Index: mojo/apps/js/bindings/gl/context.h |
diff --git a/mojo/apps/js/bindings/gl/context.h b/mojo/apps/js/bindings/gl/context.h |
deleted file mode 100644 |
index 72ab2a276fec7072ad720766eb2fd293d62ee5fa..0000000000000000000000000000000000000000 |
--- a/mojo/apps/js/bindings/gl/context.h |
+++ /dev/null |
@@ -1,77 +0,0 @@ |
-// Copyright 2013 The Chromium Authors. All rights reserved. |
-// Use of this source code is governed by a BSD-style license that can be |
-// found in the LICENSE file. |
- |
-#ifndef MOJO_APPS_JS_BINDINGS_GL_CONTEXT_H_ |
-#define MOJO_APPS_JS_BINDINGS_GL_CONTEXT_H_ |
- |
-#include <GLES2/gl2.h> |
- |
-#include "base/memory/weak_ptr.h" |
-#include "gin/handle.h" |
-#include "gin/public/wrapper_info.h" |
-#include "gin/runner.h" |
-#include "gin/wrappable.h" |
-#include "mojo/bindings/js/handle.h" |
-#include "mojo/public/c/gles2/gles2.h" |
-#include "v8/include/v8.h" |
- |
-namespace gin { |
-class Arguments; |
-class ArrayBufferView; |
-} |
- |
-namespace mojo { |
-namespace js { |
-namespace gl { |
- |
-// Context implements WebGLRenderingContext. |
-class Context : public gin::Wrappable<Context> { |
- public: |
- static gin::WrapperInfo kWrapperInfo; |
- |
- // TODO(piman): draw animation frame callback. |
- static gin::Handle<Context> Create( |
- v8::Isolate* isolate, |
- mojo::Handle handle, |
- v8::Handle<v8::Function> context_lost_callback); |
- |
- static void BufferData(GLenum target, const gin::ArrayBufferView& buffer, |
- GLenum usage); |
- static void CompileShader(const gin::Arguments& args, GLuint shader); |
- static GLuint CreateBuffer(); |
- static void DrawElements(GLenum mode, GLsizei count, GLenum type, |
- uint64_t indices); |
- static GLint GetAttribLocation(GLuint program, const std::string& name); |
- static std::string GetProgramInfoLog(GLuint program); |
- static std::string GetShaderInfoLog(GLuint shader); |
- static GLint GetUniformLocation(GLuint program, const std::string& name); |
- static void ShaderSource(GLuint shader, const std::string& source); |
- static void UniformMatrix4fv(GLint location, GLboolean transpose, |
- const gin::ArrayBufferView& buffer); |
- static void VertexAttribPointer(GLuint index, GLint size, GLenum type, |
- GLboolean normalized, GLsizei stride, |
- uint64_t offset); |
- |
- private: |
- gin::ObjectTemplateBuilder GetObjectTemplateBuilder( |
- v8::Isolate* isolate) override; |
- |
- explicit Context(v8::Isolate* isolate, |
- mojo::Handle handle, |
- v8::Handle<v8::Function> context_lost_callback); |
- ~Context() override; |
- |
- void ContextLost(); |
- static void ContextLostThunk(void* closure); |
- |
- base::WeakPtr<gin::Runner> runner_; |
- v8::Persistent<v8::Function> context_lost_callback_; |
- MojoGLES2Context context_; |
-}; |
- |
-} // namespace gl |
-} // namespace js |
-} // namespace mojo |
- |
-#endif // MOJO_APPS_JS_BINDINGS_GL_CONTEXT_H_ |