| Index: src/gpu/gl/GrGpuGL.cpp
|
| diff --git a/src/gpu/gl/GrGpuGL.cpp b/src/gpu/gl/GrGpuGL.cpp
|
| index a4665f9b3e97defdfc94c16e0bf54e4457bc138e..97f2a114db48305c706c4910ac4acd1835b3863e 100644
|
| --- a/src/gpu/gl/GrGpuGL.cpp
|
| +++ b/src/gpu/gl/GrGpuGL.cpp
|
| @@ -587,11 +587,13 @@ bool GrGpuGL::uploadTexData(const GrGLTexture::Desc& desc,
|
| // size of the internal format whenever possible and so only use a sized internal format when
|
| // using texture storage.
|
| bool useSizedFormat = useTexStorage;
|
| - // At least some versions of the desktop ES3 drivers for NVIDIA won't accept GL_RED in
|
| + // At least some versions of the ES3 drivers for NVIDIA and IMG won't accept GL_RED in
|
| // glTexImage2D for the internal format but will accept GL_R8.
|
| - if (!useSizedFormat && kNVIDIA_GrGLVendor == this->glContext().vendor() &&
|
| - kGLES_GrGLStandard == this->glStandard() && this->glVersion() >= GR_GL_VER(3, 0)) {
|
| - useSizedFormat = true;
|
| + if (kNVIDIA_GrGLVendor == this->glContext().vendor() ||
|
| + kImagination_GrGLVendor == this->glContext().vendor()) {
|
| + if (kGLES_GrGLStandard == this->glStandard() && this->glVersion() >= GR_GL_VER(3, 0)) {
|
| + useSizedFormat = true;
|
| + }
|
| }
|
| if (!this->configToGLFormats(dataConfig, useSizedFormat, &internalFormat,
|
| &externalFormat, &externalType)) {
|
|
|