| Index: android_webview/browser/shared_renderer_state.h
|
| diff --git a/android_webview/browser/shared_renderer_state.h b/android_webview/browser/shared_renderer_state.h
|
| index 29d05c2b18fd11b6a222ae175b0e8c0b4cdef5c4..757bb049e635e75f76dde4e2ec7d37d2b02cc3e7 100644
|
| --- a/android_webview/browser/shared_renderer_state.h
|
| +++ b/android_webview/browser/shared_renderer_state.h
|
| @@ -21,45 +21,47 @@ namespace internal {
|
| class RequestDrawGLTracker;
|
| }
|
|
|
| -class BrowserViewRendererClient;
|
| +class BrowserViewRenderer;
|
| class InsideHardwareReleaseReset;
|
|
|
| // This class is used to pass data between UI thread and RenderThread.
|
| +// TODO(hush): this class should own HardwareRenderer.
|
| class SharedRendererState {
|
| public:
|
| SharedRendererState(scoped_refptr<base::MessageLoopProxy> ui_loop,
|
| - BrowserViewRendererClient* client);
|
| + BrowserViewRenderer* browser_view_renderer);
|
| ~SharedRendererState();
|
|
|
| void ClientRequestDrawGL();
|
| void DidDrawGLProcess();
|
|
|
| - void SetScrollOffset(gfx::Vector2d scroll_offset);
|
| - gfx::Vector2d GetScrollOffset();
|
| + void SetScrollOffsetOnUI(gfx::Vector2d scroll_offset);
|
| + gfx::Vector2d GetScrollOffsetOnRT();
|
|
|
| - bool HasCompositorFrame() const;
|
| - void SetCompositorFrame(scoped_ptr<cc::CompositorFrame> frame,
|
| - bool force_commit);
|
| + bool HasCompositorFrameOnUI() const;
|
| + void SetCompositorFrameOnUI(scoped_ptr<cc::CompositorFrame> frame,
|
| + bool force_commit);
|
| + // Right now this method is called on both UI and RT.
|
| + // TODO(hush): Make it only called from RT.
|
| scoped_ptr<cc::CompositorFrame> PassCompositorFrame();
|
| - bool ForceCommit() const;
|
| + bool ForceCommitOnRT() const;
|
|
|
| + // TODO(hush): this will be private after DrawGL moves to this class.
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| bool IsInsideHardwareRelease() const;
|
| // Returns true if the draw constraints are updated.
|
| - bool UpdateDrawConstraints(
|
| + bool UpdateDrawConstraintsOnRT(
|
| const ParentCompositorDrawConstraints& parent_draw_constraints);
|
| - void PostExternalDrawConstraintsToChildCompositor(
|
| + void PostExternalDrawConstraintsToChildCompositorOnRT(
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| const ParentCompositorDrawConstraints& parent_draw_constraints);
|
| - void DidSkipCommitFrame();
|
| + ParentCompositorDrawConstraints GetParentDrawConstraintsOnUI() const;
|
|
|
| - const ParentCompositorDrawConstraints ParentDrawConstraints() const;
|
| -
|
| - void SetForceInvalidateOnNextDrawGL(
|
| + void DidSkipCommitFrameOnRT();
|
| + void SetForceInvalidateOnNextDrawGLOnUI(
|
| bool needs_force_invalidate_on_next_draw_gl);
|
| - bool NeedsForceInvalidateOnNextDrawGL() const;
|
| + bool NeedsForceInvalidateOnNextDrawGLOnUI() const;
|
|
|
| - void InsertReturnedResources(const cc::ReturnedResourceArray& resources);
|
| - void SwapReturnedResources(cc::ReturnedResourceArray* resources);
|
| - bool ReturnedResourcesEmpty() const;
|
| + void InsertReturnedResourcesOnRT(const cc::ReturnedResourceArray& resources);
|
| + void SwapReturnedResourcesOnUI(cc::ReturnedResourceArray* resources);
|
|
|
| private:
|
| friend class InsideHardwareReleaseReset;
|
| @@ -68,11 +70,11 @@ class SharedRendererState {
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| void ResetRequestDrawGLCallback();
|
| void ClientRequestDrawGLOnUIThread();
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| void UpdateParentDrawConstraintsOnUIThread();
|
| - void DidSkipCommitFrameOnUIThread();
|
| + void DidSkipCommitFrameOnUI();
|
| void SetInsideHardwareRelease(bool inside);
|
|
|
| scoped_refptr<base::MessageLoopProxy> ui_loop_;
|
| - BrowserViewRendererClient* client_on_ui_;
|
| + BrowserViewRenderer* browser_view_renderer_;
|
| base::WeakPtr<SharedRendererState> ui_thread_weak_ptr_;
|
| base::CancelableClosure request_draw_gl_cancelable_closure_;
|
|
|
|
|