| Index: src/effects/SkColorCubeFilter.cpp
|
| diff --git a/src/effects/SkColorCubeFilter.cpp b/src/effects/SkColorCubeFilter.cpp
|
| index 9f0d36a30df76bac8db64d193de1f4e58bd955ad..c94afae748503937c7013c261cd09424cc1b7b54 100644
|
| --- a/src/effects/SkColorCubeFilter.cpp
|
| +++ b/src/effects/SkColorCubeFilter.cpp
|
| @@ -212,7 +212,7 @@ public:
|
| GLProcessor(const GrBackendProcessorFactory& factory, const GrProcessor&);
|
| virtual ~GLProcessor();
|
|
|
| - virtual void emitCode(GrGLProgramBuilder*,
|
| + virtual void emitCode(GrGLFPBuilder*,
|
| const GrFragmentProcessor&,
|
| const GrProcessorKey&,
|
| const char* outputColor,
|
| @@ -278,7 +278,7 @@ GrColorProfileEffect::GLProcessor::GLProcessor(const GrBackendProcessorFactory&
|
| GrColorProfileEffect::GLProcessor::~GLProcessor() {
|
| }
|
|
|
| -void GrColorProfileEffect::GLProcessor::emitCode(GrGLProgramBuilder* builder,
|
| +void GrColorProfileEffect::GLProcessor::emitCode(GrGLFPBuilder* builder,
|
| const GrFragmentProcessor&,
|
| const GrProcessorKey&,
|
| const char* outputColor,
|
| @@ -305,7 +305,7 @@ void GrColorProfileEffect::GLProcessor::emitCode(GrGLProgramBuilder* builder,
|
| // Note: if implemented using texture3D in OpenGL ES older than OpenGL ES 3.0,
|
| // the shader might need "#extension GL_OES_texture_3D : enable".
|
|
|
| - GrGLFragmentShaderBuilder* fsBuilder = builder->getFragmentShaderBuilder();
|
| + GrGLFPFragmentBuilder* fsBuilder = builder->getFragmentShaderBuilder();
|
|
|
| // Unpremultiply color
|
| fsBuilder->codeAppendf("\tfloat %s = max(%s.a, 0.00001);\n", nonZeroAlpha, inputColor);
|
|
|