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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "content/renderer/media/webrtc_local_audio_renderer.h" | 5 #include "content/renderer/media/webrtc_local_audio_renderer.h" |
6 | 6 |
7 #include "base/debug/trace_event.h" | 7 #include "base/debug/trace_event.h" |
8 #include "base/logging.h" | 8 #include "base/logging.h" |
9 #include "base/message_loop/message_loop_proxy.h" | 9 #include "base/message_loop/message_loop_proxy.h" |
10 #include "base/metrics/histogram.h" | 10 #include "base/metrics/histogram.h" |
11 #include "base/synchronization/lock.h" | 11 #include "base/synchronization/lock.h" |
12 #include "content/renderer/media/audio_device_factory.h" | 12 #include "content/renderer/media/audio_device_factory.h" |
13 #include "content/renderer/media/media_stream_dispatcher.h" | 13 #include "content/renderer/media/media_stream_dispatcher.h" |
14 #include "content/renderer/media/webrtc_audio_capturer.h" | 14 #include "content/renderer/media/webrtc_audio_capturer.h" |
| 15 #include "content/renderer/media/webrtc_audio_renderer.h" |
15 #include "content/renderer/render_frame_impl.h" | 16 #include "content/renderer/render_frame_impl.h" |
16 #include "media/audio/audio_output_device.h" | 17 #include "media/audio/audio_output_device.h" |
17 #include "media/base/audio_block_fifo.h" | 18 #include "media/base/audio_block_fifo.h" |
18 #include "media/base/audio_bus.h" | 19 #include "media/base/audio_bus.h" |
19 | 20 |
20 namespace content { | 21 namespace content { |
21 | 22 |
22 namespace { | 23 namespace { |
23 | 24 |
24 enum LocalRendererSinkStates { | 25 enum LocalRendererSinkStates { |
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277 return; | 278 return; |
278 | 279 |
279 // Reset the |source_params_|, |sink_params_| and |loopback_fifo_| to match | 280 // Reset the |source_params_|, |sink_params_| and |loopback_fifo_| to match |
280 // the new format. | 281 // the new format. |
281 | 282 |
282 source_params_ = params; | 283 source_params_ = params; |
283 | 284 |
284 sink_params_ = media::AudioParameters(source_params_.format(), | 285 sink_params_ = media::AudioParameters(source_params_.format(), |
285 source_params_.channel_layout(), source_params_.sample_rate(), | 286 source_params_.channel_layout(), source_params_.sample_rate(), |
286 source_params_.bits_per_sample(), | 287 source_params_.bits_per_sample(), |
287 #if defined(OS_ANDROID) | 288 WebRtcAudioRenderer::GetOptimalBufferSize(source_params_.sample_rate(), |
288 // On Android, input and output use the same sample rate. In order to | 289 frames_per_buffer_), |
289 // use the low latency mode, we need to use the buffer size suggested by | |
290 // the AudioManager for the sink. It will later be used to decide | |
291 // the buffer size of the shared memory buffer. | |
292 frames_per_buffer_, | |
293 #else | |
294 2 * source_params_.frames_per_buffer(), | |
295 #endif | |
296 // If DUCKING is enabled on the source, it needs to be enabled on the | 290 // If DUCKING is enabled on the source, it needs to be enabled on the |
297 // sink as well. | 291 // sink as well. |
298 source_params_.effects() | implicit_ducking_effect); | 292 source_params_.effects() | implicit_ducking_effect); |
299 | 293 |
300 { | 294 { |
301 // TODO(henrika): we could add a more dynamic solution here but I prefer | 295 // TODO(henrika): we could add a more dynamic solution here but I prefer |
302 // a fixed size combined with bad audio at overflow. The alternative is | 296 // a fixed size combined with bad audio at overflow. The alternative is |
303 // that we start to build up latency and that can be more difficult to | 297 // that we start to build up latency and that can be more difficult to |
304 // detect. Tests have shown that the FIFO never contains more than 2 or 3 | 298 // detect. Tests have shown that the FIFO never contains more than 2 or 3 |
305 // audio frames but I have selected a max size of ten buffers just | 299 // audio frames but I have selected a max size of ten buffers just |
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324 sink_->Stop(); | 318 sink_->Stop(); |
325 sink_started_ = false; | 319 sink_started_ = false; |
326 } | 320 } |
327 | 321 |
328 sink_ = AudioDeviceFactory::NewOutputDevice(source_render_view_id_, | 322 sink_ = AudioDeviceFactory::NewOutputDevice(source_render_view_id_, |
329 source_render_frame_id_); | 323 source_render_frame_id_); |
330 MaybeStartSink(); | 324 MaybeStartSink(); |
331 } | 325 } |
332 | 326 |
333 } // namespace content | 327 } // namespace content |
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