Index: src/effects/SkArithmeticMode.cpp |
diff --git a/src/effects/SkArithmeticMode.cpp b/src/effects/SkArithmeticMode.cpp |
index b62b33db9a4ebcf30881104f877ccc001b71ae5f..107c7842da05d388ed63d2ed412eb7020a3ec756 100644 |
--- a/src/effects/SkArithmeticMode.cpp |
+++ b/src/effects/SkArithmeticMode.cpp |
@@ -253,7 +253,7 @@ public: |
GrGLArithmeticEffect(const GrBackendProcessorFactory&, const GrProcessor&); |
virtual ~GrGLArithmeticEffect(); |
- virtual void emitCode(GrGLProgramBuilder*, |
+ virtual void emitCode(GrGLFPBuilder*, |
const GrFragmentProcessor&, |
const GrProcessorKey&, |
const char* outputColor, |
@@ -361,7 +361,7 @@ GrGLArithmeticEffect::GrGLArithmeticEffect(const GrBackendProcessorFactory& fact |
GrGLArithmeticEffect::~GrGLArithmeticEffect() { |
} |
-void GrGLArithmeticEffect::emitCode(GrGLProgramBuilder* builder, |
+void GrGLArithmeticEffect::emitCode(GrGLFPBuilder* builder, |
const GrFragmentProcessor& fp, |
const GrProcessorKey& key, |
const char* outputColor, |
@@ -370,7 +370,7 @@ void GrGLArithmeticEffect::emitCode(GrGLProgramBuilder* builder, |
const TextureSamplerArray& samplers) { |
GrTexture* backgroundTex = fp.cast<GrArithmeticEffect>().backgroundTexture(); |
- GrGLFragmentShaderBuilder* fsBuilder = builder->getFragmentShaderBuilder(); |
+ GrGLFPFragmentBuilder* fsBuilder = builder->getFragmentShaderBuilder(); |
const char* dstColor; |
if (backgroundTex) { |
fsBuilder->codeAppend("\t\tvec4 bgColor = "); |