Index: media/audio/audio_output_stream_sink.cc |
diff --git a/media/audio/audio_output_stream_sink.cc b/media/audio/audio_output_stream_sink.cc |
new file mode 100644 |
index 0000000000000000000000000000000000000000..e233e994a1503ffd02aaba539c5c50bad113bcac |
--- /dev/null |
+++ b/media/audio/audio_output_stream_sink.cc |
@@ -0,0 +1,126 @@ |
+// Copyright 2014 The Chromium Authors. All rights reserved. |
+// Use of this source code is governed by a BSD-style license that can be |
+// found in the LICENSE file. |
+ |
+#include "media/audio/audio_output_stream_sink.h" |
+ |
+#include "base/bind.h" |
+#include "base/bind_helpers.h" |
+#include "base/location.h" |
+#include "media/audio/audio_manager.h" |
+ |
+namespace media { |
+ |
+AudioOutputStreamSink::AudioOutputStreamSink() |
+ : render_callback_(NULL), |
+ audio_task_runner_(AudioManager::Get()->GetTaskRunner()), |
+ stream_(NULL), |
+ active_render_callback_(NULL) { |
+} |
+ |
+AudioOutputStreamSink::~AudioOutputStreamSink() { |
+} |
+ |
+void AudioOutputStreamSink::Initialize(const AudioParameters& params, |
+ RenderCallback* callback) { |
+ DCHECK(callback); |
+ DCHECK(!render_callback_); |
+ params_ = params; |
+ render_callback_ = callback; |
+} |
+ |
+void AudioOutputStreamSink::Start() { |
+ audio_task_runner_->PostTask( |
+ FROM_HERE, base::Bind(&AudioOutputStreamSink::DoStart, this)); |
+} |
+ |
+void AudioOutputStreamSink::Stop() { |
+ ClearCallback(); |
+ audio_task_runner_->PostTask( |
+ FROM_HERE, base::Bind(&AudioOutputStreamSink::DoStop, this)); |
+} |
+ |
+void AudioOutputStreamSink::Pause() { |
+ ClearCallback(); |
+ audio_task_runner_->PostTask( |
+ FROM_HERE, base::Bind(&AudioOutputStreamSink::DoPause, this)); |
+} |
+ |
+void AudioOutputStreamSink::Play() { |
+ base::AutoLock al(callback_lock_); |
+ active_render_callback_ = render_callback_; |
+ audio_task_runner_->PostTask( |
+ FROM_HERE, base::Bind(&AudioOutputStreamSink::DoPlay, this)); |
+} |
+ |
+bool AudioOutputStreamSink::SetVolume(double volume) { |
+ audio_task_runner_->PostTask( |
+ FROM_HERE, base::Bind(&AudioOutputStreamSink::DoSetVolume, this, volume)); |
+ return true; |
+}; |
+ |
+int AudioOutputStreamSink::OnMoreData(AudioBus* dest, |
+ uint32 total_bytes_delay) { |
+ // Note: Runs on the audio thread created by the OS. |
+ base::AutoLock al(callback_lock_); |
+ if (!active_render_callback_) |
+ return 0; |
+ |
+ return active_render_callback_->Render( |
+ dest, total_bytes_delay * 1000.0 / params_.GetBytesPerSecond()); |
+} |
+ |
+void AudioOutputStreamSink::OnError(AudioOutputStream* stream) { |
+ // Note: Runs on the audio thread created by the OS. |
+ base::AutoLock al(callback_lock_); |
+ if (active_render_callback_) |
+ active_render_callback_->OnRenderError(); |
+} |
+ |
+void AudioOutputStreamSink::DoStart() { |
+ DCHECK(audio_task_runner_->BelongsToCurrentThread()); |
+ |
+ // Create an AudioOutputStreamProxy which will handle any and all resampling |
+ // necessary to generate a low latency output stream. |
+ stream_ = |
+ AudioManager::Get()->MakeAudioOutputStreamProxy(params_, std::string()); |
+ if (!stream_ || !stream_->Open()) { |
+ render_callback_->OnRenderError(); |
+ if (stream_) |
+ stream_->Close(); |
+ stream_ = NULL; |
+ } |
+} |
+ |
+void AudioOutputStreamSink::DoStop() { |
+ DCHECK(audio_task_runner_->BelongsToCurrentThread()); |
+ |
+ if (!stream_) |
+ return; |
+ |
+ DoPause(); |
+ stream_->Close(); |
+ stream_ = NULL; |
+} |
+ |
+void AudioOutputStreamSink::DoPause() { |
+ DCHECK(audio_task_runner_->BelongsToCurrentThread()); |
+ stream_->Stop(); |
+} |
+ |
+void AudioOutputStreamSink::DoPlay() { |
+ DCHECK(audio_task_runner_->BelongsToCurrentThread()); |
+ stream_->Start(this); |
+} |
+ |
+void AudioOutputStreamSink::DoSetVolume(double volume) { |
+ DCHECK(audio_task_runner_->BelongsToCurrentThread()); |
+ stream_->SetVolume(volume); |
+} |
+ |
+void AudioOutputStreamSink::ClearCallback() { |
+ base::AutoLock al(callback_lock_); |
+ active_render_callback_ = NULL; |
+} |
+ |
+} // namepace media |