Index: src/core/Sk4x_clang.h |
diff --git a/src/core/Sk4x_clang.h b/src/core/Sk4x_clang.h |
new file mode 100644 |
index 0000000000000000000000000000000000000000..ae976ba3daf061311cfca2adab2ae211f26dba7e |
--- /dev/null |
+++ b/src/core/Sk4x_clang.h |
@@ -0,0 +1,125 @@ |
+// It is important _not_ to put header guards here. |
+// This file will be intentionally included three times. |
+ |
+// Useful reading: |
+// http://clang.llvm.org/docs/LanguageExtensions.html#vectors-and-extended-vectors |
+ |
+#if defined(SK4X_PREAMBLE) |
+ |
+#elif defined(SK4X_PRIVATE) |
+ typedef T Vector __attribute__((ext_vector_type(4))); |
+ |
+ /*implicit*/ Sk4x(Vector vec) : fVec(vec) {} |
+ |
+ template <int m, int a, int s, int k> |
+ static Sk4x Shuffle(const Sk4x&, const Sk4x&); |
+ |
+ Vector fVec; |
+ |
+#else // defined(SK4X_PRIVATE) |
+ |
+template <typename T> |
+Sk4x<T>::Sk4x() { } |
+ |
+template <typename T> |
+Sk4x<T>::Sk4x(T a, T b, T c, T d) { this->set(a,b,c,d); } |
+ |
+template <typename T> |
+Sk4x<T>::Sk4x(const T vals[4]) { this->set(vals[0], vals[1], vals[2], vals[3]); } |
+ |
+template <typename T> |
+Sk4x<T>::Sk4x(const Sk4x<T>& other) { *this = other; } |
+ |
+template <typename T> |
+Sk4x<T>& Sk4x<T>::operator=(const Sk4x<T>& other) { fVec = other.fVec; return *this; } |
+ |
+template <typename T> |
+void Sk4x<T>::set(T a, T b, T c, T d) { |
+ Vector v = { a, b, c, d }; |
+ fVec = v; |
+} |
+ |
+template <typename T> |
+void Sk4x<T>::store(T vals[4]) const { |
+ SkASSERT(SkIsAlign16((uintptr_t)vals)); |
+ *reinterpret_cast<Vector*>(vals) = fVec; |
+} |
+ |
+template <typename T> |
+template <typename Dst> Dst Sk4x<T>::reinterpret() const { |
+ return Dst((typename Dst::Vector)fVec); |
+} |
+ |
+template <typename T> |
+template <typename Dst> Dst Sk4x<T>::cast() const { |
+ #if __has_builtin(__builtin_convertvector) |
+ return Dst(__builtin_convertvector(fVec, typename Dst::Vector)); |
+ #else |
+ return Dst(fVec[0], fVec[1], fVec[2], fVec[3]); |
+ #endif |
+} |
+ |
+template <typename T> |
+bool Sk4x<T>::allTrue() const { return fVec[0] & fVec[1] & fVec[2] & fVec[3]; } |
+template <typename T> |
+bool Sk4x<T>::anyTrue() const { return fVec[0] | fVec[1] | fVec[2] | fVec[3]; } |
+ |
+template <typename T> Sk4x<T> Sk4x<T>::bitNot() const { return ~fVec; } |
+ |
+template <typename T> Sk4x<T> Sk4x<T>::bitAnd(const Sk4x& other) const { return fVec & other.fVec; } |
+template <typename T> Sk4x<T> Sk4x<T>::bitOr (const Sk4x& other) const { return fVec | other.fVec; } |
+ |
+template <typename T> |
+Sk4i Sk4x<T>:: equal(const Sk4x<T>& other) const { return fVec == other.fVec; } |
+template <typename T> |
+Sk4i Sk4x<T>:: notEqual(const Sk4x<T>& other) const { return fVec != other.fVec; } |
+template <typename T> |
+Sk4i Sk4x<T>:: lessThan(const Sk4x<T>& other) const { return fVec < other.fVec; } |
+template <typename T> |
+Sk4i Sk4x<T>:: greaterThan(const Sk4x<T>& other) const { return fVec > other.fVec; } |
+template <typename T> |
+Sk4i Sk4x<T>:: lessThanEqual(const Sk4x<T>& other) const { return fVec <= other.fVec; } |
+template <typename T> |
+Sk4i Sk4x<T>::greaterThanEqual(const Sk4x<T>& other) const { return fVec >= other.fVec; } |
+ |
+template <typename T> |
+Sk4x<T> Sk4x<T>:: add(const Sk4x<T>& other) const { return fVec + other.fVec; } |
+template <typename T> |
+Sk4x<T> Sk4x<T>::subtract(const Sk4x<T>& other) const { return fVec - other.fVec; } |
+template <typename T> |
+Sk4x<T> Sk4x<T>::multiply(const Sk4x<T>& other) const { return fVec * other.fVec; } |
+template <typename T> |
+Sk4x<T> Sk4x<T>:: divide(const Sk4x<T>& other) const { return fVec / other.fVec; } |
+ |
+template <typename T> |
+Sk4x<T> Sk4x<T>::Min(const Sk4x<T>& a, const Sk4x<T>& b) { |
+ Sk4i less(a.lessThan(b)); |
+ Sk4i val = a.reinterpret<Sk4i>().bitAnd(less).bitOr( |
+ b.reinterpret<Sk4i>().bitAnd(less.bitNot())); |
+ return val.reinterpret<Sk4x>(); |
+} |
+ |
+template <typename T> |
+Sk4x<T> Sk4x<T>::Max(const Sk4x<T>& a, const Sk4x<T>& b) { |
+ Sk4i less(a.lessThan(b)); |
+ Sk4i val = b.reinterpret<Sk4i>().bitAnd(less).bitOr( |
+ a.reinterpret<Sk4i>().bitAnd(less.bitNot())); |
+ return val.reinterpret<Sk4x>(); |
+} |
+ |
+template <typename T> |
+template <int m, int a, int s, int k> |
+Sk4x<T> Sk4x<T>::Shuffle(const Sk4x<T>& x, const Sk4x<T>& y) { |
+ return __builtin_shufflevector(x.fVec, y.fVec, m,a,s,k); |
+} |
+ |
+template <typename T> |
+Sk4x<T> Sk4x<T>::zwxy() const { return fVec.zwxy; } |
+ |
+template <typename T> |
+Sk4x<T> Sk4x<T>::XYAB(const Sk4x& xyzw, const Sk4x& abcd) { return Shuffle<0,1,4,5>(xyzw, abcd); } |
+ |
+template <typename T> |
+Sk4x<T> Sk4x<T>::ZWCD(const Sk4x& xyzw, const Sk4x& abcd) { return Shuffle<2,3,6,7>(xyzw, abcd); } |
+ |
+#endif // defined(SK4X_PRIVATE) |