Index: src/gpu/gl/builders/GrGLVertexShaderBuilder.h |
diff --git a/src/gpu/gl/builders/GrGLVertexShaderBuilder.h b/src/gpu/gl/builders/GrGLVertexShaderBuilder.h |
index c93b3be6682c5252025a27233deb9ad3ea78f71b..d6ba104abac04074984e1ffe52c8e59b21c5148d 100644 |
--- a/src/gpu/gl/builders/GrGLVertexShaderBuilder.h |
+++ b/src/gpu/gl/builders/GrGLVertexShaderBuilder.h |
@@ -54,7 +54,7 @@ private: |
/* |
* private helpers for compilation by GrGLProgramBuilder |
*/ |
- void bindProgramLocations(GrGLuint programId); |
+ void bindProgramLocations(const GrOptDrawState&, GrGLuint programId); |
bool compileAndAttachShaders(GrGLuint programId, SkTDArray<GrGLuint>* shaderIds) const; |
void emitCodeBeforeEffects(GrGLSLExpr4* color, GrGLSLExpr4* coverage); |
void emitCodeAfterEffects(); |