Index: Source/core/rendering/svg/SVGTextRunRenderingContext.h |
diff --git a/Source/core/rendering/svg/SVGTextRunRenderingContext.h b/Source/core/rendering/svg/SVGTextRunRenderingContext.h |
deleted file mode 100644 |
index c91e8a1cc76a9a94acd9259fd80300e86515afad..0000000000000000000000000000000000000000 |
--- a/Source/core/rendering/svg/SVGTextRunRenderingContext.h |
+++ /dev/null |
@@ -1,72 +0,0 @@ |
-/* |
- * Copyright (C) Research In Motion Limited 2011. All rights reserved. |
- * |
- * This library is free software; you can redistribute it and/or |
- * modify it under the terms of the GNU Library General Public |
- * License as published by the Free Software Foundation; either |
- * version 2 of the License, or (at your option) any later version. |
- * |
- * This library is distributed in the hope that it will be useful, |
- * but WITHOUT ANY WARRANTY; without even the implied warranty of |
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU |
- * Library General Public License for more details. |
- * |
- * You should have received a copy of the GNU Library General Public License |
- * along with this library; see the file COPYING.LIB. If not, write to |
- * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, |
- * Boston, MA 02110-1301, USA. |
- * |
- */ |
- |
-#ifndef SVGTextRunRenderingContext_h |
-#define SVGTextRunRenderingContext_h |
- |
-#include "platform/fonts/Font.h" |
-#include "platform/text/TextRun.h" |
- |
-namespace blink { |
- |
-class RenderObject; |
-class RenderSVGResource; |
- |
-class SVGTextRunRenderingContext final : public TextRun::RenderingContext { |
-public: |
- static PassRefPtr<SVGTextRunRenderingContext> create(RenderObject* renderer) |
- { |
- return adoptRef(new SVGTextRunRenderingContext(renderer)); |
- } |
- |
- RenderObject* renderer() const { return m_renderer; } |
- |
-#if ENABLE(SVG_FONTS) |
- virtual GlyphData glyphDataForCharacter(const Font&, const TextRun&, SimpleShaper&, UChar32 character, bool mirror, int currentCharacter, unsigned& advanceLength) override; |
- virtual void drawSVGGlyphs(GraphicsContext*, const TextRun&, const SimpleFontData*, const GlyphBuffer&, int from, int to, const FloatPoint&) const override; |
- virtual float floatWidthUsingSVGFont(const Font&, const TextRun&, int& charsConsumed, Glyph& glyphId) const override; |
-#else |
- virtual GlyphData glyphDataForCharacter(const Font&, const TextRun&, SimpleShaper&, UChar32 character, bool mirror, int currentCharacter, unsigned& advanceLength) override { return 0; } |
- virtual void drawSVGGlyphs(GraphicsContext*, const TextRun&, const SimpleFontData*, const GlyphBuffer&, int from, int to, const FloatPoint&) const override { } |
- virtual float floatWidthUsingSVGFont(const Font&, const TextRun&, int& charsConsumed, Glyph& glyphId) const override { return 0; } |
-#endif |
- |
-private: |
- SVGTextRunRenderingContext(RenderObject* renderer) |
- : m_renderer(renderer) |
- { |
- } |
- |
- virtual ~SVGTextRunRenderingContext() { } |
- |
- RenderObject* m_renderer; |
-}; |
- |
-inline bool textRunNeedsRenderingContext(const Font& font) |
-{ |
- // Only save the extra data if SVG Fonts are used, which depend on them. |
- // FIXME: SVG Fonts won't work as segmented fonts at the moment, if that's fixed, we need to check for them as well below. |
- ASSERT(font.primaryFont()); |
- return font.primaryFont()->isSVGFont(); |
-} |
- |
-} // namespace blink |
- |
-#endif // SVGTextRunRenderingContext_h |