| Index: src/effects/SkPerlinNoiseShader.cpp
|
| diff --git a/src/effects/SkPerlinNoiseShader.cpp b/src/effects/SkPerlinNoiseShader.cpp
|
| index 9254ff59c89b8a01314cb3e2144aba8ffabba65c..9de9e933b59560870c8c71000c75b6116553db38 100644
|
| --- a/src/effects/SkPerlinNoiseShader.cpp
|
| +++ b/src/effects/SkPerlinNoiseShader.cpp
|
| @@ -588,6 +588,7 @@ private:
|
|
|
| void onComputeInvariantOutput(InvariantOutput* inout) const SK_OVERRIDE {
|
| inout->setToUnknown();
|
| + inout->setWillNotUseInputColor();
|
| }
|
|
|
| GrPerlinNoiseEffect(SkPerlinNoiseShader::Type type,
|
| @@ -606,7 +607,6 @@ private:
|
| this->addTextureAccess(&fNoiseAccess);
|
| fCoordTransform.reset(kLocal_GrCoordSet, matrix);
|
| this->addCoordTransform(&fCoordTransform);
|
| - this->setWillNotUseInputColor();
|
| }
|
|
|
| GR_DECLARE_FRAGMENT_PROCESSOR_TEST;
|
|
|