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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "content/common/gpu/client/gpu_channel_host.h" | 5 #include "content/common/gpu/client/gpu_channel_host.h" |
6 | 6 |
7 #include <algorithm> | 7 #include <algorithm> |
8 | 8 |
9 #include "base/bind.h" | 9 #include "base/bind.h" |
10 #include "base/debug/trace_event.h" | 10 #include "base/debug/trace_event.h" |
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43 host->Connect(channel_handle, shutdown_event); | 43 host->Connect(channel_handle, shutdown_event); |
44 return host; | 44 return host; |
45 } | 45 } |
46 | 46 |
47 GpuChannelHost::GpuChannelHost( | 47 GpuChannelHost::GpuChannelHost( |
48 GpuChannelHostFactory* factory, | 48 GpuChannelHostFactory* factory, |
49 const gpu::GPUInfo& gpu_info, | 49 const gpu::GPUInfo& gpu_info, |
50 cc::GpuMemoryBufferManager* gpu_memory_buffer_manager) | 50 cc::GpuMemoryBufferManager* gpu_memory_buffer_manager) |
51 : factory_(factory), | 51 : factory_(factory), |
52 gpu_info_(gpu_info), | 52 gpu_info_(gpu_info), |
53 gpu_memory_buffer_manager_(gpu_memory_buffer_manager) { | 53 gpu_memory_buffer_manager_(gpu_memory_buffer_manager), |
54 next_signal_id_(0) { | |
54 next_transfer_buffer_id_.GetNext(); | 55 next_transfer_buffer_id_.GetNext(); |
55 next_image_id_.GetNext(); | 56 next_image_id_.GetNext(); |
56 next_route_id_.GetNext(); | 57 next_route_id_.GetNext(); |
57 } | 58 } |
58 | 59 |
59 void GpuChannelHost::Connect(const IPC::ChannelHandle& channel_handle, | 60 void GpuChannelHost::Connect(const IPC::ChannelHandle& channel_handle, |
60 base::WaitableEvent* shutdown_event) { | 61 base::WaitableEvent* shutdown_event) { |
61 // Open a channel to the GPU process. We pass NULL as the main listener here | 62 // Open a channel to the GPU process. We pass NULL as the main listener here |
62 // since we need to filter everything to route it to the right thread. | 63 // since we need to filter everything to route it to the right thread. |
63 scoped_refptr<base::MessageLoopProxy> io_loop = factory_->GetIOLoopProxy(); | 64 scoped_refptr<base::MessageLoopProxy> io_loop = factory_->GetIOLoopProxy(); |
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312 } | 313 } |
313 | 314 |
314 int32 GpuChannelHost::ReserveImageId() { | 315 int32 GpuChannelHost::ReserveImageId() { |
315 return next_image_id_.GetNext(); | 316 return next_image_id_.GetNext(); |
316 } | 317 } |
317 | 318 |
318 int32 GpuChannelHost::GenerateRouteID() { | 319 int32 GpuChannelHost::GenerateRouteID() { |
319 return next_route_id_.GetNext(); | 320 return next_route_id_.GetNext(); |
320 } | 321 } |
321 | 322 |
323 void GpuChannelHost::WaitForPendingGpuMemoryBufferUsageToComplete( | |
324 const base::Closure& callback) { | |
325 uint32 signal_id = next_signal_id_++; | |
326 signal_tasks_.insert(std::make_pair(signal_id, callback)); | |
327 | |
328 factory_->GetMainLoop()->PostTask( | |
329 FROM_HERE, | |
330 base::Bind( | |
331 &GpuChannelHost::WaitForPendingGpuMemoryBufferUsageToCompleteOnMain, | |
332 base::Unretained(this), | |
333 signal_id)); | |
334 } | |
335 | |
336 void GpuChannelHost::WaitForPendingGpuMemoryBufferUsageToCompleteOnMain( | |
337 uint32 id) { | |
338 AutoLock lock(context_lock_); | |
339 | |
340 size_t num_proxies = proxies_.size(); | |
341 signal_counters_.insert(std::make_pair(id, num_proxies)); | |
reveman
2014/10/21 20:27:58
Instead of signal_counters_ and signal_tasks_ maps
alexst (slow to review)
2014/10/22 14:47:08
That's a good idea, it deals with proxy removal cl
reveman
2014/10/22 16:20:08
hm, does it matter when you can guaranteed that it
| |
342 | |
343 if (!num_proxies) { | |
344 OnSignalSyncPoint(id); | |
345 return; | |
346 } | |
347 | |
348 for (ProxyMap::iterator it = proxies_.begin(); it != proxies_.end(); it++) { | |
349 uint32 sync_point = it->second->InsertSyncPoint(); | |
350 it->second->SignalSyncPoint( | |
351 sync_point, | |
352 base::Bind( | |
353 &GpuChannelHost::OnSignalSyncPoint, base::Unretained(this), id)); | |
354 } | |
355 } | |
356 | |
357 void GpuChannelHost::OnSignalSyncPoint(uint32 id) { | |
358 SignalCounterMap::iterator it = signal_counters_.find(id); | |
359 DCHECK(it != signal_counters_.end()); | |
360 it->second--; | |
361 | |
362 if (it->second <= 0) { | |
363 factory_->GetIOLoopProxy()->PostTask( | |
364 FROM_HERE, | |
365 base::Bind(&GpuChannelHost::ProcessSignalCounterOnIO, | |
366 base::Unretained(this), | |
367 id)); | |
368 } | |
369 } | |
370 | |
371 void GpuChannelHost::ProcessSignalCounterOnIO(uint32 id) { | |
372 SignalTaskMap::iterator it = signal_tasks_.find(id); | |
373 DCHECK(it != signal_tasks_.end()); | |
374 | |
375 base::Closure callback = it->second; | |
376 signal_tasks_.erase(it); | |
377 callback.Run(); | |
378 } | |
379 | |
322 GpuChannelHost::~GpuChannelHost() { | 380 GpuChannelHost::~GpuChannelHost() { |
323 // channel_ must be destroyed on the main thread. | 381 // channel_ must be destroyed on the main thread. |
324 if (!factory_->IsMainThread()) | 382 if (!factory_->IsMainThread()) |
325 factory_->GetMainLoop()->DeleteSoon(FROM_HERE, channel_.release()); | 383 factory_->GetMainLoop()->DeleteSoon(FROM_HERE, channel_.release()); |
326 } | 384 } |
327 | 385 |
328 | 386 |
329 GpuChannelHost::MessageFilter::MessageFilter() | 387 GpuChannelHost::MessageFilter::MessageFilter() |
330 : lost_(false) { | 388 : lost_(false) { |
331 } | 389 } |
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391 | 449 |
392 listeners_.clear(); | 450 listeners_.clear(); |
393 } | 451 } |
394 | 452 |
395 bool GpuChannelHost::MessageFilter::IsLost() const { | 453 bool GpuChannelHost::MessageFilter::IsLost() const { |
396 AutoLock lock(lock_); | 454 AutoLock lock(lock_); |
397 return lost_; | 455 return lost_; |
398 } | 456 } |
399 | 457 |
400 } // namespace content | 458 } // namespace content |
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