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Unified Diff: content/common/gpu/gpu_memory_buffer_factory_surface_texture.h

Issue 634643002: content: Out-of-process GPU service support for SurfaceTexture backed GpuMemoryBuffers. (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: one last build fix Created 6 years, 2 months ago
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Index: content/common/gpu/gpu_memory_buffer_factory_surface_texture.h
diff --git a/content/common/gpu/gpu_memory_buffer_factory_io_surface.h b/content/common/gpu/gpu_memory_buffer_factory_surface_texture.h
similarity index 59%
copy from content/common/gpu/gpu_memory_buffer_factory_io_surface.h
copy to content/common/gpu/gpu_memory_buffer_factory_surface_texture.h
index 3ff70953daadec52e551e7bd92ef53643b18120b..d0c2b928a7a439b8796d33a3054f35687a745528 100644
--- a/content/common/gpu/gpu_memory_buffer_factory_io_surface.h
+++ b/content/common/gpu/gpu_memory_buffer_factory_surface_texture.h
@@ -2,29 +2,27 @@
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
-#ifndef CONTENT_COMMON_GPU_GPU_MEMORY_BUFFER_FACTORY_IO_SURFACE_H_
-#define CONTENT_COMMON_GPU_GPU_MEMORY_BUFFER_FACTORY_IO_SURFACE_H_
-
-#include <IOSurface/IOSurfaceAPI.h>
+#ifndef CONTENT_COMMON_GPU_GPU_MEMORY_BUFFER_FACTORY_SURFACE_TEXTURE_H_
+#define CONTENT_COMMON_GPU_GPU_MEMORY_BUFFER_FACTORY_SURFACE_TEXTURE_H_
#include "base/containers/hash_tables.h"
-#include "base/mac/scoped_cftyperef.h"
#include "base/memory/ref_counted.h"
#include "ui/gfx/geometry/size.h"
#include "ui/gfx/gpu_memory_buffer.h"
namespace gfx {
class GLImage;
+class SurfaceTexture;
}
namespace content {
-class GpuMemoryBufferFactoryIOSurface {
+class GpuMemoryBufferFactorySurfaceTexture {
public:
- GpuMemoryBufferFactoryIOSurface();
- ~GpuMemoryBufferFactoryIOSurface();
+ GpuMemoryBufferFactorySurfaceTexture();
+ ~GpuMemoryBufferFactorySurfaceTexture();
- // Creates a IOSurface backed GPU memory buffer with |size| and
+ // Creates a SurfaceTexture backed GPU memory buffer with |size| and
// |internalformat|. A valid handle is returned on success.
gfx::GpuMemoryBufferHandle CreateGpuMemoryBuffer(
const gfx::GpuMemoryBufferId& id,
@@ -41,12 +39,12 @@ class GpuMemoryBufferFactoryIOSurface {
unsigned internalformat);
private:
- typedef std::pair<int, int> IOSurfaceMapKey;
- typedef base::hash_map<IOSurfaceMapKey, base::ScopedCFTypeRef<IOSurfaceRef>>
- IOSurfaceMap;
- IOSurfaceMap io_surfaces_;
+ typedef std::pair<int, int> SurfaceTextureMapKey;
+ typedef base::hash_map<SurfaceTextureMapKey,
+ scoped_refptr<gfx::SurfaceTexture>> SurfaceTextureMap;
+ SurfaceTextureMap surface_textures_;
};
} // namespace content
-#endif // CONTENT_COMMON_GPU_GPU_MEMORY_BUFFER_FACTORY_IO_SURFACE_H_
+#endif // CONTENT_COMMON_GPU_GPU_MEMORY_BUFFER_FACTORY_SURFACE_TEXTURE_H_

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