DescriptionRemove RenderObject::checkForPaintInvalidation()
It was used during layout to avoid unnecessary local invalidations.
However, with RACUN we set flag instead of issuing invalidation during
layout, making the local invalidation optimization unnecessary.
Also the name is confusing with shouldCheckForPaintInvalidation().
Committed: https://src.chromium.org/viewvc/blink?view=rev&revision=183679
Patch Set 1 #
Total comments: 2
Patch Set 2 : For landing #
Messages
Total messages: 10 (4 generated)
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