Index: cc/layers/ui_resource_layer_impl.cc |
diff --git a/cc/layers/ui_resource_layer_impl.cc b/cc/layers/ui_resource_layer_impl.cc |
index 8a7d3df4a2095468b7f55b0268cefebadc43815a..dc08a903db4e6057e456129c49cfd8d5d44bd0f1 100644 |
--- a/cc/layers/ui_resource_layer_impl.cc |
+++ b/cc/layers/ui_resource_layer_impl.cc |
@@ -9,7 +9,7 @@ |
#include "cc/base/math_util.h" |
#include "cc/quads/texture_draw_quad.h" |
#include "cc/trees/layer_tree_impl.h" |
-#include "cc/trees/occlusion_tracker.h" |
+#include "cc/trees/occlusion.h" |
#include "ui/gfx/rect_f.h" |
namespace cc { |
@@ -93,7 +93,7 @@ bool UIResourceLayerImpl::WillDraw(DrawMode draw_mode, |
void UIResourceLayerImpl::AppendQuads( |
RenderPass* render_pass, |
- const OcclusionTracker<LayerImpl>& occlusion_tracker, |
+ const Occlusion& occlusion_in_content_space, |
AppendQuadsData* append_quads_data) { |
SharedQuadState* shared_quad_state = |
render_pass->CreateAndAppendSharedQuadState(); |
@@ -122,9 +122,7 @@ void UIResourceLayerImpl::AppendQuads( |
gfx::Rect quad_rect(bounds()); |
gfx::Rect opaque_rect(opaque ? quad_rect : gfx::Rect()); |
gfx::Rect visible_quad_rect = |
- occlusion_tracker.GetCurrentOcclusionForLayer( |
- draw_properties().target_space_transform) |
- .GetUnoccludedContentRect(quad_rect); |
+ occlusion_in_content_space.GetUnoccludedContentRect(quad_rect); |
if (visible_quad_rect.IsEmpty()) |
return; |