| Index: cc/layers/ui_resource_layer_impl.cc
|
| diff --git a/cc/layers/ui_resource_layer_impl.cc b/cc/layers/ui_resource_layer_impl.cc
|
| index e6c3defe445985f92e12dc2fd9dfe8819dc768bc..dc08a903db4e6057e456129c49cfd8d5d44bd0f1 100644
|
| --- a/cc/layers/ui_resource_layer_impl.cc
|
| +++ b/cc/layers/ui_resource_layer_impl.cc
|
| @@ -10,7 +10,6 @@
|
| #include "cc/quads/texture_draw_quad.h"
|
| #include "cc/trees/layer_tree_impl.h"
|
| #include "cc/trees/occlusion.h"
|
| -#include "ui/gfx/geometry/size_conversions.h"
|
| #include "ui/gfx/rect_f.h"
|
|
|
| namespace cc {
|
| @@ -120,7 +119,7 @@ void UIResourceLayerImpl::AppendQuads(
|
| bool opaque = layer_tree_impl()->IsUIResourceOpaque(ui_resource_id_) ||
|
| contents_opaque();
|
|
|
| - gfx::Rect quad_rect(gfx::ToCeiledSize(bounds()));
|
| + gfx::Rect quad_rect(bounds());
|
| gfx::Rect opaque_rect(opaque ? quad_rect : gfx::Rect());
|
| gfx::Rect visible_quad_rect =
|
| occlusion_in_content_space.GetUnoccludedContentRect(quad_rect);
|
|
|