| Index: media/audio/audio_output_stream_sink.h
|
| diff --git a/media/audio/audio_output_stream_sink.h b/media/audio/audio_output_stream_sink.h
|
| new file mode 100644
|
| index 0000000000000000000000000000000000000000..c6f04a7dafd4ca4829eeadc5d0495088ab732763
|
| --- /dev/null
|
| +++ b/media/audio/audio_output_stream_sink.h
|
| @@ -0,0 +1,80 @@
|
| +// Copyright 2014 The Chromium Authors. All rights reserved.
|
| +// Use of this source code is governed by a BSD-style license that can be
|
| +// found in the LICENSE file.
|
| +
|
| +#ifndef MEDIA_AUDIO_AUDIO_OUTPUT_STREAM_SINK_H_
|
| +#define MEDIA_AUDIO_AUDIO_OUTPUT_STREAM_SINK_H_
|
| +
|
| +#include "base/compiler_specific.h"
|
| +#include "base/single_thread_task_runner.h"
|
| +#include "base/synchronization/lock.h"
|
| +#include "media/audio/audio_io.h"
|
| +#include "media/base/audio_renderer_sink.h"
|
| +#include "media/base/media_export.h"
|
| +
|
| +namespace media {
|
| +
|
| +// Wrapper which exposes the browser side audio interface (AudioOutputStream) as
|
| +// if it were a renderer side audio interface (AudioRendererSink). Note: This
|
| +// will not work for sandboxed renderers.
|
| +//
|
| +// TODO(dalecurtis): Delete this class once we have a proper mojo audio service;
|
| +// tracked by http://crbug.com/425368
|
| +class MEDIA_EXPORT AudioOutputStreamSink
|
| + : NON_EXPORTED_BASE(public AudioRendererSink),
|
| + public AudioOutputStream::AudioSourceCallback {
|
| + public:
|
| + AudioOutputStreamSink();
|
| +
|
| + // AudioRendererSink implementation.
|
| + void Initialize(const AudioParameters& params,
|
| + RenderCallback* callback) override;
|
| + void Start() override;
|
| + void Stop() override;
|
| + void Pause() override;
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| + void Play() override;
|
| + bool SetVolume(double volume) override;
|
| +
|
| + // AudioSourceCallback implementation.
|
| + int OnMoreData(AudioBus* dest, uint32 total_bytes_delay) override;
|
| + void OnError(AudioOutputStream* stream) override;
|
| +
|
| + private:
|
| + ~AudioOutputStreamSink() override;
|
| +
|
| + // Helper methods for running AudioManager methods on the audio thread.
|
| + void DoStart();
|
| + void DoStop();
|
| + void DoPause();
|
| + void DoPlay();
|
| + void DoSetVolume(double volume);
|
| +
|
| + // Clears |active_render_callback_| under lock, synchronously stopping render
|
| + // callbacks from any thread. Must be called before Pause() and Stop()
|
| + // trampoline to their helper methods on the audio thread.
|
| + void ClearCallback();
|
| +
|
| + // Parameters provided by Initialize(), cached for use on other threads.
|
| + AudioParameters params_;
|
| +
|
| + // Since Initialize() is only called once for AudioRenderSinks, save the
|
| + // callback both here and under |active_render_callback_| which will be
|
| + // cleared during Pause() and Stop() to achieve "synchronous" stoppage.
|
| + RenderCallback* render_callback_;
|
| +
|
| + // The task runner for the audio thread.
|
| + const scoped_refptr<base::SingleThreadTaskRunner> audio_task_runner_;
|
| +
|
| + // The actual AudioOutputStream, must only be accessed on the audio thread.
|
| + AudioOutputStream* stream_;
|
| +
|
| + // Lock and callback for forwarding OnMoreData() calls into Render() calls.
|
| + base::Lock callback_lock_;
|
| + RenderCallback* active_render_callback_;
|
| +
|
| + DISALLOW_COPY_AND_ASSIGN(AudioOutputStreamSink);
|
| +};
|
| +
|
| +} // namepace media
|
| +
|
| +#endif // MEDIA_AUDIO_AUDIO_OUTPUT_STREAM_SINK_H_
|
|
|