Index: media/audio/audio_output_stream_sink.h |
diff --git a/media/audio/audio_output_stream_sink.h b/media/audio/audio_output_stream_sink.h |
new file mode 100644 |
index 0000000000000000000000000000000000000000..c6f04a7dafd4ca4829eeadc5d0495088ab732763 |
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+++ b/media/audio/audio_output_stream_sink.h |
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+// Copyright 2014 The Chromium Authors. All rights reserved. |
+// Use of this source code is governed by a BSD-style license that can be |
+// found in the LICENSE file. |
+ |
+#ifndef MEDIA_AUDIO_AUDIO_OUTPUT_STREAM_SINK_H_ |
+#define MEDIA_AUDIO_AUDIO_OUTPUT_STREAM_SINK_H_ |
+ |
+#include "base/compiler_specific.h" |
+#include "base/single_thread_task_runner.h" |
+#include "base/synchronization/lock.h" |
+#include "media/audio/audio_io.h" |
+#include "media/base/audio_renderer_sink.h" |
+#include "media/base/media_export.h" |
+ |
+namespace media { |
+ |
+// Wrapper which exposes the browser side audio interface (AudioOutputStream) as |
+// if it were a renderer side audio interface (AudioRendererSink). Note: This |
+// will not work for sandboxed renderers. |
+// |
+// TODO(dalecurtis): Delete this class once we have a proper mojo audio service; |
+// tracked by http://crbug.com/425368 |
+class MEDIA_EXPORT AudioOutputStreamSink |
+ : NON_EXPORTED_BASE(public AudioRendererSink), |
+ public AudioOutputStream::AudioSourceCallback { |
+ public: |
+ AudioOutputStreamSink(); |
+ |
+ // AudioRendererSink implementation. |
+ void Initialize(const AudioParameters& params, |
+ RenderCallback* callback) override; |
+ void Start() override; |
+ void Stop() override; |
+ void Pause() override; |
+ void Play() override; |
+ bool SetVolume(double volume) override; |
+ |
+ // AudioSourceCallback implementation. |
+ int OnMoreData(AudioBus* dest, uint32 total_bytes_delay) override; |
+ void OnError(AudioOutputStream* stream) override; |
+ |
+ private: |
+ ~AudioOutputStreamSink() override; |
+ |
+ // Helper methods for running AudioManager methods on the audio thread. |
+ void DoStart(); |
+ void DoStop(); |
+ void DoPause(); |
+ void DoPlay(); |
+ void DoSetVolume(double volume); |
+ |
+ // Clears |active_render_callback_| under lock, synchronously stopping render |
+ // callbacks from any thread. Must be called before Pause() and Stop() |
+ // trampoline to their helper methods on the audio thread. |
+ void ClearCallback(); |
+ |
+ // Parameters provided by Initialize(), cached for use on other threads. |
+ AudioParameters params_; |
+ |
+ // Since Initialize() is only called once for AudioRenderSinks, save the |
+ // callback both here and under |active_render_callback_| which will be |
+ // cleared during Pause() and Stop() to achieve "synchronous" stoppage. |
+ RenderCallback* render_callback_; |
+ |
+ // The task runner for the audio thread. |
+ const scoped_refptr<base::SingleThreadTaskRunner> audio_task_runner_; |
+ |
+ // The actual AudioOutputStream, must only be accessed on the audio thread. |
+ AudioOutputStream* stream_; |
+ |
+ // Lock and callback for forwarding OnMoreData() calls into Render() calls. |
+ base::Lock callback_lock_; |
+ RenderCallback* active_render_callback_; |
+ |
+ DISALLOW_COPY_AND_ASSIGN(AudioOutputStreamSink); |
+}; |
+ |
+} // namepace media |
+ |
+#endif // MEDIA_AUDIO_AUDIO_OUTPUT_STREAM_SINK_H_ |