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1 /* | |
2 * Copyright (C) Research In Motion Limited 2011. All rights reserved. | |
3 * | |
4 * This library is free software; you can redistribute it and/or | |
5 * modify it under the terms of the GNU Library General Public | |
6 * License as published by the Free Software Foundation; either | |
7 * version 2 of the License, or (at your option) any later version. | |
8 * | |
9 * This library is distributed in the hope that it will be useful, | |
10 * but WITHOUT ANY WARRANTY; without even the implied warranty of | |
11 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU | |
12 * Library General Public License for more details. | |
13 * | |
14 * You should have received a copy of the GNU Library General Public License | |
15 * along with this library; see the file COPYING.LIB. If not, write to | |
16 * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, | |
17 * Boston, MA 02110-1301, USA. | |
18 * | |
19 */ | |
20 | |
21 #ifndef SVGTextRunRenderingContext_h | |
22 #define SVGTextRunRenderingContext_h | |
23 | |
24 #include "platform/fonts/Font.h" | |
25 #include "platform/text/TextRun.h" | |
26 | |
27 namespace blink { | |
28 | |
29 class RenderObject; | |
30 class RenderSVGResource; | |
31 | |
32 class SVGTextRunRenderingContext final : public TextRun::RenderingContext { | |
33 public: | |
34 static PassRefPtr<SVGTextRunRenderingContext> create(RenderObject* renderer) | |
35 { | |
36 return adoptRef(new SVGTextRunRenderingContext(renderer)); | |
37 } | |
38 | |
39 RenderObject* renderer() const { return m_renderer; } | |
40 | |
41 #if ENABLE(SVG_FONTS) | |
42 virtual GlyphData glyphDataForCharacter(const Font&, const TextRun&, SimpleS
haper&, UChar32 character, bool mirror, int currentCharacter, unsigned& advanceL
ength) override; | |
43 virtual void drawSVGGlyphs(GraphicsContext*, const TextRun&, const SimpleFon
tData*, const GlyphBuffer&, int from, int to, const FloatPoint&) const override; | |
44 virtual float floatWidthUsingSVGFont(const Font&, const TextRun&, int& chars
Consumed, Glyph& glyphId) const override; | |
45 #else | |
46 virtual GlyphData glyphDataForCharacter(const Font&, const TextRun&, SimpleS
haper&, UChar32 character, bool mirror, int currentCharacter, unsigned& advanceL
ength) override { return 0; } | |
47 virtual void drawSVGGlyphs(GraphicsContext*, const TextRun&, const SimpleFon
tData*, const GlyphBuffer&, int from, int to, const FloatPoint&) const override
{ } | |
48 virtual float floatWidthUsingSVGFont(const Font&, const TextRun&, int& chars
Consumed, Glyph& glyphId) const override { return 0; } | |
49 #endif | |
50 | |
51 private: | |
52 SVGTextRunRenderingContext(RenderObject* renderer) | |
53 : m_renderer(renderer) | |
54 { | |
55 } | |
56 | |
57 virtual ~SVGTextRunRenderingContext() { } | |
58 | |
59 RenderObject* m_renderer; | |
60 }; | |
61 | |
62 inline bool textRunNeedsRenderingContext(const Font& font) | |
63 { | |
64 // Only save the extra data if SVG Fonts are used, which depend on them. | |
65 // FIXME: SVG Fonts won't work as segmented fonts at the moment, if that's f
ixed, we need to check for them as well below. | |
66 ASSERT(font.primaryFont()); | |
67 return font.primaryFont()->isSVGFont(); | |
68 } | |
69 | |
70 } // namespace blink | |
71 | |
72 #endif // SVGTextRunRenderingContext_h | |
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