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Unified Diff: src/core/Sk4x_portable.h

Issue 634543004: Start to vectorize SkTileGrid. (Closed) Base URL: https://skia.googlesource.com/skia.git@master
Patch Set: revert portable Created 6 years, 2 months ago
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Index: src/core/Sk4x_portable.h
diff --git a/src/core/Sk4x_portable.h b/src/core/Sk4x_portable.h
new file mode 100644
index 0000000000000000000000000000000000000000..0515a9bd40a5886f13bd95339804f94c4360b2ff
--- /dev/null
+++ b/src/core/Sk4x_portable.h
@@ -0,0 +1,134 @@
+// It is important _not_ to put header guards here.
+// This file will be intentionally included three times.
+
+#if defined(SK4X_PREAMBLE)
+
+#elif defined(SK4X_PRIVATE)
+ typedef T Vector[4];
+
+ Vector fVec;
+
+ template <int m, int a, int s, int k>
+ static Sk4x Shuffle(const Sk4x&, const Sk4x&);
+
+#else // defined(SK4X_PRIVATE)
+
+template <typename T>
+Sk4x<T>::Sk4x() { }
+
+template <typename T>
+Sk4x<T>::Sk4x(T a, T b, T c, T d) { this->set(a,b,c,d); }
+
+template <typename T>
+Sk4x<T>::Sk4x(const T vals[4]) { this->set(vals[0], vals[1], vals[2], vals[3]); }
+
+template <typename T>
+Sk4x<T>::Sk4x(const Sk4x<T>& other) { *this = other; }
+
+template <typename T>
+Sk4x<T>& Sk4x<T>::operator=(const Sk4x<T>& other) {
+ this->set(other.fVec[0], other.fVec[1], other.fVec[2], other.fVec[3]);
+ return *this;
+}
+
+template <typename T>
+void Sk4x<T>::set(T a, T b, T c, T d) {
+ fVec[0] = a;
+ fVec[1] = b;
+ fVec[2] = c;
+ fVec[3] = d;
+}
+
+template <typename T>
+void Sk4x<T>::store(T vals[4]) const {
+ vals[0] = fVec[0];
+ vals[1] = fVec[1];
+ vals[2] = fVec[2];
+ vals[3] = fVec[3];
+}
+
+template <typename T>
+template <typename Dst> Dst Sk4x<T>::reinterpret() const {
+ return Dst(reinterpret_cast<const typename Dst::Vector*>(fVec));
+}
+
+template <typename T>
+template <typename Dst> Dst Sk4x<T>::cast() const {
+ return Dst(fVec[0], fVec[1], fVec[2], fVec[3]);
+}
+
+template <typename T>
+bool Sk4x<T>::allTrue() const { return fVec[0] & fVec[1] & fVec[2] & fVec[3]; }
+template <typename T>
+bool Sk4x<T>::anyTrue() const { return fVec[0] | fVec[1] | fVec[2] | fVec[3]; }
+
+template <typename T>
+Sk4x<T> Sk4x<T>::bitNot() const { return Sk4x(~fVec[0], ~fVec[1], ~fVec[2], ~fVec[3]); }
+
+#define BINOP(op) fVec[0] op other.fVec[0], \
+ fVec[1] op other.fVec[1], \
+ fVec[2] op other.fVec[2], \
+ fVec[3] op other.fVec[3]
+
+template <typename T> Sk4x<T> Sk4x<T>::bitAnd(const Sk4x& other) const { return Sk4x(BINOP(&)); }
+template <typename T> Sk4x<T> Sk4x<T>::bitOr (const Sk4x& other) const { return Sk4x(BINOP(|)); }
+
+template <typename T>
+Sk4i Sk4x<T>:: equal(const Sk4x<T>& other) const { return Sk4i(BINOP(==)); }
+template <typename T>
+Sk4i Sk4x<T>:: notEqual(const Sk4x<T>& other) const { return Sk4i(BINOP(!=)); }
+template <typename T>
+Sk4i Sk4x<T>:: lessThan(const Sk4x<T>& other) const { return Sk4i(BINOP( <)); }
+template <typename T>
+Sk4i Sk4x<T>:: greaterThan(const Sk4x<T>& other) const { return Sk4i(BINOP( >)); }
+template <typename T>
+Sk4i Sk4x<T>:: lessThanEqual(const Sk4x<T>& other) const { return Sk4i(BINOP(<=)); }
+template <typename T>
+Sk4i Sk4x<T>::greaterThanEqual(const Sk4x<T>& other) const { return Sk4i(BINOP(>=)); }
+
+template <typename T>
+Sk4x<T> Sk4x<T>:: add(const Sk4x<T>& other) const { return Sk4x(BINOP(+)); }
+template <typename T>
+Sk4x<T> Sk4x<T>::subtract(const Sk4x<T>& other) const { return Sk4x(BINOP(-)); }
+template <typename T>
+Sk4x<T> Sk4x<T>::multiply(const Sk4x<T>& other) const { return Sk4x(BINOP(*)); }
+template <typename T>
+Sk4x<T> Sk4x<T>:: divide(const Sk4x<T>& other) const { return Sk4x(BINOP(/)); }
+
+#undef BINOP
+
+template <typename T>
+Sk4x<T> Sk4x<T>::Min(const Sk4x<T>& a, const Sk4x<T>& b) {
+ return Sk4x(SkTMin(a.fVec[0], b.fVec[0]),
+ SkTMin(a.fVec[1], b.fVec[1]),
+ SkTMin(a.fVec[2], b.fVec[2]),
+ SkTMin(a.fVec[3], b.fVec[3]));
+}
+
+template <typename T>
+Sk4x<T> Sk4x<T>::Max(const Sk4x<T>& a, const Sk4x<T>& b) {
+ return Sk4x(SkTMax(a.fVec[0], b.fVec[0]),
+ SkTMax(a.fVec[1], b.fVec[1]),
+ SkTMax(a.fVec[2], b.fVec[2]),
+ SkTMax(a.fVec[3], b.fVec[3]));
+}
+
+template <typename T>
+template <int m, int a, int s, int k>
+Sk4x<T> Sk4x<T>::Shuffle(const Sk4x<T>& x, const Sk4x<T>& y) {
+ return Sk4x(m < 4 ? x.fVec[m] : y.fVec[m-4],
+ a < 4 ? x.fVec[a] : y.fVec[a-4],
+ s < 4 ? x.fVec[s] : y.fVec[s-4],
+ k < 4 ? x.fVec[k] : y.fVec[k-4]);
+}
+
+template <typename T>
+Sk4x<T> Sk4x<T>::zwxy() const { return Shuffle<2,3,0,1>(*this, *this); }
+
+template <typename T>
+Sk4x<T> Sk4x<T>::XYAB(const Sk4x& xyzw, const Sk4x& abcd) { return Shuffle<0,1,4,5>(xyzw, abcd); }
+
+template <typename T>
+Sk4x<T> Sk4x<T>::ZWCD(const Sk4x& xyzw, const Sk4x& abcd) { return Shuffle<2,3,6,7>(xyzw, abcd); }
+
+#endif // defined(SK4X_PRIVATE)
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