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Unified Diff: ash/system/chromeos/screen_orientation/screen_orientation_delegate_ash.cc

Issue 648733003: Implement ScreenOrientationDelegate on ChromeOS (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: Generalize rotation locking Created 6 years, 2 months ago
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Index: ash/system/chromeos/screen_orientation/screen_orientation_delegate_ash.cc
diff --git a/ash/system/chromeos/screen_orientation/screen_orientation_delegate_ash.cc b/ash/system/chromeos/screen_orientation/screen_orientation_delegate_ash.cc
new file mode 100644
index 0000000000000000000000000000000000000000..9626c768c15765c5c6cfb0b8fdf2a40acbc5e2f3
--- /dev/null
+++ b/ash/system/chromeos/screen_orientation/screen_orientation_delegate_ash.cc
@@ -0,0 +1,138 @@
+// Copyright 2014 The Chromium Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file.
+
+#include "ash/system/chromeos/screen_orientation/screen_orientation_delegate_ash.h"
flackr 2014/10/14 20:08:17 This should maybe be in ash/display/screen_orienta
jonross 2014/10/22 18:45:30 Done.
+
+#include "ash/display/display_info.h"
+#include "ash/display/display_manager.h"
+#include "ash/shell.h"
+#include "ash/wm/maximize_mode/maximize_mode_controller.h"
+#include "content/public/browser/screen_orientation_provider.h"
+#include "ui/gfx/display.h"
+#include "ui/gfx/geometry/size.h"
+
+namespace ash {
+
+ScreenOrientationDelegateAsh::ScreenOrientationDelegateAsh()
+ : natural_orientation_(blink::WebScreenOrientationLockLandscape) {
+ content::ScreenOrientationProvider::SetDelegate(this);
+
+ DisplayManager* display_manager = Shell::GetInstance()->display_manager();
+ if (display_manager->HasInternalDisplay()) {
+ DisplayInfo info =
+ display_manager->GetDisplayInfo(gfx::Display::InternalDisplayId());
+ gfx::Display::Rotation rotation = info.rotation();
+ gfx::Size size = info.size_in_pixel();
+ if (((rotation == gfx::Display::ROTATE_0 ||
+ rotation == gfx::Display::ROTATE_180) &&
mlamouri (slow - plz ping) 2014/10/15 15:39:33 nit: one space is missing to align this line
jonross 2014/10/22 18:45:30 Done.
+ size.height() >= size.width()) ||
+ ((rotation == gfx::Display::ROTATE_90 ||
+ rotation == gfx::Display::ROTATE_270) &&
+ size.height() < size.width())) {
+ natural_orientation_ = blink::WebScreenOrientationLockPortrait;
+ }
+ }
flackr 2014/10/14 20:08:18 Move this to a helper function (GetDisplayNaturalO
mlamouri (slow - plz ping) 2014/10/15 15:39:33 +1 with that, it would make this algorithm a bit m
jonross 2014/10/22 18:45:30 Done.
+}
+
+ScreenOrientationDelegateAsh::~ScreenOrientationDelegateAsh() {
+ content::ScreenOrientationProvider::SetDelegate(NULL);
+}
+
+bool ScreenOrientationDelegateAsh::FullScreenRequired(
+ content::WebContents* web_contents) {
+ return true;
+}
+
+void ScreenOrientationDelegateAsh::Lock(
+ blink::WebScreenOrientationLockType lock_orientation) {
+ MaximizeModeController* controller =
+ Shell::GetInstance()->maximize_mode_controller();
+ switch (lock_orientation) {
+ case blink::WebScreenOrientationLockAny:
+ case blink::WebScreenOrientationLockDefault:
+ DCHECK(!controller->rotation_locked());
flackr 2014/10/14 20:08:17 Won't this be true if the user manually locked a r
mlamouri (slow - plz ping) 2014/10/15 15:39:33 LockDefault is not expected to be called. You shou
jonross 2014/10/22 18:45:30 Since it should not be called I'll use NOTREACHED,
+ break;
+ case blink::WebScreenOrientationLockPortraitPrimary:
+ LockRotationToPrimaryOrientation(blink::WebScreenOrientationLockPortrait);
+ break;
+ case blink::WebScreenOrientationLockPortrait:
+ LockToRotationMatchingOrientation(lock_orientation);
+ break;
+ case blink::WebScreenOrientationLockPortraitSecondary:
+ LockRotationToSecondaryOrientation(
+ blink::WebScreenOrientationLockPortrait);
+ break;
+ case blink::WebScreenOrientationLockLandscapeSecondary:
+ LockRotationToSecondaryOrientation(
+ blink::WebScreenOrientationLockLandscape);
+ break;
+ case blink::WebScreenOrientationLockLandscapePrimary:
+ LockRotationToPrimaryOrientation(
+ blink::WebScreenOrientationLockLandscape);
+ break;
+ case blink::WebScreenOrientationLockLandscape:
+ LockToRotationMatchingOrientation(lock_orientation);
+ break;
+ case blink::WebScreenOrientationLockNatural:
+ default:
flackr 2014/10/14 20:08:18 Should probably handle all expected WebScreenOrien
mlamouri (slow - plz ping) 2014/10/15 15:39:33 +1
jonross 2014/10/22 18:45:30 Done.
+ controller->LockRotation(gfx::Display::ROTATE_0);
+ break;
+ }
+}
+
+bool ScreenOrientationDelegateAsh::ScreenOrientationProviderSupported() {
+ return Shell::GetInstance()->maximize_mode_controller()->
+ IsMaximizeModeWindowManagerEnabled();
+}
+
+void ScreenOrientationDelegateAsh::Unlock() {
+ Shell::GetInstance()->maximize_mode_controller()->SetRotationLocked(false);
flackr 2014/10/14 20:08:17 How does this interact with a user-locked orientat
+}
+
+void ScreenOrientationDelegateAsh::LockRotationToPrimaryOrientation(
+ blink::WebScreenOrientationLockType lock_orientation) {
+ Shell::GetInstance()->maximize_mode_controller()->
+ LockRotation(natural_orientation_ == lock_orientation ?
+ gfx::Display::ROTATE_0 :
+ gfx::Display::ROTATE_90);
+}
+
+void ScreenOrientationDelegateAsh::LockRotationToSecondaryOrientation(
+ blink::WebScreenOrientationLockType lock_orientation) {
+ Shell::GetInstance()->maximize_mode_controller()->
+ LockRotation(natural_orientation_ == lock_orientation ?
+ gfx::Display::ROTATE_180 :
+ gfx::Display::ROTATE_270);
+}
+
+void ScreenOrientationDelegateAsh::LockToRotationMatchingOrientation(
+ blink::WebScreenOrientationLockType lock_orientation) {
+ //TODO(jonross): Update MaximizeModeController to allow rotation between
+ // two angles of an orientation.
flackr 2014/10/14 20:08:17 I'm a little unclear on what you mean here? Can yo
jonross 2014/10/22 18:45:30 Correct, it would be to allow the web page to lock
+ DisplayManager* display_manager = Shell::GetInstance()->display_manager();
+ if (!display_manager->HasInternalDisplay())
+ return;
mlamouri (slow - plz ping) 2014/10/15 15:39:33 I'm a bit confused by that. Is it expected? I mean
jonross 2014/10/22 18:45:30 This is a valid state for unit tests on ash. Since
+
+ gfx::Display::Rotation rotation = display_manager->
+ GetDisplayInfo(gfx::Display::InternalDisplayId()).rotation();
+ MaximizeModeController* controller =
+ Shell::GetInstance()->maximize_mode_controller();
+ if (natural_orientation_ == lock_orientation) {
+ if (rotation == gfx::Display::ROTATE_0 ||
+ rotation == gfx::Display::ROTATE_180){
+ controller->SetRotationLocked(true);
+ } else {
+ controller->LockRotation(gfx::Display::ROTATE_0);
+ }
+ } else {
+ if (rotation == gfx::Display::ROTATE_90 ||
+ rotation == gfx::Display::ROTATE_270) {
+ controller->SetRotationLocked(true);
+ } else {
+ controller->LockRotation(gfx::Display::ROTATE_90);
+ }
+ }
+}
+
+} // namespace ash

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