| Index: mojo/services/network/tcp_bound_socket_impl.cc
|
| diff --git a/mojo/services/network/tcp_bound_socket_impl.cc b/mojo/services/network/tcp_bound_socket_impl.cc
|
| new file mode 100644
|
| index 0000000000000000000000000000000000000000..6660520064343c3536b330550d830b1becda7281
|
| --- /dev/null
|
| +++ b/mojo/services/network/tcp_bound_socket_impl.cc
|
| @@ -0,0 +1,82 @@
|
| +// Copyright 2014 The Chromium Authors. All rights reserved.
|
| +// Use of this source code is governed by a BSD-style license that can be
|
| +// found in the LICENSE file.
|
| +
|
| +#include "mojo/services/network/tcp_bound_socket_impl.h"
|
| +
|
| +#include "mojo/services/network/net_adapters.h"
|
| +#include "mojo/services/network/net_address_type_converters.h"
|
| +#include "mojo/services/network/tcp_connected_socket_impl.h"
|
| +#include "mojo/services/network/tcp_server_socket_impl.h"
|
| +#include "net/base/net_errors.h"
|
| +
|
| +namespace mojo {
|
| +
|
| +TCPBoundSocketImpl::TCPBoundSocketImpl() {
|
| +}
|
| +
|
| +TCPBoundSocketImpl::~TCPBoundSocketImpl() {
|
| +}
|
| +
|
| +int TCPBoundSocketImpl::Bind(NetAddressPtr local_address) {
|
| + // The local address might be null to match any port.
|
| + net::IPEndPoint end_point;
|
| + if (!local_address.is_null())
|
| + end_point = local_address.To<net::IPEndPoint>();
|
| +
|
| + socket_.reset(new net::TCPSocket(NULL, net::NetLog::Source()));
|
| + int result = socket_->Open(end_point.GetFamily());
|
| + if (result != net::OK)
|
| + return result;
|
| +
|
| + result = socket_->SetDefaultOptionsForServer();
|
| + if (result != net::OK)
|
| + return result;
|
| +
|
| + result = socket_->Bind(end_point);
|
| + if (result != net::OK)
|
| + return result;
|
| +
|
| + return net::OK;
|
| +}
|
| +
|
| +NetAddressPtr TCPBoundSocketImpl::GetLocalAddress() const {
|
| + net::IPEndPoint resolved_local_address;
|
| + if (socket_->GetLocalAddress(&resolved_local_address) != net::OK)
|
| + return NetAddressPtr();
|
| + return NetAddress::From(resolved_local_address);
|
| +}
|
| +
|
| +void TCPBoundSocketImpl::StartListening(
|
| + InterfaceRequest<TCPServerSocket> server,
|
| + const Callback<void(NetworkErrorPtr)>& callback) {
|
| + if (!socket_) {
|
| + // A bound socket will only be returned to the caller after binding
|
| + // succeeds, so if the socket doesn't exist, that means ownership was
|
| + // already passed to a server socket or client socket.
|
| + callback.Run(MakeNetworkError(net::ERR_FAILED));
|
| + return;
|
| + }
|
| +
|
| + // TODO(brettw) set the backlog properly.
|
| + int result = socket_->Listen(4);
|
| + if (result != net::OK) {
|
| + callback.Run(MakeNetworkError(result));
|
| + return;
|
| + }
|
| +
|
| + // The server socket object takes ownership of the socket.
|
| + BindToRequest(new TCPServerSocketImpl(socket_.Pass()), &server);
|
| + callback.Run(MakeNetworkError(net::OK));
|
| +}
|
| +
|
| +void TCPBoundSocketImpl::Connect(
|
| + NetAddressPtr remote_address,
|
| + ScopedDataPipeConsumerHandle send_stream,
|
| + ScopedDataPipeProducerHandle receive_stream,
|
| + InterfaceRequest<TCPConnectedSocket> client_socket,
|
| + const Callback<void(NetworkErrorPtr)>& callback) {
|
| + // TODO(brettw) write this.
|
| +}
|
| +
|
| +} // namespace mojo
|
|
|