Index: cc/scheduler/scheduler_state_machine_unittest.cc |
diff --git a/cc/scheduler/scheduler_state_machine_unittest.cc b/cc/scheduler/scheduler_state_machine_unittest.cc |
index a609d53c8784ccd6948040cb372c96ae170229ee..0f66a7374acf50e2cc3550274e37b97b526a3824 100644 |
--- a/cc/scheduler/scheduler_state_machine_unittest.cc |
+++ b/cc/scheduler/scheduler_state_machine_unittest.cc |
@@ -1759,39 +1759,6 @@ |
SchedulerStateMachine::ACTION_DRAW_AND_SWAP_IF_POSSIBLE); |
} |
-TEST(SchedulerStateMachineTest, TestAnimateAfterCommitBeforeDraw) { |
- SchedulerSettings settings; |
- settings.impl_side_painting = true; |
- StateMachine state(settings); |
- state.SetCanStart(); |
- state.UpdateState(state.NextAction()); |
- state.CreateAndInitializeOutputSurfaceWithActivatedCommit(); |
- state.SetVisible(true); |
- state.SetCanDraw(true); |
- |
- // Check that animations are updated before we start a commit. |
- state.SetNeedsAnimate(); |
- EXPECT_ACTION_UPDATE_STATE(SchedulerStateMachine::ACTION_NONE); |
- state.SetNeedsCommit(); |
- EXPECT_ACTION_UPDATE_STATE(SchedulerStateMachine::ACTION_NONE); |
- EXPECT_TRUE(state.BeginFrameNeeded()); |
- |
- state.OnBeginImplFrame(CreateBeginFrameArgsForTesting()); |
- EXPECT_ACTION_UPDATE_STATE(SchedulerStateMachine::ACTION_ANIMATE); |
- EXPECT_ACTION_UPDATE_STATE( |
- SchedulerStateMachine::ACTION_SEND_BEGIN_MAIN_FRAME); |
- |
- state.NotifyBeginMainFrameStarted(); |
- state.NotifyReadyToCommit(); |
- EXPECT_ACTION_UPDATE_STATE(SchedulerStateMachine::ACTION_COMMIT); |
- |
- state.OnBeginImplFrameDeadlinePending(); |
- state.OnBeginImplFrameDeadline(); |
- EXPECT_ACTION_UPDATE_STATE(SchedulerStateMachine::ACTION_ANIMATE); |
- EXPECT_ACTION_UPDATE_STATE( |
- SchedulerStateMachine::ACTION_DRAW_AND_SWAP_IF_POSSIBLE); |
-} |
- |
TEST(SchedulerStateMachineTest, TestSetNeedsAnimateAfterAnimate) { |
SchedulerSettings settings; |
settings.impl_side_painting = true; |