| Index: Source/core/rendering/svg/SVGRenderSupport.h
|
| diff --git a/Source/core/rendering/svg/SVGRenderSupport.h b/Source/core/rendering/svg/SVGRenderSupport.h
|
| index 07f0f82df44837b7dd4b6ca18c9f0757e1679bef..019ec201da154972c55696b4b9689c96fa9971cd 100644
|
| --- a/Source/core/rendering/svg/SVGRenderSupport.h
|
| +++ b/Source/core/rendering/svg/SVGRenderSupport.h
|
| @@ -24,6 +24,8 @@
|
| #ifndef SVGRenderSupport_h
|
| #define SVGRenderSupport_h
|
|
|
| +#include "core/rendering/svg/RenderSVGResource.h"
|
| +
|
| namespace blink {
|
|
|
| class AffineTransform;
|
| @@ -86,9 +88,9 @@ public:
|
| static void applyStrokeStyleToStrokeData(StrokeData*, const RenderStyle*, const RenderObject*);
|
|
|
| // Update the GC state (on |stateSaver.context()|) for painting |renderer|
|
| - // using |style|. |resourceModeFlags| is used to decide between fill/stroke.
|
| + // using |style|. |resourceMode| is used to decide between fill/stroke.
|
| // Previous state will be saved (if needed) using |stateSaver|.
|
| - static bool updateGraphicsContext(GraphicsContextStateSaver&, RenderStyle*, RenderObject&, unsigned resourceModeFlags);
|
| + static bool updateGraphicsContext(GraphicsContextStateSaver&, RenderStyle*, RenderObject&, RenderSVGResourceMode, const AffineTransform* additionalPaintServerTransform = 0);
|
|
|
| // Determines if any ancestor's transform has changed.
|
| static bool transformToRootChanged(RenderObject*);
|
|
|