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Side by Side Diff: Source/core/rendering/RenderProgress.h

Issue 640593002: Replace FINAL and OVERRIDE with their C++11 counterparts in Source/core/[css|rendering|clipboard] (Closed) Base URL: https://chromium.googlesource.com/chromium/blink.git@master
Patch Set: Rebased the patch Created 6 years, 2 months ago
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1 /* 1 /*
2 * Copyright (C) 2009 Nokia Corporation and/or its subsidiary(-ies). 2 * Copyright (C) 2009 Nokia Corporation and/or its subsidiary(-ies).
3 * 3 *
4 * This library is free software; you can redistribute it and/or 4 * This library is free software; you can redistribute it and/or
5 * modify it under the terms of the GNU Library General Public 5 * modify it under the terms of the GNU Library General Public
6 * License as published by the Free Software Foundation; either 6 * License as published by the Free Software Foundation; either
7 * version 2 of the License, or (at your option) any later version. 7 * version 2 of the License, or (at your option) any later version.
8 * 8 *
9 * This library is distributed in the hope that it will be useful, 9 * This library is distributed in the hope that it will be useful,
10 * but WITHOUT ANY WARRANTY; without even the implied warranty of 10 * but WITHOUT ANY WARRANTY; without even the implied warranty of
11 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU 11 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
12 * Library General Public License for more details. 12 * Library General Public License for more details.
13 * 13 *
14 * You should have received a copy of the GNU Library General Public License 14 * You should have received a copy of the GNU Library General Public License
15 * along with this library; see the file COPYING.LIB. If not, write to 15 * along with this library; see the file COPYING.LIB. If not, write to
16 * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, 16 * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
17 * Boston, MA 02110-1301, USA. 17 * Boston, MA 02110-1301, USA.
18 * 18 *
19 */ 19 */
20 20
21 #ifndef RenderProgress_h 21 #ifndef RenderProgress_h
22 #define RenderProgress_h 22 #define RenderProgress_h
23 23
24 #include "core/rendering/RenderBlockFlow.h" 24 #include "core/rendering/RenderBlockFlow.h"
25 25
26 namespace blink { 26 namespace blink {
27 27
28 class HTMLProgressElement; 28 class HTMLProgressElement;
29 29
30 class RenderProgress FINAL : public RenderBlockFlow { 30 class RenderProgress final : public RenderBlockFlow {
31 public: 31 public:
32 explicit RenderProgress(HTMLElement*); 32 explicit RenderProgress(HTMLElement*);
33 virtual ~RenderProgress(); 33 virtual ~RenderProgress();
34 virtual void destroy() OVERRIDE; 34 virtual void destroy() override;
35 35
36 double position() const { return m_position; } 36 double position() const { return m_position; }
37 double animationProgress() const; 37 double animationProgress() const;
38 38
39 bool isDeterminate() const; 39 bool isDeterminate() const;
40 virtual void updateFromElement() OVERRIDE; 40 virtual void updateFromElement() override;
41 41
42 HTMLProgressElement* progressElement() const; 42 HTMLProgressElement* progressElement() const;
43 43
44 private: 44 private:
45 virtual const char* renderName() const OVERRIDE { return "RenderProgress"; } 45 virtual const char* renderName() const override { return "RenderProgress"; }
46 virtual bool isProgress() const OVERRIDE { return true; } 46 virtual bool isProgress() const override { return true; }
47 47
48 void animationTimerFired(Timer<RenderProgress>*); 48 void animationTimerFired(Timer<RenderProgress>*);
49 void updateAnimationState(); 49 void updateAnimationState();
50 50
51 double m_position; 51 double m_position;
52 double m_animationStartTime; 52 double m_animationStartTime;
53 double m_animationRepeatInterval; 53 double m_animationRepeatInterval;
54 double m_animationDuration; 54 double m_animationDuration;
55 bool m_animating; 55 bool m_animating;
56 Timer<RenderProgress> m_animationTimer; 56 Timer<RenderProgress> m_animationTimer;
57 }; 57 };
58 58
59 DEFINE_RENDER_OBJECT_TYPE_CASTS(RenderProgress, isProgress()); 59 DEFINE_RENDER_OBJECT_TYPE_CASTS(RenderProgress, isProgress());
60 60
61 } // namespace blink 61 } // namespace blink
62 62
63 #endif // RenderProgress_h 63 #endif // RenderProgress_h
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