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Unified Diff: sky/engine/platform/scroll/ScrollView.h

Issue 646273006: Get rid of ScrollView. (Closed) Base URL: git@github.com:domokit/mojo.git@master
Patch Set: merge to ToT Created 6 years, 2 months ago
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Index: sky/engine/platform/scroll/ScrollView.h
diff --git a/sky/engine/platform/scroll/ScrollView.h b/sky/engine/platform/scroll/ScrollView.h
deleted file mode 100644
index 845ba4a6328a17dd56de992457c96eb7a7837af6..0000000000000000000000000000000000000000
--- a/sky/engine/platform/scroll/ScrollView.h
+++ /dev/null
@@ -1,330 +0,0 @@
-/*
- * Copyright (C) 2004, 2006, 2007, 2008 Apple Inc. All rights reserved.
- * Copyright (C) 2009 Holger Hans Peter Freyther
- *
- * Redistribution and use in source and binary forms, with or without
- * modification, are permitted provided that the following conditions
- * are met:
- * 1. Redistributions of source code must retain the above copyright
- * notice, this list of conditions and the following disclaimer.
- * 2. Redistributions in binary form must reproduce the above copyright
- * notice, this list of conditions and the following disclaimer in the
- * documentation and/or other materials provided with the distribution.
- *
- * THIS SOFTWARE IS PROVIDED BY APPLE COMPUTER, INC. ``AS IS'' AND ANY
- * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
- * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
- * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE COMPUTER, INC. OR
- * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
- * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
- * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
- * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
- * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
- * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
- * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
- */
-
-#ifndef ScrollView_h
-#define ScrollView_h
-
-#include "platform/PlatformExport.h"
-#include "platform/Widget.h"
-#include "platform/geometry/IntRect.h"
-#include "platform/scroll/ScrollTypes.h"
-#include "platform/scroll/ScrollableArea.h"
-#include "platform/scroll/Scrollbar.h"
-
-#include "wtf/HashSet.h"
-#include "wtf/TemporaryChange.h"
-
-namespace blink {
-
-class Scrollbar;
-
-class PLATFORM_EXPORT ScrollView : public Widget, public ScrollableArea {
-public:
- virtual ~ScrollView();
-
- // ScrollableArea functions.
- virtual int scrollSize(ScrollbarOrientation) const OVERRIDE;
- virtual void setScrollOffset(const IntPoint&) OVERRIDE;
- virtual bool isScrollCornerVisible() const OVERRIDE;
- virtual bool userInputScrollable(ScrollbarOrientation) const OVERRIDE;
- virtual bool shouldPlaceVerticalScrollbarOnLeft() const OVERRIDE;
-
- virtual void notifyPageThatContentAreaWillPaint() const;
-
- // NOTE: This should only be called by the overriden setScrollOffset from ScrollableArea.
- virtual void scrollTo(const IntSize& newOffset);
-
- // The window that hosts the ScrollView. The ScrollView will communicate scrolls and repaints to the
- // host window in the window's coordinate space.
- virtual HostWindow* hostWindow() const = 0;
-
- // Returns a clip rect in host window coordinates. Used to clip the blit on a scroll.
- virtual IntRect windowClipRect(IncludeScrollbarsInRect = ExcludeScrollbars) const = 0;
-
- // Functions for child manipulation and inspection.
- const HashSet<RefPtr<Widget> >* children() const { return &m_children; }
- virtual void addChild(PassRefPtr<Widget>);
- virtual void removeChild(Widget*);
-
- // If the scroll view does not use a native widget, then it will have cross-platform Scrollbars. These functions
- // can be used to obtain those scrollbars.
- virtual Scrollbar* horizontalScrollbar() const OVERRIDE { return m_horizontalScrollbar.get(); }
- virtual Scrollbar* verticalScrollbar() const OVERRIDE { return m_verticalScrollbar.get(); }
- bool isScrollViewScrollbar(const Widget* child) const { return horizontalScrollbar() == child || verticalScrollbar() == child; }
-
- void positionScrollbarLayers();
-
- // Functions for setting and retrieving the scrolling mode in each axis (horizontal/vertical). The mode has values of
- // AlwaysOff, AlwaysOn, and Auto. AlwaysOff means never show a scrollbar, AlwaysOn means always show a scrollbar.
- // Auto means show a scrollbar only when one is needed.
- // Note that for platforms with native widgets, these modes are considered advisory. In other words the underlying native
- // widget may choose not to honor the requested modes.
- void setScrollbarModes(ScrollbarMode horizontalMode, ScrollbarMode verticalMode, bool horizontalLock = false, bool verticalLock = false);
- void setHorizontalScrollbarMode(ScrollbarMode mode, bool lock = false) { setScrollbarModes(mode, verticalScrollbarMode(), lock, verticalScrollbarLock()); }
- void setVerticalScrollbarMode(ScrollbarMode mode, bool lock = false) { setScrollbarModes(horizontalScrollbarMode(), mode, horizontalScrollbarLock(), lock); };
- void scrollbarModes(ScrollbarMode& horizontalMode, ScrollbarMode& verticalMode) const;
- ScrollbarMode horizontalScrollbarMode() const { ScrollbarMode horizontal, vertical; scrollbarModes(horizontal, vertical); return horizontal; }
- ScrollbarMode verticalScrollbarMode() const { ScrollbarMode horizontal, vertical; scrollbarModes(horizontal, vertical); return vertical; }
-
- void setHorizontalScrollbarLock(bool lock = true) { m_horizontalScrollbarLock = lock; }
- bool horizontalScrollbarLock() const { return m_horizontalScrollbarLock; }
- void setVerticalScrollbarLock(bool lock = true) { m_verticalScrollbarLock = lock; }
- bool verticalScrollbarLock() const { return m_verticalScrollbarLock; }
-
- void setScrollingModesLock(bool lock = true) { m_horizontalScrollbarLock = m_verticalScrollbarLock = lock; }
-
- virtual void setCanHaveScrollbars(bool);
- bool canHaveScrollbars() const { return horizontalScrollbarMode() != ScrollbarAlwaysOff || verticalScrollbarMode() != ScrollbarAlwaysOff; }
-
- // By default you only receive paint events for the area that is visible. In the case of using a
- // tiled backing store, this function can be set, so that the view paints the entire contents.
- bool paintsEntireContents() const { return m_paintsEntireContents; }
- void setPaintsEntireContents(bool);
-
- // By default, paint events are clipped to the visible area. If set to
- // false, paint events are no longer clipped. paintsEntireContents() implies !clipsRepaints().
- bool clipsPaintInvalidations() const { return m_clipsRepaints; }
- void setClipsRepaints(bool);
-
- // Overridden by FrameView to create custom CSS scrollbars if applicable.
- virtual PassRefPtr<Scrollbar> createScrollbar(ScrollbarOrientation);
-
- // The visible content rect has a location that is the scrolled offset of the document. The width and height are the viewport width
- // and height. By default the scrollbars themselves are excluded from this rectangle, but an optional boolean argument allows them to be
- // included.
- virtual IntRect visibleContentRect(IncludeScrollbarsInRect = ExcludeScrollbars) const OVERRIDE;
- IntSize visibleSize() const { return visibleContentRect().size(); }
- virtual int visibleWidth() const OVERRIDE FINAL { return visibleContentRect().width(); }
- virtual int visibleHeight() const OVERRIDE FINAL { return visibleContentRect().height(); }
-
- // visibleContentRect().size() is computed from unscaledVisibleContentSize() divided by the value of visibleContentScaleFactor.
- // For the main frame, visibleContentScaleFactor is equal to the page's pageScaleFactor; it's 1 otherwise.
- IntSize unscaledVisibleContentSize(IncludeScrollbarsInRect = ExcludeScrollbars) const;
- virtual float visibleContentScaleFactor() const { return 1; }
-
- // Offset used to convert incoming input events while emulating device metics.
- virtual IntSize inputEventsOffsetForEmulation() const { return IntSize(); }
-
- // Scale used to convert incoming input events. Usually the same as visibleContentScaleFactor(), unless specifically changed.
- virtual float inputEventsScaleFactor() const { return visibleContentScaleFactor(); }
-
- // Functions for getting/setting the size of the document contained inside the ScrollView (as an IntSize or as individual width and height
- // values).
- virtual IntSize contentsSize() const OVERRIDE; // Always at least as big as the visibleWidth()/visibleHeight().
- int contentsWidth() const { return contentsSize().width(); }
- int contentsHeight() const { return contentsSize().height(); }
- virtual void setContentsSize(const IntSize&);
-
- // Functions for querying the current scrolled position (both as a point, a size, or as individual X and Y values).
- virtual IntPoint scrollPosition() const OVERRIDE { return visibleContentRect().location(); }
- IntSize scrollOffset() const { return toIntSize(visibleContentRect().location()); } // Gets the scrolled position as an IntSize. Convenient for adding to other sizes.
- IntSize pendingScrollDelta() const { return m_pendingScrollDelta; }
- virtual IntPoint maximumScrollPosition() const OVERRIDE; // The maximum position we can be scrolled to.
- virtual IntPoint minimumScrollPosition() const OVERRIDE; // The minimum position we can be scrolled to.
- // Adjust the passed in scroll position to keep it between the minimum and maximum positions.
- IntPoint adjustScrollPositionWithinRange(const IntPoint&) const;
- int scrollX() const { return scrollPosition().x(); }
- int scrollY() const { return scrollPosition().y(); }
-
- virtual IntSize overhangAmount() const OVERRIDE;
-
- void cacheCurrentScrollPosition() { m_cachedScrollPosition = scrollPosition(); }
- IntPoint cachedScrollPosition() const { return m_cachedScrollPosition; }
-
- // Functions for scrolling the view.
- virtual void setScrollPosition(const IntPoint&, ScrollBehavior = ScrollBehaviorInstant);
- void scrollBy(const IntSize& s, ScrollBehavior behavior = ScrollBehaviorInstant)
- {
- return setScrollPosition(scrollPosition() + s, behavior);
- }
-
- bool scroll(ScrollDirection, ScrollGranularity);
-
- // Scroll the actual contents of the view (either blitting or invalidating as needed).
- void scrollContents(const IntSize& scrollDelta);
-
- // This gives us a means of blocking painting on our scrollbars until the first layout has occurred.
- void setScrollbarsSuppressed(bool suppressed, bool repaintOnUnsuppress = false);
- bool scrollbarsSuppressed() const { return m_scrollbarsSuppressed; }
-
- IntPoint rootViewToContents(const IntPoint&) const;
- IntPoint contentsToRootView(const IntPoint&) const;
- IntRect rootViewToContents(const IntRect&) const;
- IntRect contentsToRootView(const IntRect&) const;
-
- // Event coordinates are assumed to be in the coordinate space of a window that contains
- // the entire widget hierarchy. It is up to the platform to decide what the precise definition
- // of containing window is. (For example on Mac it is the containing NSWindow.)
- IntPoint windowToContents(const IntPoint&) const;
- FloatPoint windowToContents(const FloatPoint&) const;
- IntPoint contentsToWindow(const IntPoint&) const;
- IntRect windowToContents(const IntRect&) const;
- IntRect contentsToWindow(const IntRect&) const;
-
- // Functions for converting to screen coordinates.
- IntRect contentsToScreen(const IntRect&) const;
-
- // Called when our frame rect changes (or the rect/scroll position of an ancestor changes).
- virtual void frameRectsChanged() OVERRIDE;
-
- // Widget override to update our scrollbars and notify our contents of the resize.
- virtual void setFrameRect(const IntRect&) OVERRIDE;
-
- // For platforms that need to hit test scrollbars from within the engine's event handlers (like Win32).
- Scrollbar* scrollbarAtPoint(const IntPoint& windowPoint);
-
- virtual IntPoint convertChildToSelf(const Widget* child, const IntPoint& point) const OVERRIDE
- {
- IntPoint newPoint = point;
- if (!isScrollViewScrollbar(child))
- newPoint = point - scrollOffset();
- newPoint.moveBy(child->location());
- return newPoint;
- }
-
- virtual IntPoint convertSelfToChild(const Widget* child, const IntPoint& point) const OVERRIDE
- {
- IntPoint newPoint = point;
- if (!isScrollViewScrollbar(child))
- newPoint = point + scrollOffset();
- newPoint.moveBy(-child->location());
- return newPoint;
- }
-
- // Widget override. Handles painting of the contents of the view as well as the scrollbars.
- virtual void paint(GraphicsContext*, const IntRect&) OVERRIDE;
- void paintScrollbars(GraphicsContext*, const IntRect&);
-
- // Widget overrides to ensure that our children's visibility status is kept up to date when we get shown and hidden.
- virtual void show() OVERRIDE;
- virtual void hide() OVERRIDE;
- virtual void setParentVisible(bool) OVERRIDE;
-
- virtual bool isPointInScrollbarCorner(const IntPoint&);
- virtual bool scrollbarCornerPresent() const;
- virtual IntRect scrollCornerRect() const OVERRIDE;
- virtual void paintScrollCorner(GraphicsContext*, const IntRect& cornerRect);
- virtual void paintScrollbar(GraphicsContext*, Scrollbar*, const IntRect&);
-
- virtual IntRect convertFromScrollbarToContainingView(const Scrollbar*, const IntRect&) const OVERRIDE;
- virtual IntRect convertFromContainingViewToScrollbar(const Scrollbar*, const IntRect&) const OVERRIDE;
- virtual IntPoint convertFromScrollbarToContainingView(const Scrollbar*, const IntPoint&) const OVERRIDE;
- virtual IntPoint convertFromContainingViewToScrollbar(const Scrollbar*, const IntPoint&) const OVERRIDE;
-
- void calculateAndPaintOverhangAreas(GraphicsContext*, const IntRect& dirtyRect);
- void calculateAndPaintOverhangBackground(GraphicsContext*, const IntRect& dirtyRect);
-
- virtual bool isScrollView() const OVERRIDE FINAL { return true; }
-
-protected:
- ScrollView();
-
- virtual void contentRectangleForPaintInvalidation(const IntRect&);
- virtual void paintContents(GraphicsContext*, const IntRect& damageRect) = 0;
-
- virtual void paintOverhangAreas(GraphicsContext*, const IntRect& horizontalOverhangArea, const IntRect& verticalOverhangArea, const IntRect& dirtyRect);
-
- virtual void scrollbarExistenceDidChange() = 0;
- // These functions are used to create/destroy scrollbars.
- void setHasHorizontalScrollbar(bool);
- void setHasVerticalScrollbar(bool);
-
- virtual void updateScrollCorner();
- virtual void invalidateScrollCornerRect(const IntRect&) OVERRIDE;
-
- virtual void scrollContentsIfNeeded();
- // Scroll the content by via the compositor.
- virtual bool scrollContentsFastPath(const IntSize& scrollDelta) { return true; }
- // Scroll the content by invalidating everything.
- virtual void scrollContentsSlowPath(const IntRect& updateRect);
-
- void setScrollOrigin(const IntPoint&, bool updatePositionAtAll, bool updatePositionSynchronously);
-
- // Subclassed by FrameView to check the writing-mode of the document.
- virtual bool isVerticalDocument() const { return true; }
- virtual bool isFlippedDocument() const { return false; }
-
- enum ComputeScrollbarExistenceOption {
- FirstPass,
- Incremental
- };
- void computeScrollbarExistence(bool& newHasHorizontalScrollbar, bool& newHasVerticalScrollbar, const IntSize& docSize, ComputeScrollbarExistenceOption = FirstPass) const;
- void updateScrollbarGeometry();
-
- // Called to update the scrollbars to accurately reflect the state of the view.
- void updateScrollbars(const IntSize& desiredOffset);
-
- IntSize excludeScrollbars(const IntSize&) const;
-
- class InUpdateScrollbarsScope {
- public:
- explicit InUpdateScrollbarsScope(ScrollView* view)
- : m_scope(view->m_inUpdateScrollbars, true)
- { }
- private:
- TemporaryChange<bool> m_scope;
- };
-
-private:
- bool adjustScrollbarExistence(ComputeScrollbarExistenceOption = FirstPass);
- void adjustScrollbarOpacity();
-
- RefPtr<Scrollbar> m_horizontalScrollbar;
- RefPtr<Scrollbar> m_verticalScrollbar;
- ScrollbarMode m_horizontalScrollbarMode;
- ScrollbarMode m_verticalScrollbarMode;
-
- bool m_horizontalScrollbarLock;
- bool m_verticalScrollbarLock;
-
- HashSet<RefPtr<Widget> > m_children;
-
- IntSize m_pendingScrollDelta;
- IntSize m_scrollOffset; // FIXME: Would rather store this as a position, but we will wait to make this change until more code is shared.
- IntPoint m_cachedScrollPosition;
- IntSize m_contentsSize;
-
- bool m_scrollbarsSuppressed;
-
- bool m_inUpdateScrollbars;
-
- bool m_paintsEntireContents;
- bool m_clipsRepaints;
-
- void init();
- void destroy();
-
- IntRect rectToCopyOnScroll() const;
-
- void calculateOverhangAreasForPainting(IntRect& horizontalOverhangRect, IntRect& verticalOverhangRect);
- void updateOverhangAreas();
-}; // class ScrollView
-
-DEFINE_TYPE_CASTS(ScrollView, Widget, widget, widget->isScrollView(), widget.isScrollView());
-
-} // namespace blink
-
-#endif // ScrollView_h

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