| Index: Source/core/rendering/svg/RenderSVGShape.h
 | 
| diff --git a/Source/core/rendering/svg/RenderSVGShape.h b/Source/core/rendering/svg/RenderSVGShape.h
 | 
| index 356fbe98abbb8158d43828457ab5b281bdf4e37b..6e943a771e53704de3c896e9c1b41c92395807a4 100644
 | 
| --- a/Source/core/rendering/svg/RenderSVGShape.h
 | 
| +++ b/Source/core/rendering/svg/RenderSVGShape.h
 | 
| @@ -46,8 +46,8 @@ public:
 | 
|      virtual ~RenderSVGShape();
 | 
|  
 | 
|      void setNeedsShapeUpdate() { m_needsShapeUpdate = true; }
 | 
| -    virtual void setNeedsBoundariesUpdate() OVERRIDE FINAL { m_needsBoundariesUpdate = true; }
 | 
| -    virtual void setNeedsTransformUpdate() OVERRIDE FINAL { m_needsTransformUpdate = true; }
 | 
| +    virtual void setNeedsBoundariesUpdate() override final { m_needsBoundariesUpdate = true; }
 | 
| +    virtual void setNeedsTransformUpdate() override final { m_needsTransformUpdate = true; }
 | 
|      virtual void fillShape(GraphicsContext*) const;
 | 
|      virtual void strokeShape(GraphicsContext*) const;
 | 
|  
 | 
| @@ -81,21 +81,21 @@ private:
 | 
|      bool fillContains(const FloatPoint&, bool requiresFill = true, const WindRule fillRule = RULE_NONZERO);
 | 
|      bool strokeContains(const FloatPoint&, bool requiresStroke = true);
 | 
|  
 | 
| -    virtual FloatRect paintInvalidationRectInLocalCoordinates() const OVERRIDE FINAL { return m_paintInvalidationBoundingBox; }
 | 
| -    virtual const AffineTransform& localToParentTransform() const OVERRIDE FINAL { return m_localTransform; }
 | 
| -    virtual AffineTransform localTransform() const OVERRIDE FINAL { return m_localTransform; }
 | 
| +    virtual FloatRect paintInvalidationRectInLocalCoordinates() const override final { return m_paintInvalidationBoundingBox; }
 | 
| +    virtual const AffineTransform& localToParentTransform() const override final { return m_localTransform; }
 | 
| +    virtual AffineTransform localTransform() const override final { return m_localTransform; }
 | 
|  
 | 
| -    virtual bool isSVGShape() const OVERRIDE FINAL { return true; }
 | 
| -    virtual const char* renderName() const OVERRIDE { return "RenderSVGShape"; }
 | 
| +    virtual bool isSVGShape() const override final { return true; }
 | 
| +    virtual const char* renderName() const override { return "RenderSVGShape"; }
 | 
|  
 | 
| -    virtual void layout() OVERRIDE FINAL;
 | 
| -    virtual void paint(PaintInfo&, const LayoutPoint&) OVERRIDE FINAL;
 | 
| -    virtual void addFocusRingRects(Vector<LayoutRect>&, const LayoutPoint& additionalOffset, const RenderLayerModelObject* paintContainer) const OVERRIDE FINAL;
 | 
| +    virtual void layout() override final;
 | 
| +    virtual void paint(PaintInfo&, const LayoutPoint&) override final;
 | 
| +    virtual void addFocusRingRects(Vector<LayoutRect>&, const LayoutPoint& additionalOffset, const RenderLayerModelObject* paintContainer) const override final;
 | 
|  
 | 
| -    virtual bool nodeAtFloatPoint(const HitTestRequest&, HitTestResult&, const FloatPoint& pointInParent, HitTestAction) OVERRIDE FINAL;
 | 
| +    virtual bool nodeAtFloatPoint(const HitTestRequest&, HitTestResult&, const FloatPoint& pointInParent, HitTestAction) override final;
 | 
|  
 | 
| -    virtual FloatRect objectBoundingBox() const OVERRIDE FINAL { return m_fillBoundingBox; }
 | 
| -    virtual FloatRect strokeBoundingBox() const OVERRIDE FINAL { return m_strokeBoundingBox; }
 | 
| +    virtual FloatRect objectBoundingBox() const override final { return m_fillBoundingBox; }
 | 
| +    virtual FloatRect strokeBoundingBox() const override final { return m_strokeBoundingBox; }
 | 
|      FloatRect calculateObjectBoundingBox() const;
 | 
|      FloatRect calculateStrokeBoundingBox() const;
 | 
|      void updatePaintInvalidationBoundingBox();
 | 
| 
 |