| Index: content/renderer/media/webrtc_local_audio_renderer.cc
|
| diff --git a/content/renderer/media/webrtc_local_audio_renderer.cc b/content/renderer/media/webrtc_local_audio_renderer.cc
|
| index 61aca702ca4abc64a7d95d22f558b3e593a19c43..dd657eb7c3e89eb67682ee93151fae178c11cd0a 100644
|
| --- a/content/renderer/media/webrtc_local_audio_renderer.cc
|
| +++ b/content/renderer/media/webrtc_local_audio_renderer.cc
|
| @@ -12,6 +12,7 @@
|
| #include "content/renderer/media/audio_device_factory.h"
|
| #include "content/renderer/media/media_stream_dispatcher.h"
|
| #include "content/renderer/media/webrtc_audio_capturer.h"
|
| +#include "content/renderer/media/webrtc_audio_renderer.h"
|
| #include "content/renderer/render_frame_impl.h"
|
| #include "media/audio/audio_output_device.h"
|
| #include "media/base/audio_block_fifo.h"
|
| @@ -284,15 +285,8 @@ void WebRtcLocalAudioRenderer::ReconfigureSink(
|
| sink_params_ = media::AudioParameters(source_params_.format(),
|
| source_params_.channel_layout(), source_params_.sample_rate(),
|
| source_params_.bits_per_sample(),
|
| -#if defined(OS_ANDROID)
|
| - // On Android, input and output use the same sample rate. In order to
|
| - // use the low latency mode, we need to use the buffer size suggested by
|
| - // the AudioManager for the sink. It will later be used to decide
|
| - // the buffer size of the shared memory buffer.
|
| - frames_per_buffer_,
|
| -#else
|
| - 2 * source_params_.frames_per_buffer(),
|
| -#endif
|
| + WebRtcAudioRenderer::GetOptimalBufferSize(source_params_.sample_rate(),
|
| + frames_per_buffer_),
|
| // If DUCKING is enabled on the source, it needs to be enabled on the
|
| // sink as well.
|
| source_params_.effects() | implicit_ducking_effect);
|
|
|