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Unified Diff: mojo/apps/js/bindings/gl/context.h

Issue 646943006: Remove mojo/apps/js, it is unused (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: Created 6 years, 2 months ago
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Index: mojo/apps/js/bindings/gl/context.h
diff --git a/mojo/apps/js/bindings/gl/context.h b/mojo/apps/js/bindings/gl/context.h
deleted file mode 100644
index 72ab2a276fec7072ad720766eb2fd293d62ee5fa..0000000000000000000000000000000000000000
--- a/mojo/apps/js/bindings/gl/context.h
+++ /dev/null
@@ -1,77 +0,0 @@
-// Copyright 2013 The Chromium Authors. All rights reserved.
-// Use of this source code is governed by a BSD-style license that can be
-// found in the LICENSE file.
-
-#ifndef MOJO_APPS_JS_BINDINGS_GL_CONTEXT_H_
-#define MOJO_APPS_JS_BINDINGS_GL_CONTEXT_H_
-
-#include <GLES2/gl2.h>
-
-#include "base/memory/weak_ptr.h"
-#include "gin/handle.h"
-#include "gin/public/wrapper_info.h"
-#include "gin/runner.h"
-#include "gin/wrappable.h"
-#include "mojo/bindings/js/handle.h"
-#include "mojo/public/c/gles2/gles2.h"
-#include "v8/include/v8.h"
-
-namespace gin {
-class Arguments;
-class ArrayBufferView;
-}
-
-namespace mojo {
-namespace js {
-namespace gl {
-
-// Context implements WebGLRenderingContext.
-class Context : public gin::Wrappable<Context> {
- public:
- static gin::WrapperInfo kWrapperInfo;
-
- // TODO(piman): draw animation frame callback.
- static gin::Handle<Context> Create(
- v8::Isolate* isolate,
- mojo::Handle handle,
- v8::Handle<v8::Function> context_lost_callback);
-
- static void BufferData(GLenum target, const gin::ArrayBufferView& buffer,
- GLenum usage);
- static void CompileShader(const gin::Arguments& args, GLuint shader);
- static GLuint CreateBuffer();
- static void DrawElements(GLenum mode, GLsizei count, GLenum type,
- uint64_t indices);
- static GLint GetAttribLocation(GLuint program, const std::string& name);
- static std::string GetProgramInfoLog(GLuint program);
- static std::string GetShaderInfoLog(GLuint shader);
- static GLint GetUniformLocation(GLuint program, const std::string& name);
- static void ShaderSource(GLuint shader, const std::string& source);
- static void UniformMatrix4fv(GLint location, GLboolean transpose,
- const gin::ArrayBufferView& buffer);
- static void VertexAttribPointer(GLuint index, GLint size, GLenum type,
- GLboolean normalized, GLsizei stride,
- uint64_t offset);
-
- private:
- gin::ObjectTemplateBuilder GetObjectTemplateBuilder(
- v8::Isolate* isolate) override;
-
- explicit Context(v8::Isolate* isolate,
- mojo::Handle handle,
- v8::Handle<v8::Function> context_lost_callback);
- ~Context() override;
-
- void ContextLost();
- static void ContextLostThunk(void* closure);
-
- base::WeakPtr<gin::Runner> runner_;
- v8::Persistent<v8::Function> context_lost_callback_;
- MojoGLES2Context context_;
-};
-
-} // namespace gl
-} // namespace js
-} // namespace mojo
-
-#endif // MOJO_APPS_JS_BINDINGS_GL_CONTEXT_H_
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