| Index: src/gpu/effects/GrConvolutionEffect.h
|
| diff --git a/src/gpu/effects/GrConvolutionEffect.h b/src/gpu/effects/GrConvolutionEffect.h
|
| index 6c55656bc4dd5fa5463c21f9a2040549c556f132..5f5800931aec1e111ee3ff26a86a4be475a46f6b 100644
|
| --- a/src/gpu/effects/GrConvolutionEffect.h
|
| +++ b/src/gpu/effects/GrConvolutionEffect.h
|
| @@ -95,7 +95,7 @@ private:
|
| bool useBounds,
|
| float bounds[2]);
|
|
|
| - virtual bool onIsEqual(const GrProcessor&) const SK_OVERRIDE;
|
| + virtual bool onIsEqual(const GrFragmentProcessor&) const SK_OVERRIDE;
|
|
|
| virtual void onComputeInvariantOutput(InvariantOutput* inout) const {
|
| // If the texture was opaque we could know that the output color if we knew the sum of the
|
|
|