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1 /* | 1 /* |
2 * Copyright (C) 2004, 2005, 2007 Nikolas Zimmermann <zimmermann@kde.org> | 2 * Copyright (C) 2004, 2005, 2007 Nikolas Zimmermann <zimmermann@kde.org> |
3 * Copyright (C) 2004, 2005 Rob Buis <buis@kde.org> | 3 * Copyright (C) 2004, 2005 Rob Buis <buis@kde.org> |
4 * Copyright (C) 2005 Eric Seidel <eric@webkit.org> | 4 * Copyright (C) 2005 Eric Seidel <eric@webkit.org> |
5 * Copyright (C) 2006 Apple Computer, Inc | 5 * Copyright (C) 2006 Apple Computer, Inc |
6 * Copyright (C) 2009 Google, Inc. | 6 * Copyright (C) 2009 Google, Inc. |
7 * Copyright (C) 2011 Renata Hodovan <reni@webkit.org> | 7 * Copyright (C) 2011 Renata Hodovan <reni@webkit.org> |
8 * Copyright (C) 2011 University of Szeged | 8 * Copyright (C) 2011 University of Szeged |
9 * | 9 * |
10 * This library is free software; you can redistribute it and/or | 10 * This library is free software; you can redistribute it and/or |
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39 class GraphicsContextStateSaver; | 39 class GraphicsContextStateSaver; |
40 class PointerEventsHitRules; | 40 class PointerEventsHitRules; |
41 class SVGGraphicsElement; | 41 class SVGGraphicsElement; |
42 | 42 |
43 class RenderSVGShape : public RenderSVGModelObject { | 43 class RenderSVGShape : public RenderSVGModelObject { |
44 public: | 44 public: |
45 explicit RenderSVGShape(SVGGraphicsElement*); | 45 explicit RenderSVGShape(SVGGraphicsElement*); |
46 virtual ~RenderSVGShape(); | 46 virtual ~RenderSVGShape(); |
47 | 47 |
48 void setNeedsShapeUpdate() { m_needsShapeUpdate = true; } | 48 void setNeedsShapeUpdate() { m_needsShapeUpdate = true; } |
49 virtual void setNeedsBoundariesUpdate() OVERRIDE FINAL { m_needsBoundariesUp
date = true; } | 49 virtual void setNeedsBoundariesUpdate() override final { m_needsBoundariesUp
date = true; } |
50 virtual void setNeedsTransformUpdate() OVERRIDE FINAL { m_needsTransformUpda
te = true; } | 50 virtual void setNeedsTransformUpdate() override final { m_needsTransformUpda
te = true; } |
51 virtual void fillShape(GraphicsContext*) const; | 51 virtual void fillShape(GraphicsContext*) const; |
52 virtual void strokeShape(GraphicsContext*) const; | 52 virtual void strokeShape(GraphicsContext*) const; |
53 | 53 |
54 bool nodeAtFloatPointInternal(const HitTestRequest&, const FloatPoint&, Poin
terEventsHitRules); | 54 bool nodeAtFloatPointInternal(const HitTestRequest&, const FloatPoint&, Poin
terEventsHitRules); |
55 | 55 |
56 Path& path() const | 56 Path& path() const |
57 { | 57 { |
58 ASSERT(m_path); | 58 ASSERT(m_path); |
59 return *m_path; | 59 return *m_path; |
60 } | 60 } |
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74 Path* nonScalingStrokePath(const Path*, const AffineTransform&) const; | 74 Path* nonScalingStrokePath(const Path*, const AffineTransform&) const; |
75 | 75 |
76 FloatRect m_fillBoundingBox; | 76 FloatRect m_fillBoundingBox; |
77 FloatRect m_strokeBoundingBox; | 77 FloatRect m_strokeBoundingBox; |
78 | 78 |
79 private: | 79 private: |
80 // Hit-detection separated for the fill and the stroke | 80 // Hit-detection separated for the fill and the stroke |
81 bool fillContains(const FloatPoint&, bool requiresFill = true, const WindRul
e fillRule = RULE_NONZERO); | 81 bool fillContains(const FloatPoint&, bool requiresFill = true, const WindRul
e fillRule = RULE_NONZERO); |
82 bool strokeContains(const FloatPoint&, bool requiresStroke = true); | 82 bool strokeContains(const FloatPoint&, bool requiresStroke = true); |
83 | 83 |
84 virtual FloatRect paintInvalidationRectInLocalCoordinates() const OVERRIDE F
INAL { return m_paintInvalidationBoundingBox; } | 84 virtual FloatRect paintInvalidationRectInLocalCoordinates() const override f
inal { return m_paintInvalidationBoundingBox; } |
85 virtual const AffineTransform& localToParentTransform() const OVERRIDE FINAL
{ return m_localTransform; } | 85 virtual const AffineTransform& localToParentTransform() const override final
{ return m_localTransform; } |
86 virtual AffineTransform localTransform() const OVERRIDE FINAL { return m_loc
alTransform; } | 86 virtual AffineTransform localTransform() const override final { return m_loc
alTransform; } |
87 | 87 |
88 virtual bool isSVGShape() const OVERRIDE FINAL { return true; } | 88 virtual bool isSVGShape() const override final { return true; } |
89 virtual const char* renderName() const OVERRIDE { return "RenderSVGShape"; } | 89 virtual const char* renderName() const override { return "RenderSVGShape"; } |
90 | 90 |
91 virtual void layout() OVERRIDE FINAL; | 91 virtual void layout() override final; |
92 virtual void paint(PaintInfo&, const LayoutPoint&) OVERRIDE FINAL; | 92 virtual void paint(PaintInfo&, const LayoutPoint&) override final; |
93 virtual void addFocusRingRects(Vector<LayoutRect>&, const LayoutPoint& addit
ionalOffset, const RenderLayerModelObject* paintContainer) const OVERRIDE FINAL; | 93 virtual void addFocusRingRects(Vector<LayoutRect>&, const LayoutPoint& addit
ionalOffset, const RenderLayerModelObject* paintContainer) const override final; |
94 | 94 |
95 virtual bool nodeAtFloatPoint(const HitTestRequest&, HitTestResult&, const F
loatPoint& pointInParent, HitTestAction) OVERRIDE FINAL; | 95 virtual bool nodeAtFloatPoint(const HitTestRequest&, HitTestResult&, const F
loatPoint& pointInParent, HitTestAction) override final; |
96 | 96 |
97 virtual FloatRect objectBoundingBox() const OVERRIDE FINAL { return m_fillBo
undingBox; } | 97 virtual FloatRect objectBoundingBox() const override final { return m_fillBo
undingBox; } |
98 virtual FloatRect strokeBoundingBox() const OVERRIDE FINAL { return m_stroke
BoundingBox; } | 98 virtual FloatRect strokeBoundingBox() const override final { return m_stroke
BoundingBox; } |
99 FloatRect calculateObjectBoundingBox() const; | 99 FloatRect calculateObjectBoundingBox() const; |
100 FloatRect calculateStrokeBoundingBox() const; | 100 FloatRect calculateStrokeBoundingBox() const; |
101 void updatePaintInvalidationBoundingBox(); | 101 void updatePaintInvalidationBoundingBox(); |
102 | 102 |
103 bool setupNonScalingStrokeContext(AffineTransform&, GraphicsContextStateSave
r&); | 103 bool setupNonScalingStrokeContext(AffineTransform&, GraphicsContextStateSave
r&); |
104 | 104 |
105 bool shouldGenerateMarkerPositions() const; | 105 bool shouldGenerateMarkerPositions() const; |
106 FloatRect markerRect(float strokeWidth) const; | 106 FloatRect markerRect(float strokeWidth) const; |
107 void processMarkerPositions(); | 107 void processMarkerPositions(); |
108 | 108 |
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119 bool m_needsBoundariesUpdate : 1; | 119 bool m_needsBoundariesUpdate : 1; |
120 bool m_needsShapeUpdate : 1; | 120 bool m_needsShapeUpdate : 1; |
121 bool m_needsTransformUpdate : 1; | 121 bool m_needsTransformUpdate : 1; |
122 }; | 122 }; |
123 | 123 |
124 DEFINE_RENDER_OBJECT_TYPE_CASTS(RenderSVGShape, isSVGShape()); | 124 DEFINE_RENDER_OBJECT_TYPE_CASTS(RenderSVGShape, isSVGShape()); |
125 | 125 |
126 } | 126 } |
127 | 127 |
128 #endif | 128 #endif |
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