| Index: Source/core/rendering/svg/SVGTextRunRenderingContext.h
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| diff --git a/Source/core/rendering/svg/SVGTextRunRenderingContext.h b/Source/core/rendering/svg/SVGTextRunRenderingContext.h
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| deleted file mode 100644
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| index c91e8a1cc76a9a94acd9259fd80300e86515afad..0000000000000000000000000000000000000000
|
| --- a/Source/core/rendering/svg/SVGTextRunRenderingContext.h
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| +++ /dev/null
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| @@ -1,72 +0,0 @@
|
| -/*
|
| - * Copyright (C) Research In Motion Limited 2011. All rights reserved.
|
| - *
|
| - * This library is free software; you can redistribute it and/or
|
| - * modify it under the terms of the GNU Library General Public
|
| - * License as published by the Free Software Foundation; either
|
| - * version 2 of the License, or (at your option) any later version.
|
| - *
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| - * This library is distributed in the hope that it will be useful,
|
| - * but WITHOUT ANY WARRANTY; without even the implied warranty of
|
| - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
| - * Library General Public License for more details.
|
| - *
|
| - * You should have received a copy of the GNU Library General Public License
|
| - * along with this library; see the file COPYING.LIB. If not, write to
|
| - * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
|
| - * Boston, MA 02110-1301, USA.
|
| - *
|
| - */
|
| -
|
| -#ifndef SVGTextRunRenderingContext_h
|
| -#define SVGTextRunRenderingContext_h
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| -
|
| -#include "platform/fonts/Font.h"
|
| -#include "platform/text/TextRun.h"
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| -
|
| -namespace blink {
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| -
|
| -class RenderObject;
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| -class RenderSVGResource;
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| -
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| -class SVGTextRunRenderingContext final : public TextRun::RenderingContext {
|
| -public:
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| - static PassRefPtr<SVGTextRunRenderingContext> create(RenderObject* renderer)
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| - {
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| - return adoptRef(new SVGTextRunRenderingContext(renderer));
|
| - }
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| -
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| - RenderObject* renderer() const { return m_renderer; }
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| -
|
| -#if ENABLE(SVG_FONTS)
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| - virtual GlyphData glyphDataForCharacter(const Font&, const TextRun&, SimpleShaper&, UChar32 character, bool mirror, int currentCharacter, unsigned& advanceLength) override;
|
| - virtual void drawSVGGlyphs(GraphicsContext*, const TextRun&, const SimpleFontData*, const GlyphBuffer&, int from, int to, const FloatPoint&) const override;
|
| - virtual float floatWidthUsingSVGFont(const Font&, const TextRun&, int& charsConsumed, Glyph& glyphId) const override;
|
| -#else
|
| - virtual GlyphData glyphDataForCharacter(const Font&, const TextRun&, SimpleShaper&, UChar32 character, bool mirror, int currentCharacter, unsigned& advanceLength) override { return 0; }
|
| - virtual void drawSVGGlyphs(GraphicsContext*, const TextRun&, const SimpleFontData*, const GlyphBuffer&, int from, int to, const FloatPoint&) const override { }
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| - virtual float floatWidthUsingSVGFont(const Font&, const TextRun&, int& charsConsumed, Glyph& glyphId) const override { return 0; }
|
| -#endif
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| -
|
| -private:
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| - SVGTextRunRenderingContext(RenderObject* renderer)
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| - : m_renderer(renderer)
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| - {
|
| - }
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| -
|
| - virtual ~SVGTextRunRenderingContext() { }
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| -
|
| - RenderObject* m_renderer;
|
| -};
|
| -
|
| -inline bool textRunNeedsRenderingContext(const Font& font)
|
| -{
|
| - // Only save the extra data if SVG Fonts are used, which depend on them.
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| - // FIXME: SVG Fonts won't work as segmented fonts at the moment, if that's fixed, we need to check for them as well below.
|
| - ASSERT(font.primaryFont());
|
| - return font.primaryFont()->isSVGFont();
|
| -}
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| -
|
| -} // namespace blink
|
| -
|
| -#endif // SVGTextRunRenderingContext_h
|
|
|