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Side by Side Diff: android_webview/browser/shared_renderer_state.h

Issue 655813004: Part 1: Refactor Android WebView graphics code (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@refactor
Patch Set: rewrite, without renames Created 6 years, 1 month ago
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1 // Copyright 2014 The Chromium Authors. All rights reserved. 1 // Copyright 2014 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef ANDROID_WEBVIEW_BROWSER_SHARED_RENDERER_STATE_H_ 5 #ifndef ANDROID_WEBVIEW_BROWSER_SHARED_RENDERER_STATE_H_
6 #define ANDROID_WEBVIEW_BROWSER_SHARED_RENDERER_STATE_H_ 6 #define ANDROID_WEBVIEW_BROWSER_SHARED_RENDERER_STATE_H_
7 7
8 #include "android_webview/browser/parent_compositor_draw_constraints.h" 8 #include "android_webview/browser/parent_compositor_draw_constraints.h"
9 #include "base/cancelable_callback.h" 9 #include "base/cancelable_callback.h"
10 #include "base/memory/weak_ptr.h" 10 #include "base/memory/weak_ptr.h"
11 #include "base/message_loop/message_loop_proxy.h" 11 #include "base/message_loop/message_loop_proxy.h"
12 #include "base/synchronization/lock.h" 12 #include "base/synchronization/lock.h"
13 #include "cc/output/compositor_frame.h" 13 #include "cc/output/compositor_frame.h"
14 #include "cc/output/compositor_frame_ack.h" 14 #include "cc/output/compositor_frame_ack.h"
15 #include "ui/gfx/geometry/rect.h" 15 #include "ui/gfx/geometry/rect.h"
16 #include "ui/gfx/geometry/vector2d.h" 16 #include "ui/gfx/geometry/vector2d.h"
17 17
18 namespace android_webview { 18 namespace android_webview {
19 19
20 namespace internal { 20 namespace internal {
21 class RequestDrawGLTracker; 21 class RequestDrawGLTracker;
22 } 22 }
23 23
24 class BrowserViewRendererClient; 24 class BrowserViewRenderer;
25 class InsideHardwareReleaseReset; 25 class InsideHardwareReleaseReset;
26 26
27 // This class is used to pass data between UI thread and RenderThread. 27 // This class is used to pass data between UI thread and RenderThread.
28 // TODO(hush): this class should own HardwareRenderer.
28 class SharedRendererState { 29 class SharedRendererState {
29 public: 30 public:
30 SharedRendererState(scoped_refptr<base::MessageLoopProxy> ui_loop, 31 SharedRendererState(scoped_refptr<base::MessageLoopProxy> ui_loop,
31 BrowserViewRendererClient* client); 32 BrowserViewRenderer* browser_view_renderer);
32 ~SharedRendererState(); 33 ~SharedRendererState();
33 34
34 void ClientRequestDrawGL(); 35 void ClientRequestDrawGL();
35 void DidDrawGLProcess(); 36 void DidDrawGLProcess();
36 37
37 void SetScrollOffset(gfx::Vector2d scroll_offset); 38 void SetScrollOffsetOnUI(gfx::Vector2d scroll_offset);
38 gfx::Vector2d GetScrollOffset(); 39 gfx::Vector2d GetScrollOffsetOnRT();
39 40
40 bool HasCompositorFrame() const; 41 bool HasCompositorFrameOnUI() const;
41 void SetCompositorFrame(scoped_ptr<cc::CompositorFrame> frame, 42 void SetCompositorFrameOnUI(scoped_ptr<cc::CompositorFrame> frame,
42 bool force_commit); 43 bool force_commit);
44 // Right now this method is called on both UI and RT.
45 // TODO(hush): Make it only called from RT.
43 scoped_ptr<cc::CompositorFrame> PassCompositorFrame(); 46 scoped_ptr<cc::CompositorFrame> PassCompositorFrame();
44 bool ForceCommit() const; 47 bool ForceCommitOnRT() const;
45 48
49 // TODO(hush): this will be private after DrawGL moves to this class.
46 bool IsInsideHardwareRelease() const; 50 bool IsInsideHardwareRelease() const;
47 // Returns true if the draw constraints are updated. 51 // Returns true if the draw constraints are updated.
48 bool UpdateDrawConstraints( 52 bool UpdateDrawConstraintsOnRT(
49 const ParentCompositorDrawConstraints& parent_draw_constraints); 53 const ParentCompositorDrawConstraints& parent_draw_constraints);
50 void PostExternalDrawConstraintsToChildCompositor( 54 void PostExternalDrawConstraintsToChildCompositorOnRT(
51 const ParentCompositorDrawConstraints& parent_draw_constraints); 55 const ParentCompositorDrawConstraints& parent_draw_constraints);
52 void DidSkipCommitFrame(); 56 ParentCompositorDrawConstraints GetParentDrawConstraintsOnUI() const;
53 57
54 const ParentCompositorDrawConstraints ParentDrawConstraints() const; 58 void DidSkipCommitFrameOnRT();
59 void SetForceInvalidateOnNextDrawGLOnUI(
60 bool needs_force_invalidate_on_next_draw_gl);
61 bool NeedsForceInvalidateOnNextDrawGLOnUI() const;
55 62
56 void SetForceInvalidateOnNextDrawGL( 63 void InsertReturnedResourcesOnRT(const cc::ReturnedResourceArray& resources);
57 bool needs_force_invalidate_on_next_draw_gl); 64 void SwapReturnedResourcesOnUI(cc::ReturnedResourceArray* resources);
58 bool NeedsForceInvalidateOnNextDrawGL() const;
59
60 void InsertReturnedResources(const cc::ReturnedResourceArray& resources);
61 void SwapReturnedResources(cc::ReturnedResourceArray* resources);
62 bool ReturnedResourcesEmpty() const;
63 65
64 private: 66 private:
65 friend class InsideHardwareReleaseReset; 67 friend class InsideHardwareReleaseReset;
66 friend class internal::RequestDrawGLTracker; 68 friend class internal::RequestDrawGLTracker;
67 69
68 void ResetRequestDrawGLCallback(); 70 void ResetRequestDrawGLCallback();
69 void ClientRequestDrawGLOnUIThread(); 71 void ClientRequestDrawGLOnUIThread();
70 void UpdateParentDrawConstraintsOnUIThread(); 72 void UpdateParentDrawConstraintsOnUIThread();
71 void DidSkipCommitFrameOnUIThread(); 73 void DidSkipCommitFrameOnUI();
72 void SetInsideHardwareRelease(bool inside); 74 void SetInsideHardwareRelease(bool inside);
73 75
74 scoped_refptr<base::MessageLoopProxy> ui_loop_; 76 scoped_refptr<base::MessageLoopProxy> ui_loop_;
75 BrowserViewRendererClient* client_on_ui_; 77 BrowserViewRenderer* browser_view_renderer_;
76 base::WeakPtr<SharedRendererState> ui_thread_weak_ptr_; 78 base::WeakPtr<SharedRendererState> ui_thread_weak_ptr_;
77 base::CancelableClosure request_draw_gl_cancelable_closure_; 79 base::CancelableClosure request_draw_gl_cancelable_closure_;
78 80
79 // Accessed by both UI and RT thread. 81 // Accessed by both UI and RT thread.
80 mutable base::Lock lock_; 82 mutable base::Lock lock_;
81 gfx::Vector2d scroll_offset_; 83 gfx::Vector2d scroll_offset_;
82 scoped_ptr<cc::CompositorFrame> compositor_frame_; 84 scoped_ptr<cc::CompositorFrame> compositor_frame_;
83 bool force_commit_; 85 bool force_commit_;
84 bool inside_hardware_release_; 86 bool inside_hardware_release_;
85 bool needs_force_invalidate_on_next_draw_gl_; 87 bool needs_force_invalidate_on_next_draw_gl_;
(...skipping 14 matching lines...) Expand all
100 102
101 private: 103 private:
102 SharedRendererState* shared_renderer_state_; 104 SharedRendererState* shared_renderer_state_;
103 105
104 DISALLOW_COPY_AND_ASSIGN(InsideHardwareReleaseReset); 106 DISALLOW_COPY_AND_ASSIGN(InsideHardwareReleaseReset);
105 }; 107 };
106 108
107 } // namespace android_webview 109 } // namespace android_webview
108 110
109 #endif // ANDROID_WEBVIEW_BROWSER_SHARED_RENDERER_STATE_H_ 111 #endif // ANDROID_WEBVIEW_BROWSER_SHARED_RENDERER_STATE_H_
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