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1 /* | |
2 * Copyright (C) 2004, 2006, 2007, 2008 Apple Inc. All rights reserved. | |
3 * Copyright (C) 2009 Holger Hans Peter Freyther | |
4 * | |
5 * Redistribution and use in source and binary forms, with or without | |
6 * modification, are permitted provided that the following conditions | |
7 * are met: | |
8 * 1. Redistributions of source code must retain the above copyright | |
9 * notice, this list of conditions and the following disclaimer. | |
10 * 2. Redistributions in binary form must reproduce the above copyright | |
11 * notice, this list of conditions and the following disclaimer in the | |
12 * documentation and/or other materials provided with the distribution. | |
13 * | |
14 * THIS SOFTWARE IS PROVIDED BY APPLE COMPUTER, INC. ``AS IS'' AND ANY | |
15 * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE | |
16 * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR | |
17 * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE COMPUTER, INC. OR | |
18 * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, | |
19 * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, | |
20 * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR | |
21 * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY | |
22 * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | |
23 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE | |
24 * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | |
25 */ | |
26 | |
27 #ifndef ScrollView_h | |
28 #define ScrollView_h | |
29 | |
30 #include "platform/PlatformExport.h" | |
31 #include "platform/Widget.h" | |
32 #include "platform/geometry/IntRect.h" | |
33 #include "platform/scroll/ScrollTypes.h" | |
34 #include "platform/scroll/ScrollableArea.h" | |
35 #include "platform/scroll/Scrollbar.h" | |
36 | |
37 #include "wtf/HashSet.h" | |
38 #include "wtf/TemporaryChange.h" | |
39 | |
40 namespace blink { | |
41 | |
42 class Scrollbar; | |
43 | |
44 class PLATFORM_EXPORT ScrollView : public Widget, public ScrollableArea { | |
45 public: | |
46 virtual ~ScrollView(); | |
47 | |
48 // ScrollableArea functions. | |
49 virtual int scrollSize(ScrollbarOrientation) const OVERRIDE; | |
50 virtual void setScrollOffset(const IntPoint&) OVERRIDE; | |
51 virtual bool isScrollCornerVisible() const OVERRIDE; | |
52 virtual bool userInputScrollable(ScrollbarOrientation) const OVERRIDE; | |
53 virtual bool shouldPlaceVerticalScrollbarOnLeft() const OVERRIDE; | |
54 | |
55 virtual void notifyPageThatContentAreaWillPaint() const; | |
56 | |
57 // NOTE: This should only be called by the overriden setScrollOffset from Sc
rollableArea. | |
58 virtual void scrollTo(const IntSize& newOffset); | |
59 | |
60 // The window that hosts the ScrollView. The ScrollView will communicate scr
olls and repaints to the | |
61 // host window in the window's coordinate space. | |
62 virtual HostWindow* hostWindow() const = 0; | |
63 | |
64 // Returns a clip rect in host window coordinates. Used to clip the blit on
a scroll. | |
65 virtual IntRect windowClipRect(IncludeScrollbarsInRect = ExcludeScrollbars)
const = 0; | |
66 | |
67 // Functions for child manipulation and inspection. | |
68 const HashSet<RefPtr<Widget> >* children() const { return &m_children; } | |
69 virtual void addChild(PassRefPtr<Widget>); | |
70 virtual void removeChild(Widget*); | |
71 | |
72 // If the scroll view does not use a native widget, then it will have cross-
platform Scrollbars. These functions | |
73 // can be used to obtain those scrollbars. | |
74 virtual Scrollbar* horizontalScrollbar() const OVERRIDE { return m_horizonta
lScrollbar.get(); } | |
75 virtual Scrollbar* verticalScrollbar() const OVERRIDE { return m_verticalScr
ollbar.get(); } | |
76 bool isScrollViewScrollbar(const Widget* child) const { return horizontalScr
ollbar() == child || verticalScrollbar() == child; } | |
77 | |
78 void positionScrollbarLayers(); | |
79 | |
80 // Functions for setting and retrieving the scrolling mode in each axis (hor
izontal/vertical). The mode has values of | |
81 // AlwaysOff, AlwaysOn, and Auto. AlwaysOff means never show a scrollbar, Al
waysOn means always show a scrollbar. | |
82 // Auto means show a scrollbar only when one is needed. | |
83 // Note that for platforms with native widgets, these modes are considered a
dvisory. In other words the underlying native | |
84 // widget may choose not to honor the requested modes. | |
85 void setScrollbarModes(ScrollbarMode horizontalMode, ScrollbarMode verticalM
ode, bool horizontalLock = false, bool verticalLock = false); | |
86 void setHorizontalScrollbarMode(ScrollbarMode mode, bool lock = false) { set
ScrollbarModes(mode, verticalScrollbarMode(), lock, verticalScrollbarLock()); } | |
87 void setVerticalScrollbarMode(ScrollbarMode mode, bool lock = false) { setSc
rollbarModes(horizontalScrollbarMode(), mode, horizontalScrollbarLock(), lock);
}; | |
88 void scrollbarModes(ScrollbarMode& horizontalMode, ScrollbarMode& verticalMo
de) const; | |
89 ScrollbarMode horizontalScrollbarMode() const { ScrollbarMode horizontal, ve
rtical; scrollbarModes(horizontal, vertical); return horizontal; } | |
90 ScrollbarMode verticalScrollbarMode() const { ScrollbarMode horizontal, vert
ical; scrollbarModes(horizontal, vertical); return vertical; } | |
91 | |
92 void setHorizontalScrollbarLock(bool lock = true) { m_horizontalScrollbarLoc
k = lock; } | |
93 bool horizontalScrollbarLock() const { return m_horizontalScrollbarLock; } | |
94 void setVerticalScrollbarLock(bool lock = true) { m_verticalScrollbarLock =
lock; } | |
95 bool verticalScrollbarLock() const { return m_verticalScrollbarLock; } | |
96 | |
97 void setScrollingModesLock(bool lock = true) { m_horizontalScrollbarLock = m
_verticalScrollbarLock = lock; } | |
98 | |
99 virtual void setCanHaveScrollbars(bool); | |
100 bool canHaveScrollbars() const { return horizontalScrollbarMode() != Scrollb
arAlwaysOff || verticalScrollbarMode() != ScrollbarAlwaysOff; } | |
101 | |
102 // By default you only receive paint events for the area that is visible. In
the case of using a | |
103 // tiled backing store, this function can be set, so that the view paints th
e entire contents. | |
104 bool paintsEntireContents() const { return m_paintsEntireContents; } | |
105 void setPaintsEntireContents(bool); | |
106 | |
107 // By default, paint events are clipped to the visible area. If set to | |
108 // false, paint events are no longer clipped. paintsEntireContents() implie
s !clipsRepaints(). | |
109 bool clipsPaintInvalidations() const { return m_clipsRepaints; } | |
110 void setClipsRepaints(bool); | |
111 | |
112 // Overridden by FrameView to create custom CSS scrollbars if applicable. | |
113 virtual PassRefPtr<Scrollbar> createScrollbar(ScrollbarOrientation); | |
114 | |
115 // The visible content rect has a location that is the scrolled offset of th
e document. The width and height are the viewport width | |
116 // and height. By default the scrollbars themselves are excluded from this r
ectangle, but an optional boolean argument allows them to be | |
117 // included. | |
118 virtual IntRect visibleContentRect(IncludeScrollbarsInRect = ExcludeScrollba
rs) const OVERRIDE; | |
119 IntSize visibleSize() const { return visibleContentRect().size(); } | |
120 virtual int visibleWidth() const OVERRIDE FINAL { return visibleContentRect(
).width(); } | |
121 virtual int visibleHeight() const OVERRIDE FINAL { return visibleContentRect
().height(); } | |
122 | |
123 // visibleContentRect().size() is computed from unscaledVisibleContentSize()
divided by the value of visibleContentScaleFactor. | |
124 // For the main frame, visibleContentScaleFactor is equal to the page's page
ScaleFactor; it's 1 otherwise. | |
125 IntSize unscaledVisibleContentSize(IncludeScrollbarsInRect = ExcludeScrollba
rs) const; | |
126 virtual float visibleContentScaleFactor() const { return 1; } | |
127 | |
128 // Offset used to convert incoming input events while emulating device metic
s. | |
129 virtual IntSize inputEventsOffsetForEmulation() const { return IntSize(); } | |
130 | |
131 // Scale used to convert incoming input events. Usually the same as visibleC
ontentScaleFactor(), unless specifically changed. | |
132 virtual float inputEventsScaleFactor() const { return visibleContentScaleFac
tor(); } | |
133 | |
134 // Functions for getting/setting the size of the document contained inside t
he ScrollView (as an IntSize or as individual width and height | |
135 // values). | |
136 virtual IntSize contentsSize() const OVERRIDE; // Always at least as big as
the visibleWidth()/visibleHeight(). | |
137 int contentsWidth() const { return contentsSize().width(); } | |
138 int contentsHeight() const { return contentsSize().height(); } | |
139 virtual void setContentsSize(const IntSize&); | |
140 | |
141 // Functions for querying the current scrolled position (both as a point, a
size, or as individual X and Y values). | |
142 virtual IntPoint scrollPosition() const OVERRIDE { return visibleContentRect
().location(); } | |
143 IntSize scrollOffset() const { return toIntSize(visibleContentRect().locatio
n()); } // Gets the scrolled position as an IntSize. Convenient for adding to ot
her sizes. | |
144 IntSize pendingScrollDelta() const { return m_pendingScrollDelta; } | |
145 virtual IntPoint maximumScrollPosition() const OVERRIDE; // The maximum posi
tion we can be scrolled to. | |
146 virtual IntPoint minimumScrollPosition() const OVERRIDE; // The minimum posi
tion we can be scrolled to. | |
147 // Adjust the passed in scroll position to keep it between the minimum and m
aximum positions. | |
148 IntPoint adjustScrollPositionWithinRange(const IntPoint&) const; | |
149 int scrollX() const { return scrollPosition().x(); } | |
150 int scrollY() const { return scrollPosition().y(); } | |
151 | |
152 virtual IntSize overhangAmount() const OVERRIDE; | |
153 | |
154 void cacheCurrentScrollPosition() { m_cachedScrollPosition = scrollPosition(
); } | |
155 IntPoint cachedScrollPosition() const { return m_cachedScrollPosition; } | |
156 | |
157 // Functions for scrolling the view. | |
158 virtual void setScrollPosition(const IntPoint&, ScrollBehavior = ScrollBehav
iorInstant); | |
159 void scrollBy(const IntSize& s, ScrollBehavior behavior = ScrollBehaviorInst
ant) | |
160 { | |
161 return setScrollPosition(scrollPosition() + s, behavior); | |
162 } | |
163 | |
164 bool scroll(ScrollDirection, ScrollGranularity); | |
165 | |
166 // Scroll the actual contents of the view (either blitting or invalidating a
s needed). | |
167 void scrollContents(const IntSize& scrollDelta); | |
168 | |
169 // This gives us a means of blocking painting on our scrollbars until the fi
rst layout has occurred. | |
170 void setScrollbarsSuppressed(bool suppressed, bool repaintOnUnsuppress = fal
se); | |
171 bool scrollbarsSuppressed() const { return m_scrollbarsSuppressed; } | |
172 | |
173 IntPoint rootViewToContents(const IntPoint&) const; | |
174 IntPoint contentsToRootView(const IntPoint&) const; | |
175 IntRect rootViewToContents(const IntRect&) const; | |
176 IntRect contentsToRootView(const IntRect&) const; | |
177 | |
178 // Event coordinates are assumed to be in the coordinate space of a window t
hat contains | |
179 // the entire widget hierarchy. It is up to the platform to decide what the
precise definition | |
180 // of containing window is. (For example on Mac it is the containing NSWindo
w.) | |
181 IntPoint windowToContents(const IntPoint&) const; | |
182 FloatPoint windowToContents(const FloatPoint&) const; | |
183 IntPoint contentsToWindow(const IntPoint&) const; | |
184 IntRect windowToContents(const IntRect&) const; | |
185 IntRect contentsToWindow(const IntRect&) const; | |
186 | |
187 // Functions for converting to screen coordinates. | |
188 IntRect contentsToScreen(const IntRect&) const; | |
189 | |
190 // Called when our frame rect changes (or the rect/scroll position of an anc
estor changes). | |
191 virtual void frameRectsChanged() OVERRIDE; | |
192 | |
193 // Widget override to update our scrollbars and notify our contents of the r
esize. | |
194 virtual void setFrameRect(const IntRect&) OVERRIDE; | |
195 | |
196 // For platforms that need to hit test scrollbars from within the engine's e
vent handlers (like Win32). | |
197 Scrollbar* scrollbarAtPoint(const IntPoint& windowPoint); | |
198 | |
199 virtual IntPoint convertChildToSelf(const Widget* child, const IntPoint& poi
nt) const OVERRIDE | |
200 { | |
201 IntPoint newPoint = point; | |
202 if (!isScrollViewScrollbar(child)) | |
203 newPoint = point - scrollOffset(); | |
204 newPoint.moveBy(child->location()); | |
205 return newPoint; | |
206 } | |
207 | |
208 virtual IntPoint convertSelfToChild(const Widget* child, const IntPoint& poi
nt) const OVERRIDE | |
209 { | |
210 IntPoint newPoint = point; | |
211 if (!isScrollViewScrollbar(child)) | |
212 newPoint = point + scrollOffset(); | |
213 newPoint.moveBy(-child->location()); | |
214 return newPoint; | |
215 } | |
216 | |
217 // Widget override. Handles painting of the contents of the view as well as
the scrollbars. | |
218 virtual void paint(GraphicsContext*, const IntRect&) OVERRIDE; | |
219 void paintScrollbars(GraphicsContext*, const IntRect&); | |
220 | |
221 // Widget overrides to ensure that our children's visibility status is kept
up to date when we get shown and hidden. | |
222 virtual void show() OVERRIDE; | |
223 virtual void hide() OVERRIDE; | |
224 virtual void setParentVisible(bool) OVERRIDE; | |
225 | |
226 virtual bool isPointInScrollbarCorner(const IntPoint&); | |
227 virtual bool scrollbarCornerPresent() const; | |
228 virtual IntRect scrollCornerRect() const OVERRIDE; | |
229 virtual void paintScrollCorner(GraphicsContext*, const IntRect& cornerRect); | |
230 virtual void paintScrollbar(GraphicsContext*, Scrollbar*, const IntRect&); | |
231 | |
232 virtual IntRect convertFromScrollbarToContainingView(const Scrollbar*, const
IntRect&) const OVERRIDE; | |
233 virtual IntRect convertFromContainingViewToScrollbar(const Scrollbar*, const
IntRect&) const OVERRIDE; | |
234 virtual IntPoint convertFromScrollbarToContainingView(const Scrollbar*, cons
t IntPoint&) const OVERRIDE; | |
235 virtual IntPoint convertFromContainingViewToScrollbar(const Scrollbar*, cons
t IntPoint&) const OVERRIDE; | |
236 | |
237 void calculateAndPaintOverhangAreas(GraphicsContext*, const IntRect& dirtyRe
ct); | |
238 void calculateAndPaintOverhangBackground(GraphicsContext*, const IntRect& di
rtyRect); | |
239 | |
240 virtual bool isScrollView() const OVERRIDE FINAL { return true; } | |
241 | |
242 protected: | |
243 ScrollView(); | |
244 | |
245 virtual void contentRectangleForPaintInvalidation(const IntRect&); | |
246 virtual void paintContents(GraphicsContext*, const IntRect& damageRect) = 0; | |
247 | |
248 virtual void paintOverhangAreas(GraphicsContext*, const IntRect& horizontalO
verhangArea, const IntRect& verticalOverhangArea, const IntRect& dirtyRect); | |
249 | |
250 virtual void scrollbarExistenceDidChange() = 0; | |
251 // These functions are used to create/destroy scrollbars. | |
252 void setHasHorizontalScrollbar(bool); | |
253 void setHasVerticalScrollbar(bool); | |
254 | |
255 virtual void updateScrollCorner(); | |
256 virtual void invalidateScrollCornerRect(const IntRect&) OVERRIDE; | |
257 | |
258 virtual void scrollContentsIfNeeded(); | |
259 // Scroll the content by via the compositor. | |
260 virtual bool scrollContentsFastPath(const IntSize& scrollDelta) { return tru
e; } | |
261 // Scroll the content by invalidating everything. | |
262 virtual void scrollContentsSlowPath(const IntRect& updateRect); | |
263 | |
264 void setScrollOrigin(const IntPoint&, bool updatePositionAtAll, bool updateP
ositionSynchronously); | |
265 | |
266 // Subclassed by FrameView to check the writing-mode of the document. | |
267 virtual bool isVerticalDocument() const { return true; } | |
268 virtual bool isFlippedDocument() const { return false; } | |
269 | |
270 enum ComputeScrollbarExistenceOption { | |
271 FirstPass, | |
272 Incremental | |
273 }; | |
274 void computeScrollbarExistence(bool& newHasHorizontalScrollbar, bool& newHas
VerticalScrollbar, const IntSize& docSize, ComputeScrollbarExistenceOption = Fir
stPass) const; | |
275 void updateScrollbarGeometry(); | |
276 | |
277 // Called to update the scrollbars to accurately reflect the state of the vi
ew. | |
278 void updateScrollbars(const IntSize& desiredOffset); | |
279 | |
280 IntSize excludeScrollbars(const IntSize&) const; | |
281 | |
282 class InUpdateScrollbarsScope { | |
283 public: | |
284 explicit InUpdateScrollbarsScope(ScrollView* view) | |
285 : m_scope(view->m_inUpdateScrollbars, true) | |
286 { } | |
287 private: | |
288 TemporaryChange<bool> m_scope; | |
289 }; | |
290 | |
291 private: | |
292 bool adjustScrollbarExistence(ComputeScrollbarExistenceOption = FirstPass); | |
293 void adjustScrollbarOpacity(); | |
294 | |
295 RefPtr<Scrollbar> m_horizontalScrollbar; | |
296 RefPtr<Scrollbar> m_verticalScrollbar; | |
297 ScrollbarMode m_horizontalScrollbarMode; | |
298 ScrollbarMode m_verticalScrollbarMode; | |
299 | |
300 bool m_horizontalScrollbarLock; | |
301 bool m_verticalScrollbarLock; | |
302 | |
303 HashSet<RefPtr<Widget> > m_children; | |
304 | |
305 IntSize m_pendingScrollDelta; | |
306 IntSize m_scrollOffset; // FIXME: Would rather store this as a position, but
we will wait to make this change until more code is shared. | |
307 IntPoint m_cachedScrollPosition; | |
308 IntSize m_contentsSize; | |
309 | |
310 bool m_scrollbarsSuppressed; | |
311 | |
312 bool m_inUpdateScrollbars; | |
313 | |
314 bool m_paintsEntireContents; | |
315 bool m_clipsRepaints; | |
316 | |
317 void init(); | |
318 void destroy(); | |
319 | |
320 IntRect rectToCopyOnScroll() const; | |
321 | |
322 void calculateOverhangAreasForPainting(IntRect& horizontalOverhangRect, IntR
ect& verticalOverhangRect); | |
323 void updateOverhangAreas(); | |
324 }; // class ScrollView | |
325 | |
326 DEFINE_TYPE_CASTS(ScrollView, Widget, widget, widget->isScrollView(), widget.isS
crollView()); | |
327 | |
328 } // namespace blink | |
329 | |
330 #endif // ScrollView_h | |
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