true if this Valuebuffer is subscribed to subscription
41 bool IsSubscribed(GLenum subscription);
42
43 // Returns the active state for a given target in this Valuebuffer
44 // returns NULL if target state doesn't exist
45 const ValueState* GetState(GLenum target) const;
46
47 private:
48 friend class ValuebufferManager;
49 friend class base::RefCounted<Valuebuffer>;
50
51 typedef base::hash_map<GLenum, ValueState> StateMap;
52 typedef base::hash_set<GLenum> SubscriptionSet;
53
54 ~Valuebuffer();
55
56 void UpdateState(const StateMap& pending_state);
57
58 void MarkAsDeleted() { client_id_ = 0; }
59
60 // ValuebufferManager that owns this Valuebuffer.
61 ValuebufferManager* manager_;
62
63 // Client side Valuebuffer id.
64 GLuint client_id_;
65
66 // Whether this Valuebuffer has ever been bound.
67 bool has_been_bound_;
68
69 SubscriptionSet subscriptions_;
70
71 StateMap active_state_map_;
72 };
73
74 class GPU_EXPORT ValuebufferManager {
75 public:
76 ValuebufferManager();
77 ~ValuebufferManager();
78
79 // Must call before destruction.
80 void Destroy();
81
82 // Creates a Valuebuffer for the given Valuebuffer ids.
83 void CreateValuebuffer(GLuint client_id);
84
85 // Gets the Valuebuffer for the given Valuebuffer id.
86 Valuebuffer* GetValuebuffer(GLuint client_id);
87
88 // Removes a Valuebuffer for the given Valuebuffer id.
89 void RemoveValuebuffer(GLuint client_id);
90
91 // Updates the value state for the given Valuebuffer
92 void UpdateValuebufferState(Valuebuffer* valuebuffer);
93
94 // Gets the state for the given subscription target
95 void UpdateValueState(GLenum target, const ValueState& state);
96
97 static uint32 ApiTypeForSubscriptionTarget(GLenum target);
98
99 private:
100 friend class Valuebuffer;
101
102 typedef base::hash_map<GLuint, scoped_refptr<Valuebuffer>> ValuebufferMap;
103
104 void StartTracking(Valuebuffer* valuebuffer);
105 void StopTracking(Valuebuffer* valuebuffer);
106
107 // Counts the number of Valuebuffer allocated with 'this' as its manager.
108 // Allows to check no Valuebuffer will outlive this.
109 unsigned valuebuffer_count_;
110
111 // Info for each Valuebuffer in the system.
112 ValuebufferMap valuebuffer_map_;
113
114 // Current value state in the system
115 Valuebuffer::StateMap pending_state_map_;
116
117 DISALLOW_COPY_AND_ASSIGN(ValuebufferManager);
118 };
119
120 } // namespace gles2
121 } // namespace gpu
122
123 #endif // GPU_COMMAND_BUFFER_SERVICE_VALUEBUFFER_MANAGER_H_
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