Chromium Code Reviews| Index: mojo/services/network/tcp_server_socket_impl.cc |
| diff --git a/mojo/services/network/tcp_server_socket_impl.cc b/mojo/services/network/tcp_server_socket_impl.cc |
| new file mode 100644 |
| index 0000000000000000000000000000000000000000..3fb88e0bc2590618d341a7753756d12e8417aa8d |
| --- /dev/null |
| +++ b/mojo/services/network/tcp_server_socket_impl.cc |
| @@ -0,0 +1,69 @@ |
| +// Copyright 2014 The Chromium Authors. All rights reserved. |
| +// Use of this source code is governed by a BSD-style license that can be |
| +// found in the LICENSE file. |
| + |
| +#include "mojo/services/network/tcp_server_socket_impl.h" |
| + |
| +#include "mojo/services/network/net_adapters.h" |
| +#include "mojo/services/network/net_address_type_converters.h" |
| +#include "mojo/services/network/tcp_connected_socket_impl.h" |
| +#include "net/base/net_errors.h" |
| + |
| +namespace mojo { |
| + |
| +TCPServerSocketImpl::TCPServerSocketImpl(scoped_ptr<net::TCPSocket> socket) |
| + : socket_(socket.Pass()) { |
| +} |
| + |
| +TCPServerSocketImpl::~TCPServerSocketImpl() { |
| +} |
| + |
| +void TCPServerSocketImpl::Accept( |
| + ScopedDataPipeConsumerHandle send_stream, |
| + ScopedDataPipeProducerHandle receive_stream, |
| + InterfaceRequest<TCPConnectedSocket> client_socket, |
| + const AcceptCallback& callback) { |
| + // One possible future enhancement would be to enqueue multiple Accept calls |
| + // on this object. This would allow the client to accept some number of |
| + // incoming connections rapidly without doing an IPC round-trip. |
| + if (!pending_callback_.is_null()) { |
| + // Already have a pending accept on this socket. |
| + callback.Run(MakeNetworkError(net::ERR_UNEXPECTED), NetAddressPtr()); |
| + return; |
| + } |
| + |
| + int result = socket_->Accept( |
| + &accepted_socket_, &accepted_address_, |
| + base::Bind(&TCPServerSocketImpl::OnAcceptCompleted, |
| + base::Unretained(this))); |
| + if (result == net::OK || result == net::ERR_IO_PENDING) { |
| + pending_callback_ = callback; |
| + pending_send_stream_ = send_stream.Pass(); |
| + pending_receive_stream_ = receive_stream.Pass(); |
| + pending_client_socket_ = client_socket.Pass(); |
| + if (result == net::OK) |
| + OnAcceptCompleted(net::OK); |
| + } else { |
| + callback.Run(MakeNetworkError(result), NetAddressPtr()); |
| + } |
| +} |
| + |
| +void TCPServerSocketImpl::OnAcceptCompleted(int result) { |
| + if (result != net::OK) { |
| + pending_callback_.Run(MakeNetworkError(result), NetAddressPtr()); |
| + pending_send_stream_.reset(); |
| + pending_receive_stream_.reset(); |
| + pending_client_socket_ = InterfaceRequest<TCPConnectedSocket>(); |
|
brettw
2014/10/07 23:12:16
Is this the right thing to do for an interface req
yzshen1
2014/10/07 23:51:36
It is sufficient. InterfaceRequest is just a wrapp
|
| + } else { |
| + BindToRequest(new TCPConnectedSocketImpl( |
| + accepted_socket_.Pass(), |
| + pending_send_stream_.Pass(), |
| + pending_receive_stream_.Pass()), &pending_client_socket_); |
| + pending_callback_.Run(MakeNetworkError(net::OK), |
| + NetAddress::From(accepted_address_)); |
| + } |
| + |
| + pending_callback_ = AcceptCallback(); |
| +} |
| + |
| +} // namespace mojo |