Chromium Code Reviews| Index: content/common/gpu/client/gpu_channel_host.cc |
| diff --git a/content/common/gpu/client/gpu_channel_host.cc b/content/common/gpu/client/gpu_channel_host.cc |
| index f7f5d823eedb84285f08f16f93c8b609bcd80793..0de380288fe04c617040f06e33e3cb05f067f423 100644 |
| --- a/content/common/gpu/client/gpu_channel_host.cc |
| +++ b/content/common/gpu/client/gpu_channel_host.cc |
| @@ -50,7 +50,8 @@ GpuChannelHost::GpuChannelHost( |
| cc::GpuMemoryBufferManager* gpu_memory_buffer_manager) |
| : factory_(factory), |
| gpu_info_(gpu_info), |
| - gpu_memory_buffer_manager_(gpu_memory_buffer_manager) { |
| + gpu_memory_buffer_manager_(gpu_memory_buffer_manager), |
| + next_signal_id_(0) { |
| next_transfer_buffer_id_.GetNext(); |
| next_image_id_.GetNext(); |
| next_route_id_.GetNext(); |
| @@ -319,6 +320,63 @@ int32 GpuChannelHost::GenerateRouteID() { |
| return next_route_id_.GetNext(); |
| } |
| +void GpuChannelHost::WaitForPendingGpuMemoryBufferUsageToComplete( |
| + const base::Closure& callback) { |
| + uint32 signal_id = next_signal_id_++; |
| + signal_tasks_.insert(std::make_pair(signal_id, callback)); |
| + |
| + factory_->GetMainLoop()->PostTask( |
| + FROM_HERE, |
| + base::Bind( |
| + &GpuChannelHost::WaitForPendingGpuMemoryBufferUsageToCompleteOnMain, |
| + base::Unretained(this), |
| + signal_id)); |
| +} |
| + |
| +void GpuChannelHost::WaitForPendingGpuMemoryBufferUsageToCompleteOnMain( |
| + uint32 id) { |
| + AutoLock lock(context_lock_); |
| + |
| + size_t num_proxies = proxies_.size(); |
| + signal_counters_.insert(std::make_pair(id, num_proxies)); |
|
reveman
2014/10/21 20:27:58
Instead of signal_counters_ and signal_tasks_ maps
alexst (slow to review)
2014/10/22 14:47:08
That's a good idea, it deals with proxy removal cl
reveman
2014/10/22 16:20:08
hm, does it matter when you can guaranteed that it
|
| + |
| + if (!num_proxies) { |
| + OnSignalSyncPoint(id); |
| + return; |
| + } |
| + |
| + for (ProxyMap::iterator it = proxies_.begin(); it != proxies_.end(); it++) { |
| + uint32 sync_point = it->second->InsertSyncPoint(); |
| + it->second->SignalSyncPoint( |
| + sync_point, |
| + base::Bind( |
| + &GpuChannelHost::OnSignalSyncPoint, base::Unretained(this), id)); |
| + } |
| +} |
| + |
| +void GpuChannelHost::OnSignalSyncPoint(uint32 id) { |
| + SignalCounterMap::iterator it = signal_counters_.find(id); |
| + DCHECK(it != signal_counters_.end()); |
| + it->second--; |
| + |
| + if (it->second <= 0) { |
| + factory_->GetIOLoopProxy()->PostTask( |
| + FROM_HERE, |
| + base::Bind(&GpuChannelHost::ProcessSignalCounterOnIO, |
| + base::Unretained(this), |
| + id)); |
| + } |
| +} |
| + |
| +void GpuChannelHost::ProcessSignalCounterOnIO(uint32 id) { |
| + SignalTaskMap::iterator it = signal_tasks_.find(id); |
| + DCHECK(it != signal_tasks_.end()); |
| + |
| + base::Closure callback = it->second; |
| + signal_tasks_.erase(it); |
| + callback.Run(); |
| +} |
| + |
| GpuChannelHost::~GpuChannelHost() { |
| // channel_ must be destroyed on the main thread. |
| if (!factory_->IsMainThread()) |