Index: Source/core/rendering/RenderProgress.h |
diff --git a/Source/core/rendering/RenderProgress.h b/Source/core/rendering/RenderProgress.h |
index daddb1f34caf278bd5025b232129896c7907f620..0812331386855a0af4fe3bd747eff4845f91e2f3 100644 |
--- a/Source/core/rendering/RenderProgress.h |
+++ b/Source/core/rendering/RenderProgress.h |
@@ -27,23 +27,23 @@ namespace blink { |
class HTMLProgressElement; |
-class RenderProgress FINAL : public RenderBlockFlow { |
+class RenderProgress final : public RenderBlockFlow { |
public: |
explicit RenderProgress(HTMLElement*); |
virtual ~RenderProgress(); |
- virtual void destroy() OVERRIDE; |
+ virtual void destroy() override; |
double position() const { return m_position; } |
double animationProgress() const; |
bool isDeterminate() const; |
- virtual void updateFromElement() OVERRIDE; |
+ virtual void updateFromElement() override; |
HTMLProgressElement* progressElement() const; |
private: |
- virtual const char* renderName() const OVERRIDE { return "RenderProgress"; } |
- virtual bool isProgress() const OVERRIDE { return true; } |
+ virtual const char* renderName() const override { return "RenderProgress"; } |
+ virtual bool isProgress() const override { return true; } |
void animationTimerFired(Timer<RenderProgress>*); |
void updateAnimationState(); |