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1 // Copyright 2013 The Chromium Authors. All rights reserved. | 1 // Copyright 2013 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "cc/layers/ui_resource_layer_impl.h" | 5 #include "cc/layers/ui_resource_layer_impl.h" |
6 | 6 |
7 #include "base/strings/stringprintf.h" | 7 #include "base/strings/stringprintf.h" |
8 #include "base/values.h" | 8 #include "base/values.h" |
9 #include "cc/base/math_util.h" | 9 #include "cc/base/math_util.h" |
10 #include "cc/quads/texture_draw_quad.h" | 10 #include "cc/quads/texture_draw_quad.h" |
11 #include "cc/trees/layer_tree_impl.h" | 11 #include "cc/trees/layer_tree_impl.h" |
12 #include "cc/trees/occlusion.h" | 12 #include "cc/trees/occlusion.h" |
13 #include "ui/gfx/geometry/size_conversions.h" | |
14 #include "ui/gfx/rect_f.h" | 13 #include "ui/gfx/rect_f.h" |
15 | 14 |
16 namespace cc { | 15 namespace cc { |
17 | 16 |
18 UIResourceLayerImpl::UIResourceLayerImpl(LayerTreeImpl* tree_impl, int id) | 17 UIResourceLayerImpl::UIResourceLayerImpl(LayerTreeImpl* tree_impl, int id) |
19 : LayerImpl(tree_impl, id), | 18 : LayerImpl(tree_impl, id), |
20 ui_resource_id_(0), | 19 ui_resource_id_(0), |
21 uv_top_left_(0.f, 0.f), | 20 uv_top_left_(0.f, 0.f), |
22 uv_bottom_right_(1.f, 1.f) { | 21 uv_bottom_right_(1.f, 1.f) { |
23 vertex_opacity_[0] = 1.0f; | 22 vertex_opacity_[0] = 1.0f; |
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113 return; | 112 return; |
114 | 113 |
115 static const bool flipped = false; | 114 static const bool flipped = false; |
116 static const bool premultiplied_alpha = true; | 115 static const bool premultiplied_alpha = true; |
117 | 116 |
118 DCHECK(!bounds().IsEmpty()); | 117 DCHECK(!bounds().IsEmpty()); |
119 | 118 |
120 bool opaque = layer_tree_impl()->IsUIResourceOpaque(ui_resource_id_) || | 119 bool opaque = layer_tree_impl()->IsUIResourceOpaque(ui_resource_id_) || |
121 contents_opaque(); | 120 contents_opaque(); |
122 | 121 |
123 gfx::Rect quad_rect(gfx::ToCeiledSize(bounds())); | 122 gfx::Rect quad_rect(bounds()); |
124 gfx::Rect opaque_rect(opaque ? quad_rect : gfx::Rect()); | 123 gfx::Rect opaque_rect(opaque ? quad_rect : gfx::Rect()); |
125 gfx::Rect visible_quad_rect = | 124 gfx::Rect visible_quad_rect = |
126 occlusion_in_content_space.GetUnoccludedContentRect(quad_rect); | 125 occlusion_in_content_space.GetUnoccludedContentRect(quad_rect); |
127 if (visible_quad_rect.IsEmpty()) | 126 if (visible_quad_rect.IsEmpty()) |
128 return; | 127 return; |
129 | 128 |
130 TextureDrawQuad* quad = | 129 TextureDrawQuad* quad = |
131 render_pass->CreateAndAppendDrawQuad<TextureDrawQuad>(); | 130 render_pass->CreateAndAppendDrawQuad<TextureDrawQuad>(); |
132 quad->SetNew(shared_quad_state, | 131 quad->SetNew(shared_quad_state, |
133 quad_rect, | 132 quad_rect, |
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158 list->AppendDouble(vertex_opacity_[3]); | 157 list->AppendDouble(vertex_opacity_[3]); |
159 result->Set("VertexOpacity", list); | 158 result->Set("VertexOpacity", list); |
160 | 159 |
161 result->Set("UVTopLeft", MathUtil::AsValue(uv_top_left_).release()); | 160 result->Set("UVTopLeft", MathUtil::AsValue(uv_top_left_).release()); |
162 result->Set("UVBottomRight", MathUtil::AsValue(uv_bottom_right_).release()); | 161 result->Set("UVBottomRight", MathUtil::AsValue(uv_bottom_right_).release()); |
163 | 162 |
164 return result; | 163 return result; |
165 } | 164 } |
166 | 165 |
167 } // namespace cc | 166 } // namespace cc |
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