Index: src/gpu/gl/builders/GrGLLegacyNvprProgramBuilder.cpp |
diff --git a/src/gpu/gl/builders/GrGLLegacyNvprProgramBuilder.cpp b/src/gpu/gl/builders/GrGLLegacyNvprProgramBuilder.cpp |
deleted file mode 100644 |
index acb4af10be10e3dcdcc0ec104eae58b0fd8d1f70..0000000000000000000000000000000000000000 |
--- a/src/gpu/gl/builders/GrGLLegacyNvprProgramBuilder.cpp |
+++ /dev/null |
@@ -1,55 +0,0 @@ |
-/* |
- * Copyright 2014 Google Inc. |
- * |
- * Use of this source code is governed by a BSD-style license that can be |
- * found in the LICENSE file. |
- */ |
- |
-#include "GrGLLegacyNvprProgramBuilder.h" |
-#include "../GrGpuGL.h" |
- |
-GrGLLegacyNvprProgramBuilder::GrGLLegacyNvprProgramBuilder(GrGpuGL* gpu, |
- const GrOptDrawState& optState, |
- const GrGLProgramDesc& desc) |
- : INHERITED(gpu, optState, desc) |
- , fTexCoordSetCnt(0) { |
- SkASSERT(GrGLProgramDesc::kAttribute_ColorInput != desc.getHeader().fColorInput); |
- SkASSERT(GrGLProgramDesc::kAttribute_ColorInput != desc.getHeader().fCoverageInput); |
-} |
- |
-int GrGLLegacyNvprProgramBuilder::addTexCoordSets(int count) { |
- int firstFreeCoordSet = fTexCoordSetCnt; |
- fTexCoordSetCnt += count; |
- SkASSERT(gpu()->glCaps().maxFixedFunctionTextureCoords() >= fTexCoordSetCnt); |
- return firstFreeCoordSet; |
-} |
- |
-void GrGLLegacyNvprProgramBuilder::emitTransforms(const GrProcessorStage& processorStage, |
- GrGLProcessor::TransformedCoordsArray* outCoords, |
- GrGLInstalledProcessors* installedProcessors) { |
- int numTransforms = processorStage.getProcessor()->numTransforms(); |
- int texCoordIndex = this->addTexCoordSets(numTransforms); |
- |
- SkTArray<GrGLInstalledProcessors::Transform, true>& transforms = |
- installedProcessors->addTransforms(); |
- |
- // Use the first uniform location as the texcoord index. This may seem a bit hacky but it |
- // allows us to use one program effects object for all of our programs which really simplifies |
- // the code overall |
- transforms.push_back_n(1); |
- transforms[0].fHandle = GrGLInstalledProcessors::ShaderVarHandle(texCoordIndex); |
- |
- SkString name; |
- for (int t = 0; t < numTransforms; ++t) { |
- GrSLType type = processorStage.isPerspectiveCoordTransform(t, false) ? kVec3f_GrSLType : |
- kVec2f_GrSLType; |
- |
- name.printf("%s(gl_TexCoord[%i])", GrGLSLTypeString(type), texCoordIndex++); |
- SkNEW_APPEND_TO_TARRAY(outCoords, GrGLProcessor::TransformedCoords, (name, type)); |
- } |
-} |
- |
-GrGLProgram* GrGLLegacyNvprProgramBuilder::createProgram(GrGLuint programID) { |
- return SkNEW_ARGS(GrGLLegacyNvprProgram, (fGpu, fDesc, fUniformHandles, programID, fUniforms, |
- fColorEffects, fCoverageEffects, fTexCoordSetCnt)); |
-} |