Index: src/gpu/effects/GrConvolutionEffect.h |
diff --git a/src/gpu/effects/GrConvolutionEffect.h b/src/gpu/effects/GrConvolutionEffect.h |
index 6c55656bc4dd5fa5463c21f9a2040549c556f132..5f5800931aec1e111ee3ff26a86a4be475a46f6b 100644 |
--- a/src/gpu/effects/GrConvolutionEffect.h |
+++ b/src/gpu/effects/GrConvolutionEffect.h |
@@ -95,7 +95,7 @@ private: |
bool useBounds, |
float bounds[2]); |
- virtual bool onIsEqual(const GrProcessor&) const SK_OVERRIDE; |
+ virtual bool onIsEqual(const GrFragmentProcessor&) const SK_OVERRIDE; |
virtual void onComputeInvariantOutput(InvariantOutput* inout) const { |
// If the texture was opaque we could know that the output color if we knew the sum of the |