Index: src/effects/SkPerlinNoiseShader.cpp |
diff --git a/src/effects/SkPerlinNoiseShader.cpp b/src/effects/SkPerlinNoiseShader.cpp |
index 9254ff59c89b8a01314cb3e2144aba8ffabba65c..9de9e933b59560870c8c71000c75b6116553db38 100644 |
--- a/src/effects/SkPerlinNoiseShader.cpp |
+++ b/src/effects/SkPerlinNoiseShader.cpp |
@@ -588,6 +588,7 @@ private: |
void onComputeInvariantOutput(InvariantOutput* inout) const SK_OVERRIDE { |
inout->setToUnknown(); |
+ inout->setWillNotUseInputColor(); |
} |
GrPerlinNoiseEffect(SkPerlinNoiseShader::Type type, |
@@ -606,7 +607,6 @@ private: |
this->addTextureAccess(&fNoiseAccess); |
fCoordTransform.reset(kLocal_GrCoordSet, matrix); |
this->addCoordTransform(&fCoordTransform); |
- this->setWillNotUseInputColor(); |
} |
GR_DECLARE_FRAGMENT_PROCESSOR_TEST; |